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authorHans Goudey <h.goudey@me.com>2022-04-20 17:10:10 +0300
committerHans Goudey <h.goudey@me.com>2022-04-20 17:10:10 +0300
commit03ec505fa549840936d7425269073dc82fd29b10 (patch)
tree63d94605acd1248689852735ae07056c08505cd7 /source/blender/editors/space_view3d/view3d_draw.c
parent0385e2f1f90ff10c75773cc22125292a82cddaa6 (diff)
Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLOR
The "PROP" in the name reflects its generic status, and removing "LOOP" makes sense because it is no longer associated with just mesh face corners. In general the goal is to remove extra semantic meaning from the custom data types.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 593c4f6e755..5a27349dc7f 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2371,7 +2371,7 @@ void ED_view3d_datamask(const bContext *C,
CustomData_MeshMasks *r_cddata_masks)
{
if (ELEM(v3d->shading.type, OB_TEXTURE, OB_MATERIAL, OB_RENDER)) {
- r_cddata_masks->lmask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL;
+ r_cddata_masks->lmask |= CD_MASK_MLOOPUV | CD_MASK_PROP_BYTE_COLOR;
r_cddata_masks->vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR;
}
else if (v3d->shading.type == OB_SOLID) {
@@ -2379,7 +2379,7 @@ void ED_view3d_datamask(const bContext *C,
r_cddata_masks->lmask |= CD_MASK_MLOOPUV;
}
if (v3d->shading.color_type == V3D_SHADING_VERTEX_COLOR) {
- r_cddata_masks->lmask |= CD_MASK_MLOOPCOL;
+ r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
r_cddata_masks->vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR;
}
}