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authorCampbell Barton <ideasman42@gmail.com>2018-07-15 00:16:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-15 00:16:34 +0300
commitcd1600413246a62156441f6e7910489b19ae5a28 (patch)
treec8e55d1235eaa441a0bffe5ccc1480f6a180c41c /source/blender/editors/space_view3d/view3d_gizmo_navigate.c
parentfc7c934cfc00bd58f5cb6114bc9ca1e2e07564e1 (diff)
WM: rename files, manipulator -> gizmo
Edit doxy files and header guards only.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_navigate.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_navigate.c371
1 files changed, 371 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_navigate.c b/source/blender/editors/space_view3d/view3d_gizmo_navigate.c
new file mode 100644
index 00000000000..db4eeef18f7
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_gizmo_navigate.c
@@ -0,0 +1,371 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_view3d/view3d_gizmo_navigate.c
+ * \ingroup spview3d
+ */
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_object.h"
+
+#include "DNA_object_types.h"
+
+#include "ED_screen.h"
+#include "ED_gizmo_library.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "view3d_intern.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View3D Navigation Manipulator Group
+ * \{ */
+
+/* Offset from screen edge. */
+#define MANIPULATOR_OFFSET_FAC 1.5f
+/* Size of main icon. */
+#define MANIPULATOR_SIZE 64
+/* Factor for size of smaller button. */
+#define MANIPULATOR_MINI_FAC 0.35f
+/* How much mini buttons offset from the primary. */
+#define MANIPULATOR_MINI_OFFSET_FAC 0.42f
+
+
+enum {
+ MPR_MOVE = 0,
+ MPR_ROTATE = 1,
+ MPR_ZOOM = 2,
+
+ /* just buttons */
+ /* overlaps MPR_ORTHO (switch between) */
+ MPR_PERSP = 3,
+ MPR_ORTHO = 4,
+ MPR_CAMERA = 5,
+
+ MPR_TOTAL = 6,
+};
+
+/* Vector icons compatible with 'GPU_batch_from_poly_2d_encoded' */
+static const uchar shape_camera[] = {
+ 0xa3, 0x19, 0x78, 0x55, 0x4d, 0x19, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xa9, 0x19,
+ 0xa9, 0x19, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a,
+ 0x4d, 0x19, 0x47, 0x19, 0x65, 0x55, 0x41, 0x55, 0x41, 0x9e, 0x43, 0xa8, 0x38, 0xb3,
+ 0x34, 0xc3, 0x38, 0xd2, 0x43, 0xdd, 0x53, 0xe1, 0x62, 0xdd, 0x6d, 0xd2, 0x72, 0xc3,
+ 0x78, 0xc3, 0x7c, 0xd2, 0x87, 0xdd, 0x96, 0xe1, 0xa6, 0xdd, 0xb1, 0xd2, 0xb5, 0xc3,
+ 0xb1, 0xb3, 0xa6, 0xa8, 0xa9, 0x9e, 0xa9, 0x8c, 0xbb, 0x8c, 0xbb, 0x86, 0xc7, 0x86,
+ 0xe0, 0x9e, 0xe0, 0x55, 0xc7, 0x6d, 0xbb, 0x6d, 0xbb, 0x67, 0xa9, 0x67, 0xa9, 0x55,
+ 0x8a, 0x55, 0xa9, 0x19, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0,
+ 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x4f, 0xf5, 0x7c, 0xb3, 0x78, 0xc3,
+ 0x72, 0xc3, 0x6d, 0xb3, 0x62, 0xa8, 0x53, 0xa4, 0x43, 0xa8, 0x41, 0x9e, 0xa9, 0x9e,
+ 0xa6, 0xa8, 0x96, 0xa4, 0x87, 0xa8, 0x87, 0xa8,
+};
+static const uchar shape_ortho[] = {
+ 0x85, 0x15, 0x85, 0x7c, 0xde, 0xb3, 0xde, 0xb8, 0xd9, 0xba, 0x80, 0x85, 0x27, 0xba,
+ 0x22, 0xb8, 0x22, 0xb3, 0x7b, 0x7c, 0x7b, 0x15, 0x80, 0x12, 0x80, 0x12, 0x1d, 0xba,
+ 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f,
+ 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x0d, 0x1d, 0x45, 0x1d, 0x45, 0xb0, 0x0a,
+ 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff,
+ 0x80, 0xf2, 0xe3, 0xba, 0xe3, 0x45, 0x80, 0x0d, 0x7f, 0x00, 0x7f, 0x00,
+};
+static const uchar shape_pan[] = {
+ 0xbf, 0x4c, 0xbf, 0x66, 0x99, 0x66, 0x99, 0x40, 0xb2, 0x40, 0x7f, 0x0d, 0x7f, 0x00,
+ 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5,
+ 0x80, 0xff, 0x80, 0xf2, 0xb3, 0xbf, 0x99, 0xbf, 0x99, 0x99, 0xbf, 0x99, 0xbf, 0xb2,
+ 0xf2, 0x7f, 0xf2, 0x7f, 0x40, 0xb3, 0x40, 0x99, 0x66, 0x99, 0x66, 0xbf, 0x4d, 0xbf,
+ 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f,
+ 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x7f, 0x0d, 0x4c, 0x40, 0x66, 0x40, 0x66, 0x66,
+ 0x40, 0x66, 0x40, 0x4d, 0x0d, 0x80, 0x0d, 0x80,
+};
+static const uchar shape_persp[] = {
+ 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f,
+ 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x07, 0x30, 0x50, 0x18, 0xbd,
+ 0x80, 0xdb, 0xe8, 0xbd, 0xf5, 0xb0, 0xf5, 0xb0, 0x83, 0x0f, 0x87, 0x7b, 0xe2, 0xb7,
+ 0xe3, 0xba, 0xe0, 0xbb, 0x80, 0x87, 0x20, 0xbb, 0x1d, 0xba, 0x1d, 0xb7, 0x78, 0x7b,
+ 0x7d, 0x0f, 0x80, 0x0c, 0x80, 0x0c, 0xd0, 0x50, 0x80, 0x07, 0x7f, 0x00, 0xb0, 0x0a,
+ 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xe8, 0xbd, 0xe8, 0xbd,
+};
+static const uchar shape_zoom[] = {
+ 0xad, 0x7f, 0xf1, 0x7f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff,
+ 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0d, 0x7f, 0x52, 0x7f, 0x69, 0xb7,
+ 0x48, 0xb7, 0x80, 0xd8, 0xb8, 0xb7, 0x96, 0xb7, 0x96, 0xb7, 0x7f, 0x2f, 0x0d, 0x7f,
+ 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xda, 0x25,
+ 0xf5, 0x4f, 0xff, 0x80, 0xf1, 0x7f, 0xf1, 0x7f,
+};
+
+
+struct NavigateManipulatorInfo {
+ const char *opname;
+ const char *manipulator;
+ const unsigned char *shape;
+ uint shape_size;
+};
+
+#define SHAPE_VARS(shape_id) shape = shape_id, .shape_size = ARRAY_SIZE(shape_id)
+
+struct NavigateManipulatorInfo g_navigate_params[MPR_TOTAL] = {
+ {
+ .opname = "VIEW3D_OT_move",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_pan),
+ }, {
+ .opname = "VIEW3D_OT_rotate",
+ .manipulator = "VIEW3D_WT_navigate_rotate",
+ .shape = NULL,
+ .shape_size = 0,
+ }, {
+ .opname = "VIEW3D_OT_zoom",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_zoom),
+ }, {
+ .opname = "VIEW3D_OT_view_persportho",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_persp),
+ }, {
+ .opname = "VIEW3D_OT_view_persportho",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_ortho),
+ }, {
+ .opname = "VIEW3D_OT_view_camera",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_camera),
+ },
+};
+
+#undef SHAPE_VARS
+
+struct NavigateWidgetGroup {
+ wmManipulator *mpr_array[MPR_TOTAL];
+ /* Store the view state to check for changes. */
+ struct {
+ rcti rect_visible;
+ struct {
+ char is_persp;
+ char is_camera;
+ char viewlock;
+ } rv3d;
+ } state;
+ int region_size[2];
+};
+
+static bool WIDGETGROUP_navigate_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt))
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ if (((U.uiflag & USER_SHOW_MANIPULATOR_AXIS) == 0) ||
+ (v3d->flag2 & V3D_RENDER_OVERRIDE) ||
+ (v3d->mpr_flag & (V3D_MANIPULATOR_HIDE | V3D_MANIPULATOR_HIDE_NAVIGATE)))
+ {
+ return false;
+ }
+ return true;
+
+}
+
+static void WIDGETGROUP_navigate_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup)
+{
+ struct NavigateWidgetGroup *navgroup = MEM_callocN(sizeof(struct NavigateWidgetGroup), __func__);
+
+ navgroup->region_size[0] = -1;
+ navgroup->region_size[1] = -1;
+
+ wmOperatorType *ot_view_axis = WM_operatortype_find("VIEW3D_OT_view_axis", true);
+ wmOperatorType *ot_view_camera = WM_operatortype_find("VIEW3D_OT_view_camera", true);
+
+ for (int i = 0; i < MPR_TOTAL; i++) {
+ const struct NavigateManipulatorInfo *info = &g_navigate_params[i];
+ navgroup->mpr_array[i] = WM_manipulator_new(info->manipulator, mgroup, NULL);
+ wmManipulator *mpr = navgroup->mpr_array[i];
+ mpr->flag |= WM_MANIPULATOR_GRAB_CURSOR | WM_MANIPULATOR_DRAW_MODAL;
+ mpr->color[3] = 0.2f;
+ mpr->color_hi[3] = 0.4f;
+
+ /* may be overwritten later */
+ mpr->scale_basis = (MANIPULATOR_SIZE * MANIPULATOR_MINI_FAC) / 2;
+ if (info->shape != NULL) {
+ PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "shape");
+ RNA_property_string_set_bytes(
+ mpr->ptr, prop,
+ (const char *)info->shape, info->shape_size);
+ RNA_enum_set(mpr->ptr, "draw_options", ED_MANIPULATOR_BUTTON_SHOW_OUTLINE);
+ }
+
+ wmOperatorType *ot = WM_operatortype_find(info->opname, true);
+ WM_manipulator_operator_set(mpr, 0, ot, NULL);
+ }
+
+ {
+ wmManipulator *mpr = navgroup->mpr_array[MPR_CAMERA];
+ WM_manipulator_operator_set(mpr, 0, ot_view_camera, NULL);
+ }
+
+ /* Click only buttons (not modal). */
+ {
+ int mpr_ids[] = {MPR_PERSP, MPR_ORTHO, MPR_CAMERA};
+ for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) {
+ wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]];
+ RNA_boolean_set(mpr->ptr, "show_drag", false);
+ }
+ }
+
+ /* Modal operators, don't use initial mouse location since we're clicking on a button. */
+ {
+ int mpr_ids[] = {MPR_MOVE, MPR_ROTATE, MPR_ZOOM};
+ for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) {
+ wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]];
+ wmManipulatorOpElem *mpop = WM_manipulator_operator_get(mpr, 0);
+ RNA_boolean_set(&mpop->ptr, "use_mouse_init", false);
+ }
+ }
+
+ {
+ wmManipulator *mpr = navgroup->mpr_array[MPR_ROTATE];
+ mpr->scale_basis = MANIPULATOR_SIZE / 2;
+ char mapping[6] = {
+ RV3D_VIEW_LEFT,
+ RV3D_VIEW_RIGHT,
+ RV3D_VIEW_FRONT,
+ RV3D_VIEW_BACK,
+ RV3D_VIEW_BOTTOM,
+ RV3D_VIEW_TOP,
+ };
+
+ for (int part_index = 0; part_index < 6; part_index += 1) {
+ PointerRNA *ptr = WM_manipulator_operator_set(mpr, part_index + 1, ot_view_axis, NULL);
+ RNA_enum_set(ptr, "type", mapping[part_index]);
+ }
+
+ /* When dragging an axis, use this instead. */
+ mpr->drag_part = 0;
+ }
+
+ mgroup->customdata = navgroup;
+}
+
+static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup)
+{
+ struct NavigateWidgetGroup *navgroup = mgroup->customdata;
+ ARegion *ar = CTX_wm_region(C);
+ const RegionView3D *rv3d = ar->regiondata;
+
+ for (int i = 0; i < 3; i++) {
+ copy_v3_v3(navgroup->mpr_array[MPR_ROTATE]->matrix_offset[i], rv3d->viewmat[i]);
+ }
+
+ rcti rect_visible;
+ ED_region_visible_rect(ar, &rect_visible);
+
+ if ((navgroup->state.rect_visible.xmax == rect_visible.xmax) &&
+ (navgroup->state.rect_visible.ymax == rect_visible.ymax) &&
+ (navgroup->state.rv3d.is_persp == rv3d->is_persp) &&
+ (navgroup->state.rv3d.is_camera == (rv3d->persp == RV3D_CAMOB)) &&
+ (navgroup->state.rv3d.viewlock == rv3d->viewlock))
+ {
+ return;
+ }
+
+ navgroup->state.rect_visible = rect_visible;
+ navgroup->state.rv3d.is_persp = rv3d->is_persp;
+ navgroup->state.rv3d.is_camera = (rv3d->persp == RV3D_CAMOB);
+ navgroup->state.rv3d.viewlock = rv3d->viewlock;
+
+ const bool show_rotate = (
+ ((rv3d->viewlock & RV3D_LOCKED) == 0) &&
+ (navgroup->state.rv3d.is_camera == false));
+ const bool show_fixed_offset = navgroup->state.rv3d.is_camera;
+ const float icon_size = MANIPULATOR_SIZE;
+ const float icon_offset = (icon_size * 0.52f) * MANIPULATOR_OFFSET_FAC * UI_DPI_FAC;
+ const float icon_offset_mini = icon_size * MANIPULATOR_MINI_OFFSET_FAC * UI_DPI_FAC;
+ const float co_rotate[2] = {
+ rect_visible.xmax - icon_offset,
+ rect_visible.ymax - icon_offset,
+ };
+ const float co[2] = {
+ rect_visible.xmax - ((show_rotate || show_fixed_offset) ? (icon_offset * 2.0f) : (icon_offset_mini * 0.75f)),
+ rect_visible.ymax - icon_offset_mini * 0.75f,
+ };
+
+ wmManipulator *mpr;
+
+ for (uint i = 0; i < ARRAY_SIZE(navgroup->mpr_array); i++) {
+ mpr = navgroup->mpr_array[i];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, true);
+ }
+
+ /* RV3D_LOCKED or Camera: only show supported buttons. */
+ if (show_rotate) {
+ mpr = navgroup->mpr_array[MPR_ROTATE];
+ mpr->matrix_basis[3][0] = co_rotate[0];
+ mpr->matrix_basis[3][1] = co_rotate[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+ }
+
+ int icon_mini_slot = 0;
+
+ mpr = navgroup->mpr_array[MPR_ZOOM];
+ mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
+ mpr->matrix_basis[3][1] = co[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[MPR_MOVE];
+ mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
+ mpr->matrix_basis[3][1] = co[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
+ mpr = navgroup->mpr_array[MPR_CAMERA];
+ mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
+ mpr->matrix_basis[3][1] = co[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ if (navgroup->state.rv3d.is_camera == false) {
+ mpr = navgroup->mpr_array[rv3d->is_persp ? MPR_PERSP : MPR_ORTHO];
+ mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++);
+ mpr->matrix_basis[3][1] = co[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+ }
+ }
+}
+
+void VIEW3D_WGT_navigate(wmManipulatorGroupType *wgt)
+{
+ wgt->name = "View3D Navigate";
+ wgt->idname = "VIEW3D_WGT_navigate";
+
+ wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT |
+ WM_MANIPULATORGROUPTYPE_SCALE |
+ WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL);
+
+ wgt->poll = WIDGETGROUP_navigate_poll;
+ wgt->setup = WIDGETGROUP_navigate_setup;
+ wgt->draw_prepare = WIDGETGROUP_navigate_draw_prepare;
+}
+
+/** \} */