diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-21 04:36:07 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-21 04:36:07 +0400 |
commit | 0aebd5f14475ef84b0095de4a8f034170b9aee75 (patch) | |
tree | fb10b43f22d18cc8e101ea988d2af430f147e500 /source/blender/editors/space_view3d/view3d_header.c | |
parent | 5fd16476d990a59098f924d401dc9de9ef40a58a (diff) |
2.5: Make shade smooth/flat operators consistent,
and add object mode operators.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index bdc6bdb5601..5e6f5d9a96b 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -2263,7 +2263,7 @@ static void view3d_edit_mesh_facesmenu(bContext *C, uiLayout *layout, void *arg_ uiItemS(layout); uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth"); - uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_solid"); + uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_flat"); } static void view3d_edit_mesh_normalsmenu(bContext *C, uiLayout *layout, void *arg_unused) |