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authorJoshua Leung <aligorith@gmail.com>2009-07-24 16:27:42 +0400
committerJoshua Leung <aligorith@gmail.com>2009-07-24 16:27:42 +0400
commit1844fc7057fcc342c4bc9f4e1385bc97a2bd33e6 (patch)
tree6f89965856035bb4ba3b818f6e7ca204e3c274ac /source/blender/editors/space_view3d/view3d_header.c
parentbd628d9c0cd452321bf7e204f4b245ce37643a55 (diff)
2.5 - Restored Bone Paths Operators
* A number-counter cursor is now used while sampling the curve * Fixed some of the drawing errors with the paths. Unfortunately, when the armature is rotated, the path text is drawn in the wrong places still...
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c34
1 files changed, 4 insertions, 30 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index f2a386c81ba..b5c1e8bb9f6 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -3051,37 +3051,11 @@ static void view3d_pose_armature_groupmenu(bContext *C, uiLayout *layout, void *
uiItemO(layout, "Remove Active Group", 0, "POSE_OT_group_remove");
}
-#if 0
-static void do_view3d_pose_armature_motionpathsmenu(bContext *C, void *arg, int event)
-{
- switch(event) {
-
- case 1:
- pose_calculate_path(OBACT);
- break;
- case 2:
- pose_clear_paths(OBACT);
- break;
- }
-}
-
-
-static uiBlock *view3d_pose_armature_motionpathsmenu(bContext *C, ARegion *ar, void *arg_unused)
+static void view3d_pose_armature_motionpathsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiBlock *block;
- short yco = 20, menuwidth = 120;
-
- block= uiBeginBlock(C, ar, "view3d_pose_armature_motionpathsmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_pose_armature_motionpathsmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Calculate Paths|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear All Paths|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- return block;
+ uiItemO(layout, NULL, 0, "POSE_OT_paths_calculate");
+ uiItemO(layout, NULL, 0, "POSE_OT_paths_clear");
}
-#endif
static void view3d_pose_armature_poselibmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
@@ -3184,7 +3158,7 @@ static void view3d_pose_armaturemenu(bContext *C, uiLayout *layout, void *arg_un
uiItemS(layout);
uiItemMenuF(layout, "Pose Library", 0, view3d_pose_armature_poselibmenu);
- //uiItemMenuF(layout, "Motion Paths", 0, view3d_pose_armature_motionpathsmenu);
+ uiItemMenuF(layout, "Motion Paths", 0, view3d_pose_armature_motionpathsmenu);
uiItemMenuF(layout, "Bone Groups", 0, view3d_pose_armature_groupmenu);
uiItemS(layout);