diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-09 20:44:56 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-09 20:45:19 +0300 |
commit | 7defb27f084288e0218f068aec74a693a0ca9b6a (patch) | |
tree | 6316999a7339532e0f4e82d8b857fc43da8927d1 /source/blender/editors/space_view3d/view3d_draw_legacy.c | |
parent | 06a7db85bce8ff38a432a4159c7caf0636db6d77 (diff) |
Farewell BaseLegacy
Finally, bases are all using the latest, newest SceneLayer bases.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw_legacy.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw_legacy.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c index 065e86bb561..90032a2aec9 100644 --- a/source/blender/editors/space_view3d/view3d_draw_legacy.c +++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c @@ -809,12 +809,12 @@ void view3d_draw_bgpic_test(Scene *scene, ARegion *ar, View3D *v3d, typedef struct View3DAfter { struct View3DAfter *next, *prev; - struct BaseLegacy *base; + struct Base *base; short dflag; } View3DAfter; /* temp storage of Objects that need to be drawn as last */ -void ED_view3d_after_add(ListBase *lb, BaseLegacy *base, const short dflag) +void ED_view3d_after_add(ListBase *lb, Base *base, const short dflag) { View3DAfter *v3da = MEM_callocN(sizeof(View3DAfter), "View 3d after"); BLI_assert((base->flag_legacy & OB_FROMDUPLI) == 0); @@ -944,7 +944,7 @@ static DupliObject *dupli_step(DupliObject *dob) } static void draw_dupli_objects_color( - const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, BaseLegacy *base, + const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, Base *base, const short dflag, const int color) { RegionView3D *rv3d = ar->regiondata; @@ -1045,7 +1045,7 @@ static void draw_dupli_objects_color( free_object_duplilist(lb); } -void draw_dupli_objects(const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, BaseLegacy *base) +void draw_dupli_objects(const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, Base *base) { /* define the color here so draw_dupli_objects_color can be called * from the set loop */ |