diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-25 13:50:32 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-25 13:50:32 +0300 |
commit | e97237892c804a0ea82fe430cf0e1f4d16039dc4 (patch) | |
tree | aea045588506e38ff44a6e04d37a02094a7fddeb /source/blender/editors/space_view3d/view3d_draw.c | |
parent | cdee53edfc4d249ce198965a35cefe32a813854d (diff) | |
parent | 8a7f317666caa41aad0428b5ed3f399cdfbbd816 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/sculpt_paint/paint_image.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/editors/space_view3d/view3d_view.c
source/blender/gpu/GPU_draw.h
source/blender/gpu/GPU_material.h
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_material.c
source/blender/makesrna/intern/rna_userdef.c
source/blender/windowmanager/intern/wm_files_link.c
source/blender/windowmanager/intern/wm_init_exit.c
source/creator/creator_args.c
source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index fd2f604651b..964317f695e 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -44,6 +44,7 @@ #include "BKE_context.h" #include "BKE_global.h" #include "BKE_key.h" +#include "BKE_main.h" #include "BKE_scene.h" #include "BKE_object.h" #include "BKE_paint.h" @@ -1196,8 +1197,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *ar, const int offset) rcti rect; ED_region_visible_rect(ar, &rect); - /* Leave room for previously drawn info. */ - rect.ymax -= offset; view3d_draw_border(C, ar); view3d_draw_grease_pencil(C); @@ -1271,11 +1270,12 @@ RenderEngineType *ED_view3d_engine_type(Scene *scene, int drawtype) void view3d_main_region_draw(const bContext *C, ARegion *ar) { + Main *bmain = CTX_data_main(C); View3D *v3d = CTX_wm_view3d(C); view3d_draw_view(C, ar); - GPU_free_images_old(); + GPU_free_images_old(bmain); GPU_pass_cache_garbage_collect(); /* XXX This is in order to draw UI batches with the DRW @@ -1348,7 +1348,7 @@ void ED_view3d_draw_offscreen( if ((v3d->flag2 & V3D_RENDER_SHADOW) == 0) { /* free images which can have changed on frame-change * warning! can be slow so only free animated images - campbell */ - GPU_free_images_anim(); + GPU_free_images_anim(G.main); /* XXX :((( */ } gpuPushProjectionMatrix(); |