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authorCampbell Barton <ideasman42@gmail.com>2011-05-23 06:53:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-23 06:53:30 +0400
commitb222863336a86e772bcf5d7e1007a72f6667d53b (patch)
tree040c83983b5a5dcc7a0b9feca6005e9f8a979eaf /source/blender/editors/space_view3d/view3d_edit.c
parent0d26333eb502d9a25e0b82aa5b5276b4767a08f0 (diff)
fix [#27459] Flymode moves parent
for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self. Make this a preference and use this for view camera/view locking too.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c36
1 files changed, 33 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index f039a3a7571..9b451095c64 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -92,9 +92,39 @@ void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
void ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
{
if(v3d->camera && (v3d->flag2 & V3D_LOCK_CAMERA) && (rv3d->persp==RV3D_CAMOB)) {
- ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
- WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, v3d->camera);
+ Object *root_parent;
+
+ if((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (root_parent= v3d->camera->parent)) {
+ Object *ob_update;
+ float view_mat[4][4];
+ float diff_mat[4][4];
+ float parent_mat[4][4];
+
+ while(root_parent->parent) {
+ root_parent= root_parent->parent;
+ }
+
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+
+ invert_m4_m4(v3d->camera->imat, v3d->camera->obmat);
+ mul_m4_m4m4(diff_mat, v3d->camera->imat, view_mat);
+
+ mul_m4_m4m4(parent_mat, root_parent->obmat, diff_mat);
+ object_apply_mat4(root_parent, parent_mat, TRUE, FALSE);
+
+ ob_update= v3d->camera;
+ while(ob_update) {
+ DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
+ WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, ob_update);
+ ob_update= ob_update->parent;
+ }
+ }
+ else {
+ ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ root_parent= v3d->camera;
+ DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
+ WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, v3d->camera);
+ }
}
}