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authorCampbell Barton <ideasman42@gmail.com>2019-04-30 03:51:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-30 03:51:14 +0300
commitd9fb06f87694a45dc6656a32b72b85ba8ade3a34 (patch)
tree5c379c5d4cec66afe9b7456929e95509709a1b9e /source/blender/editors/space_view3d/view3d_gizmo_navigate.c
parent047081841113da73d7a13886218f5a56cfc62de6 (diff)
Gizmo: display axis in camera view
User request to see axis even when in camera view, it's also useful when the camera is locked to the view.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_navigate.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_navigate.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_navigate.c b/source/blender/editors/space_view3d/view3d_gizmo_navigate.c
index f98a87e84a8..5af6fd8b04b 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_navigate.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_navigate.c
@@ -259,8 +259,7 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
navgroup->state.rv3d.is_camera = (rv3d->persp == RV3D_CAMOB);
navgroup->state.rv3d.viewlock = rv3d->viewlock;
- const bool show_rotate = (((rv3d->viewlock & RV3D_LOCKED) == 0) &&
- (navgroup->state.rv3d.is_camera == false));
+ const bool show_rotate = (rv3d->viewlock & RV3D_LOCKED) == 0;
const bool show_fixed_offset = navgroup->state.rv3d.is_camera;
const float icon_size = GIZMO_SIZE;
const float icon_offset = (icon_size * 0.52f) * GIZMO_OFFSET_FAC * UI_DPI_FAC;