diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-06 15:11:01 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-06 15:11:01 +0300 |
commit | d2312602125a452e6562a76ab91779943c67396d (patch) | |
tree | da74fa2bce05d94d6bc800021d837b494e6936d7 /source/blender/editors/space_view3d/view3d_edit.c | |
parent | b98b331d04fe3a335cc0656809b4b09196507500 (diff) |
Replace of (id->lib != NULL) check by meaningful macro.
Idea is to replace hard-to-track (id->lib != NULL) 'is linked datablock' check everywhere in Blender
by a macro doing the same thing. This will allow to easily spot those checks in future, and more importantly,
to easily change it (see work done in asset-engine branch).
Note: did not touch to readfile.c, since there most of the time 'id->lib' check actually concerns the pointer,
and not a check whether ID is linked or not. Will have a closer look at it later.
Reviewers: campbellbarton, brecht, sergey
Differential Revision: https://developer.blender.org/D2082
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 907fe90c067..4d5d03d6c9b 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -110,7 +110,7 @@ static bool view3d_operator_offset_lock_check(bContext *C, wmOperator *op) bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d) { return ((v3d->camera) && - (v3d->camera->id.lib == NULL) && + (!ID_IS_LINKED_DATABLOCK(v3d->camera)) && (v3d->flag2 & V3D_LOCK_CAMERA) && (rv3d->persp == RV3D_CAMOB)); } |