diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-03-02 17:03:02 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-03-02 19:09:24 +0300 |
commit | aa845eed1e18fae45be8828bb08459c009dba6d5 (patch) | |
tree | 19655cc2de5cf2e722e4e5e598c33d5bc3b2e041 /source/blender/editors/space_view3d/view3d_edit.c | |
parent | 561d11c5e601cce73dc6ab108596147bdfd4507c (diff) |
Remove tons of OBACT
There are now only referenced in:
* drawobject.c
* particle_edit.c
* space_image.c (a single case to be handled on workspace branch)
* rigidbody_constraint.c (to be handled in the following commit)
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 53d56e0f530..d5907830f0e 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -619,7 +619,8 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3]) bool is_set = false; Scene *scene = CTX_data_scene(C); - Object *ob_act = OBACT; + SceneLayer *sl = CTX_data_scene_layer(C); + Object *ob_act = OBACT_NEW; if (ob_act && (ob_act->mode & OB_MODE_ALL_PAINT) && /* with weight-paint + pose-mode, fall through to using calculateTransformCenter */ @@ -656,14 +657,13 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3]) } else if (ob_act == NULL || ob_act->mode == OB_MODE_OBJECT) { /* object mode use boundbox centers */ - View3D *v3d = CTX_wm_view3d(C); - BaseLegacy *base; + Base *base; unsigned int tot = 0; float select_center[3]; zero_v3(select_center); - for (base = FIRSTBASE; base; base = base->next) { - if (TESTBASE(v3d, base)) { + for (base = FIRSTBASE_NEW; base; base = base->next) { + if (TESTBASE_NEW(base)) { /* use the boundbox if we can */ Object *ob = base->object; @@ -3027,9 +3027,10 @@ static int viewselected_exec(bContext *C, wmOperator *op) ARegion *ar = CTX_wm_region(C); View3D *v3d = CTX_wm_view3d(C); Scene *scene = CTX_data_scene(C); + SceneLayer *sl = CTX_data_scene_layer(C); bGPdata *gpd = CTX_data_gpencil_data(C); const bool is_gp_edit = ((gpd) && (gpd->flag & GP_DATA_STROKE_EDITMODE)); - Object *ob = OBACT; + Object *ob = OBACT_NEW; Object *obedit = CTX_data_edit_object(C); float min[3], max[3]; bool ok = false, ok_dist = true; @@ -3048,9 +3049,9 @@ static int viewselected_exec(bContext *C, wmOperator *op) if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) { /* hard-coded exception, we look for the one selected armature */ /* this is weak code this way, we should make a generic active/selection callback interface once... */ - BaseLegacy *base; + Base *base; for (base = scene->base.first; base; base = base->next) { - if (TESTBASELIB(v3d, base)) { + if (TESTBASELIB_NEW(base)) { if (base->object->type == OB_ARMATURE) if (base->object->mode & OB_MODE_POSE) break; @@ -3859,6 +3860,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) ARegion *ar; RegionView3D *rv3d; Scene *scene = CTX_data_scene(C); + SceneLayer *sl = CTX_data_scene_layer(C); static int perspo = RV3D_PERSP; int viewnum, nextperspo; bool align_active; @@ -3893,7 +3895,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) /* lastview - */ if (rv3d->persp != RV3D_CAMOB) { - Object *ob = OBACT; + Object *ob = OBACT_NEW; if (!rv3d->smooth_timer) { /* store settings of current view before allowing overwriting with camera view |