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authorCampbell Barton <ideasman42@gmail.com>2013-03-21 06:56:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-21 06:56:16 +0400
commit2d236a57b78f071c54f87fd6df341268e9c547d6 (patch)
treed96919431f45b4615e7fedda1f931373446c0174 /source/blender/editors/space_view3d/view3d_fly.c
parent5dbe5fc4963cf4a2bb9dc9c43a20c2f4b763109d (diff)
fix for incorrect use of 'bool', also fix 2 older bugs in fly mode.
- panning didnt keyframe translation animation. - when checking to key translation: speed `float` was converted to an `int` then treated as a bool, now check (speed != 0).
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_fly.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c85
1 files changed, 50 insertions, 35 deletions
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 00a81c22865..2cedf7da725 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -78,9 +78,21 @@ enum {
FLY_MODAL_FREELOOK_ENABLE,
FLY_MODAL_FREELOOK_DISABLE,
FLY_MODAL_SPEED, /* mousepan typically */
-
};
+/* relative view axis locking - xlock, zlock */
+typedef enum eFlyPanState {
+ /* disabled */
+ FLY_AXISLOCK_STATE_OFF = 0,
+
+ /* enabled but not checking because mouse hasn't moved outside the margin since locking was checked an not needed
+ * when the mouse moves, locking is set to 2 so checks are done. */
+ FLY_AXISLOCK_STATE_IDLE = 1,
+
+ /* mouse moved and checking needed, if no view altering is done its changed back to #FLY_AXISLOCK_STATE_IDLE */
+ FLY_AXISLOCK_STATE_ACTIVE = 2
+} eFlyPanState;
+
/* called in transform_ops.c, on each regeneration of keymaps */
void fly_modal_keymap(wmKeyConfig *keyconf)
{
@@ -184,12 +196,7 @@ typedef struct FlyInfo {
short axis; /* Axis index to move along by default Z to move along the view */
bool pan_view; /* when true, pan the view instead of rotating */
- /* relative view axis locking - xlock, zlock
- * 0) disabled
- * 1) enabled but not checking because mouse hasn't moved outside the margin since locking was checked an not needed
- * when the mouse moves, locking is set to 2 so checks are done.
- * 2) mouse moved and checking needed, if no view altering is done its changed back to 1 */
- bool xlock, zlock;
+ eFlyPanState xlock, zlock;
float xlock_momentum, zlock_momentum; /* nicer dynamics */
float grid; /* world scale 1.0 default */
@@ -311,8 +318,8 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
fly->speed = 0.0f;
fly->axis = 2;
fly->pan_view = false;
- fly->xlock = false;
- fly->zlock = false;
+ fly->xlock = FLY_AXISLOCK_STATE_OFF;
+ fly->zlock = FLY_AXISLOCK_STATE_OFF;
fly->xlock_momentum = 0.0f;
fly->zlock_momentum = 0.0f;
fly->grid = 1.0f;
@@ -342,7 +349,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
copy_m3_m4(mat, fly->rv3d->viewinv);
mul_m3_v3(mat, upvec);
if (fabsf(upvec[2]) < 0.1f) {
- fly->zlock = 1;
+ fly->zlock = FLY_AXISLOCK_STATE_IDLE;
}
upvec[0] = 0;
upvec[1] = 0;
@@ -677,18 +684,18 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
break;
case FLY_MODAL_AXIS_LOCK_X:
- if (fly->xlock)
- fly->xlock = 0;
+ if (fly->xlock != FLY_AXISLOCK_STATE_OFF)
+ fly->xlock = FLY_AXISLOCK_STATE_OFF;
else {
- fly->xlock = 2;
+ fly->xlock = FLY_AXISLOCK_STATE_ACTIVE;
fly->xlock_momentum = 0.0;
}
break;
case FLY_MODAL_AXIS_LOCK_Z:
- if (fly->zlock)
- fly->zlock = 0;
+ if (fly->zlock != FLY_AXISLOCK_STATE_OFF)
+ fly->zlock = FLY_AXISLOCK_STATE_OFF;
else {
- fly->zlock = 2;
+ fly->zlock = FLY_AXISLOCK_STATE_ACTIVE;
fly->zlock_momentum = 0.0;
}
break;
@@ -710,7 +717,8 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
}
}
-static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orientationChanged, int positionChanged)
+static void flyMoveCamera(bContext *C, RegionView3D *rv3d, FlyInfo *fly,
+ const bool do_rotate, const bool do_translate)
{
/* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
@@ -764,11 +772,11 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien
* 2) on each subsequent frame
* TODO: need to check in future that frame changed before doing this
*/
- if (orientationChanged) {
+ if (do_rotate) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
}
- if (positionChanged) {
+ if (do_translate) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
}
@@ -851,7 +859,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
/* Should we redraw? */
if ((fly->speed != 0.0f) ||
moffset[0] || moffset[1] ||
- fly->zlock || fly->xlock ||
+ (fly->zlock != FLY_AXISLOCK_STATE_OFF) ||
+ (fly->xlock != FLY_AXISLOCK_STATE_OFF) ||
dvec[0] || dvec[1] || dvec[2])
{
float dvec_tmp[3];
@@ -904,10 +913,10 @@ static int flyApply(bContext *C, FlyInfo *fly)
axis_angle_to_quat(tmp_quat, upvec, (float)moffset[1] * time_redraw * -FLY_ROTATE_FAC);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
- if (fly->xlock)
- fly->xlock = 2; /* check for rotation */
- if (fly->zlock)
- fly->zlock = 2;
+ if (fly->xlock != FLY_AXISLOCK_STATE_OFF)
+ fly->xlock = FLY_AXISLOCK_STATE_ACTIVE; /* check for rotation */
+ if (fly->zlock != FLY_AXISLOCK_STATE_OFF)
+ fly->zlock = FLY_AXISLOCK_STATE_ACTIVE;
fly->xlock_momentum = 0.0f;
}
@@ -940,13 +949,13 @@ static int flyApply(bContext *C, FlyInfo *fly)
axis_angle_to_quat(tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
- if (fly->xlock)
- fly->xlock = 2; /* check for rotation */
- if (fly->zlock)
- fly->zlock = 2;
+ if (fly->xlock != FLY_AXISLOCK_STATE_OFF)
+ fly->xlock = FLY_AXISLOCK_STATE_ACTIVE; /* check for rotation */
+ if (fly->zlock != FLY_AXISLOCK_STATE_OFF)
+ fly->zlock = FLY_AXISLOCK_STATE_ACTIVE;
}
- if (fly->zlock == 2) {
+ if (fly->zlock == FLY_AXISLOCK_STATE_ACTIVE) {
upvec[0] = 1.0f;
upvec[1] = 0.0f;
upvec[2] = 0.0f;
@@ -968,12 +977,13 @@ static int flyApply(bContext *C, FlyInfo *fly)
fly->zlock_momentum += FLY_ZUP_CORRECT_ACCEL;
}
else {
- fly->zlock = 1; /* don't check until the view rotates again */
+ fly->zlock = FLY_AXISLOCK_STATE_IDLE; /* don't check until the view rotates again */
fly->zlock_momentum = 0.0f;
}
}
- if (fly->xlock == 2 && moffset[1] == 0) { /* only apply xcorrect when mouse isn't applying x rot */
+ /* only apply xcorrect when mouse isn't applying x rot */
+ if (fly->xlock == FLY_AXISLOCK_STATE_ACTIVE && moffset[1] == 0) {
upvec[0] = 0;
upvec[1] = 0;
upvec[2] = 1;
@@ -995,7 +1005,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
fly->xlock_momentum += 0.05f;
}
else {
- fly->xlock = 1; /* see above */
+ fly->xlock = FLY_AXISLOCK_STATE_IDLE; /* see above */
fly->xlock_momentum = 0.0f;
}
}
@@ -1035,8 +1045,13 @@ static int flyApply(bContext *C, FlyInfo *fly)
add_v3_v3(rv3d->ofs, dvec);
- if (rv3d->persp == RV3D_CAMOB)
- move_camera(C, rv3d, fly, (fly->xlock || fly->zlock || moffset[0] || moffset[1]), fly->speed);
+ if (rv3d->persp == RV3D_CAMOB) {
+ const bool do_rotate = ((fly->xlock != FLY_AXISLOCK_STATE_OFF) ||
+ (fly->zlock != FLY_AXISLOCK_STATE_OFF) ||
+ ((moffset[0] || moffset[1]) && !fly->pan_view));
+ const bool do_translate = (fly->speed != 0.0f || fly->pan_view);
+ flyMoveCamera(C, rv3d, fly, do_rotate, do_translate);
+ }
}
else {
@@ -1172,7 +1187,7 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
fly->redraw = true;
if (rv3d->persp == RV3D_CAMOB) {
- move_camera(C, rv3d, fly, do_rotate, do_translate);
+ flyMoveCamera(C, rv3d, fly, do_rotate, do_translate);
}
}