diff options
author | Joshua Leung <aligorith@gmail.com> | 2008-12-21 13:33:24 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-12-21 13:33:24 +0300 |
commit | 3eaca525f21fb59b8b7ff60681563154e4ca3eb8 (patch) | |
tree | e80a79b919390b2164ad2f5d5a620768df80a99a /source/blender/editors/space_view3d/view3d_draw.c | |
parent | c288eab363067e58406ab9c95b9450d93910501b (diff) |
2.5 - Object name display in 3d-view now highlights on frames with keyframes again.
* Re-exposed relevant parts of anim_keyframing.c code that doesn't have external dependencies.
* Added get_active_posechannel() to blenkernel api for poses/posechannels to solve the only missing link I found. This should have been moved there ages ago!
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index a4134aac449..d2f9831ec6e 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -70,6 +70,7 @@ #include "WM_api.h" +#include "ED_keyframing.h" #include "ED_screen.h" #include "ED_util.h" #include "ED_types.h" @@ -795,9 +796,9 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d) } /* colour depends on whether there is a keyframe */ -// XXX if (id_frame_has_keyframe((ID *)ob, frame_to_float(CFRA), v3d->keyflags)) -// UI_ThemeColor(TH_VERTEX_SELECT); -// else + if (id_frame_has_keyframe((ID *)ob, frame_to_float(CFRA), v3d->keyflags)) + UI_ThemeColor(TH_VERTEX_SELECT); + else UI_ThemeColor(TH_TEXT_HI); } else { |