diff options
author | Julian Eisel <eiseljulian@gmail.com> | 2016-12-08 14:41:27 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2016-12-08 14:41:27 +0300 |
commit | 0a26904a75100da3e7084a80a74b1269d95dfa65 (patch) | |
tree | 4b234b9af5d3fb0cf28fb04f1ff9a99014701fa3 /source/blender/editors/space_view3d/view3d_edit.c | |
parent | d5708fdad6a09e1c3b8c6f68e9e852ae673705f2 (diff) |
Fix T49872: 3D cursor places with camera shift in ortographic mode
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 9e41ad6a8f6..080f205b530 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -789,7 +789,7 @@ static void viewops_data_create_ex(bContext *C, wmOperator *op, const wmEvent *e (float)vod->ar->winx / 2.0f, (float)vod->ar->winy / 2.0f}; - ED_view3d_win_to_3d(vod->ar, vod->dyn_ofs, mval_ar_mid, rv3d->ofs); + ED_view3d_win_to_3d(vod->v3d, vod->ar, vod->dyn_ofs, mval_ar_mid, rv3d->ofs); negate_v3(rv3d->ofs); } negate_v3(vod->dyn_ofs); @@ -3289,7 +3289,7 @@ static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *ev else { /* fallback to simple pan */ negate_v3_v3(new_ofs, rv3d->ofs); - ED_view3d_win_to_3d_int(ar, new_ofs, event->mval, new_ofs); + ED_view3d_win_to_3d_int(v3d, ar, new_ofs, event->mval, new_ofs); } negate_v3(new_ofs); ED_view3d_smooth_view( @@ -4708,7 +4708,7 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2]) if (depth_used == false) { float depth_pt[3]; copy_v3_v3(depth_pt, fp); - ED_view3d_win_to_3d_int(ar, depth_pt, mval, fp); + ED_view3d_win_to_3d_int(v3d, ar, depth_pt, mval, fp); } } @@ -4957,7 +4957,7 @@ bool ED_view3d_autodist( } if (fallback_depth_pt) { - ED_view3d_win_to_3d_int(ar, fallback_depth_pt, mval, mouse_worldloc); + ED_view3d_win_to_3d_int(v3d, ar, fallback_depth_pt, mval, mouse_worldloc); return true; } else { |