diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-18 20:30:02 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-18 20:30:51 +0300 |
commit | 6c9ec1c893f98c2349edd3aaae4b606b55b393c9 (patch) | |
tree | 1a3747a77a7eacd59304143ef717896fb5991371 /source/blender/editors/space_view3d/view3d_draw.c | |
parent | ea6cd1c8f05b27a81e835251e779f047a3488203 (diff) |
Sculpt: Render Mask and Face Sets with modifiers active
This removes the limitation of the sculpt overlays not being visible
with modifiers active.
Reviewed By: fclem
Maniphest Tasks: T68900
Differential Revision: https://developer.blender.org/D8673
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 0b5daece556..77abcdefdc4 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2360,6 +2360,10 @@ void ED_view3d_datamask(const bContext *C, (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_WEIGHT)) { r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; } + if ((CTX_data_mode_enum(C) == CTX_MODE_SCULPT)) { + r_cddata_masks->vmask |= CD_MASK_PAINT_MASK; + r_cddata_masks->pmask |= CD_MASK_SCULPT_FACE_SETS; + } } /* Goes over all modes and view3d settings. */ |