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authorClément Foucault <foucault.clem@gmail.com>2020-09-01 01:22:44 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-01 01:30:36 +0300
commit4e06afb0a1d65980be5675e1f60ea23f654505bc (patch)
treebcf0ec07465d42042002f4c802ba160f14547ff4 /source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
parent7f95d780e872c4ee01a5b7db2b97e74b3a0bc978 (diff)
GL: Fix two GLerror
The gizmo one was only reproducible in debug builds. The GLImmediate one was only affecting amdpro drivers when --debug-gpu was enabled.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c b/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
index 5f8ffc5f3f9..2259884f25c 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_navigate_type.c
@@ -388,6 +388,7 @@ static void axis_geom_draw(const wmGizmo *gz,
GPU_matrix_scale_1f(1.0 / sphere_scale);
}
+ GPU_batch_program_set_builtin(sphere, GPU_SHADER_3D_UNIFORM_COLOR);
GPU_batch_uniform_4fv(sphere, "color", is_pos_color ? color_current : color_current_fade);
GPU_batch_draw(sphere);
GPU_matrix_pop();