diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-03-02 17:03:02 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-03-02 19:09:24 +0300 |
commit | aa845eed1e18fae45be8828bb08459c009dba6d5 (patch) | |
tree | 19655cc2de5cf2e722e4e5e598c33d5bc3b2e041 /source/blender/editors/space_view3d/view3d_draw.c | |
parent | 561d11c5e601cce73dc6ab108596147bdfd4507c (diff) |
Remove tons of OBACT
There are now only referenced in:
* drawobject.c
* particle_edit.c
* space_image.c (a single case to be handled on workspace branch)
* rigidbody_constraint.c (to be handled in the following commit)
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index a9af383ee10..84a845ee250 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1505,9 +1505,9 @@ static void view3d_draw_grid(const bContext *C, ARegion *ar) glDisable(GL_DEPTH_TEST); } -static bool is_cursor_visible(Scene *scene) +static bool is_cursor_visible(Scene *scene, SceneLayer *sl) { - Object *ob = OBACT; + Object *ob = OBACT_NEW; /* don't draw cursor in paint modes, but with a few exceptions */ if (ob && ob->mode & OB_MODE_ALL_PAINT) { @@ -2394,9 +2394,9 @@ void view3d_main_region_draw(const bContext *C, ARegion *ar) * meanwhile it should keep the old viewport working. */ -void VP_legacy_drawcursor(Scene *scene, ARegion *ar, View3D *v3d) +void VP_legacy_drawcursor(Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d) { - if (is_cursor_visible(scene)) { + if (is_cursor_visible(scene, sl)) { drawcursor(scene, ar, v3d); } } |