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authorCampbell Barton <ideasman42@gmail.com>2012-02-17 19:51:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-17 19:51:48 +0400
commit4c66e696fbcaefe40f0394fea8fc4a55bb7d6994 (patch)
treee8f60920e276ec1fec3c8014b77790a6c790deba /source/blender/editors/space_view3d/view3d_header.c
parent02987fd5e1fa3715d25bb7b9bd659fd509f40c57 (diff)
parentb7f3887a3a8a66aeba3a16ae5d76b934af3ccc7c (diff)
svn merge ^/trunk/blender -r44136:44189
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c30
1 files changed, 17 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 60da368321f..61f08a84ac7 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -473,6 +473,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBut *but;
uiLayout *row;
const float dpi_fac= UI_DPI_FAC;
+ int is_paint = 0;
RNA_pointer_create(&screen->id, &RNA_SpaceView3D, v3d, &v3dptr);
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
@@ -487,6 +488,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
/* mode */
if(ob) {
v3d->modeselect = ob->mode;
+ is_paint = ELEM5(ob->mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT,
+ OB_MODE_TEXTURE_PAINT, OB_MODE_PARTICLE_EDIT);
}
else {
v3d->modeselect = OB_MODE_OBJECT;
@@ -499,20 +502,21 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
/* Draw type */
uiItemR(layout, &v3dptr, "viewport_shade", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
- if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
- /* Manipulators aren't used in weight paint mode */
-
- PointerRNA meshptr;
+ if (obedit==NULL && is_paint) {
+ /* Manipulators aren't used in paint modes */
+ if (!ELEM(ob->mode, OB_MODE_SCULPT, OB_MODE_PARTICLE_EDIT)) {
+ /* masks aren't used for sculpt and particle painting */
+ PointerRNA meshptr;
- RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
- if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) {
- uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
- }
- else {
-
- row= uiLayoutRow(layout, 1);
- uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
- uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
+ if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) {
+ uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ }
+ else {
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ }
}
} else {
const char *str_menu;