diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 14:45:11 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 14:45:11 +0400 |
commit | be3da5dfffd23b0dc2f9bffc2e7d2012f1c63494 (patch) | |
tree | 85fc976a65b541b020c758fce7b4ec0da3f211c3 /source/blender/editors/space_view3d/view3d_header.c | |
parent | 2226a5139a2ad78d4de2eaaf09e734adf1ce0ae4 (diff) |
3D View panels now show object and bone name again, not sure it
belongs here still, but this came up often, it avoids having to
switch tabs a lot when creating things.
Also renamed uiLayoutFreeBlock to uiLayoutAbsoluteBlock.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 0d19a720cdb..a44e3743bb4 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -1964,7 +1964,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiBlock *block; int a, xco=0, maxco=0, yco= 0; - block= uiLayoutFreeBlock(layout); + block= uiLayoutAbsoluteBlock(layout); uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL); if((sa->flag & HEADER_NO_PULLDOWN)==0) |