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authorHans Goudey <h.goudey@me.com>2021-04-02 22:35:48 +0300
committerHans Goudey <h.goudey@me.com>2021-04-02 22:35:48 +0300
commit46d75052eb08cd904a42882030ca5c8718ee04ee (patch)
treef87b2f0229b563a41cc0ad86843db21372d178c9 /source/blender/editors/space_view3d/view3d_gizmo_ruler.c
parente0a07700bfbe3a4d64e65d0d51adb8c44ef105d7 (diff)
Geometry Nodes: Separate grid primitive X and Y size
Since you can already specify a separate size for X and Y with the grid node, it makes sense to be able to specify the size separately for each axis also. This also avoids some awkward math with a Transform node afterwards when you want a specific size for each direction. Versioning (except for animation and drivers) is handled in this commit. Differential Revision: https://developer.blender.org/D10834
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_ruler.c')
0 files changed, 0 insertions, 0 deletions