diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 05:46:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 05:48:21 +0300 |
commit | d56c0a0a6affcdfd7335c5fce1892a82f23bdf37 (patch) | |
tree | 62149f583492ef6a9c4ee4aebe3da1cfb830ffaa /source/blender/editors/space_view3d/view3d_edit.c | |
parent | 3fdcd2293eadc277bc02297d4688a66f0456613b (diff) |
Cleanup: rename bone-select to xray
This shows bones in font and uses the xray toggle binding.
Also 'bone select' isn't very meaningful on it's own.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index c94aab1a3c1..5f0ce77703d 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -4942,7 +4942,7 @@ static int toggle_xray_exec(bContext *C, wmOperator *op) ELEM(v3d->shading.type, OB_WIRE, OB_SOLID)); if (v3d->shading.type == OB_WIRE) { - v3d->shading.flag ^= V3D_SHADING_XRAY_WIREFRAME; + v3d->shading.flag ^= V3D_SHADING_XRAY_BONE; } else { v3d->shading.flag ^= V3D_SHADING_XRAY; |