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authorCampbell Barton <ideasman42@gmail.com>2018-09-09 09:11:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-10 07:35:04 +0300
commit20634fd433b07bbd90358a625792292e9581a0f6 (patch)
treeb6be45ddf341ce7d2dc8c85a67480e6815d4a6e6 /source/blender/editors/space_view3d/view3d_gizmo_preselect.c
parent2b5d4d426a9b8483539d14b6e9ab90da262c2ecb (diff)
Tool System: use preselect highlight w/ poly-build
- Poly build now uses a new gizmo for pre-selection which has the same behavior as loop-cut. This replaces hack where mouse-move set the active element which was no longer working properly because of missing depsgraph updates. - Multi-object support for poly-build. - Support for deformed cage. - Fix error where changing active object wasn't properly refreshing the preselect gizmo (for loopcut too). Currently holding Alt to select non-boundary element's isn't working.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_preselect.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_preselect.c48
1 files changed, 48 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect.c
index aebad326a57..e7a35c39bf3 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_preselect.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect.c
@@ -41,6 +41,54 @@
#include "view3d_intern.h" /* own include */
/* -------------------------------------------------------------------- */
+/** \name Mesh Pre-Select Element Gizmo
+ *
+ * \{ */
+
+struct GizmoGroupPreSelElem {
+ wmGizmo *gizmo;
+};
+
+static bool WIDGETGROUP_mesh_preselect_elem_poll(const bContext *C, wmGizmoGroupType *gzgt)
+{
+ bToolRef_Runtime *tref_rt = WM_toolsystem_runtime_from_context((bContext *)C);
+ if ((tref_rt == NULL) ||
+ !STREQ(gzgt->idname, tref_rt->gizmo_group))
+ {
+ WM_gizmo_group_type_unlink_delayed_ptr(gzgt);
+ return false;
+ }
+ return true;
+}
+
+static void WIDGETGROUP_mesh_preselect_elem_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
+{
+ const wmGizmoType *gzt_presel = WM_gizmotype_find("GIZMO_GT_preselect_elem_3d", true);
+ struct GizmoGroupPreSelElem *man = MEM_callocN(sizeof(struct GizmoGroupPreSelElem), __func__);
+ gzgroup->customdata = man;
+
+ wmGizmo *gz = man->gizmo = WM_gizmo_new_ptr(gzt_presel, gzgroup, NULL);
+ UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
+ UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
+}
+
+void VIEW3D_GGT_mesh_preselect_elem(wmGizmoGroupType *gzgt)
+{
+ gzgt->name = "Mesh Preselect Element";
+ gzgt->idname = "VIEW3D_GGT_mesh_preselect_elem";
+
+ gzgt->flag = WM_GIZMOGROUPTYPE_3D;
+
+ gzgt->gzmap_params.spaceid = SPACE_VIEW3D;
+ gzgt->gzmap_params.regionid = RGN_TYPE_WINDOW;
+
+ gzgt->poll = WIDGETGROUP_mesh_preselect_elem_poll;
+ gzgt->setup = WIDGETGROUP_mesh_preselect_elem_setup;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Mesh Pre-Select Edge Ring Gizmo
*
* \{ */