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author | Campbell Barton <ideasman42@gmail.com> | 2019-08-20 03:11:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-20 15:47:25 +0300 |
commit | 8919c1cad5eceab23d48ca105fc4a3f288853afc (patch) | |
tree | 12e757f0ec9291c9994e624393dc0fd749114602 /source/blender/editors/space_view3d/view3d_draw.c | |
parent | 3dbe17234471c86aefd29f07dd444fbc07e3e922 (diff) |
Cleanup: clang-format, sorted lists
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 7f6dc66d4a7..f6afa112f08 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1560,7 +1560,7 @@ void view3d_main_region_draw(const bContext *C, ARegion *ar) GPU_pass_cache_garbage_collect(); /* XXX This is in order to draw UI batches with the DRW - * olg context since we now use it for drawing the entire area */ + * old context since we now use it for drawing the entire area. */ gpu_batch_presets_reset(); /* No depth test for drawing action zones afterwards. */ |