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author | Hans Goudey <h.goudey@me.com> | 2021-04-02 22:35:48 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-04-02 22:35:48 +0300 |
commit | 46d75052eb08cd904a42882030ca5c8718ee04ee (patch) | |
tree | f87b2f0229b563a41cc0ad86843db21372d178c9 /source/blender/editors/space_view3d/view3d_gizmo_ruler.c | |
parent | e0a07700bfbe3a4d64e65d0d51adb8c44ef105d7 (diff) |
Geometry Nodes: Separate grid primitive X and Y size
Since you can already specify a separate size for X and Y with the
grid node, it makes sense to be able to specify the size separately
for each axis also.
This also avoids some awkward math with a Transform node afterwards
when you want a specific size for each direction.
Versioning (except for animation and drivers) is handled in this commit.
Differential Revision: https://developer.blender.org/D10834
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_ruler.c')
0 files changed, 0 insertions, 0 deletions