diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-11-29 09:10:26 +0300 |
---|---|---|
committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-11-29 09:10:26 +0300 |
commit | e08b6b837691d2d7a9d246759d6f43a49dd0e004 (patch) | |
tree | 076d2f6371c16daf94cc4827e92c71e72aebaecf /source/blender/editors/space_view3d/view3d_header.c | |
parent | 46e1abeda7142b8df6998f820a7a0e5bea19553f (diff) |
UI:
* Removed hardcoded shortcut keys in 3dview header tooltips
* Removed an unused function
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 26 |
1 files changed, 8 insertions, 18 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 886b2c2db99..dd5df957a95 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -1887,16 +1887,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o } } -static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay) -{ - if (but_lay & ob_lay) - return ICON_LAYER_ACTIVE; - else if (but_lay & used_lay) - return ICON_LAYER_USED; - else - return ICON_BLANK1; -} - /* Returns the icon associated with an object mode */ static int object_mode_icon(int mode) { @@ -1955,7 +1945,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiBlockBeginAlign(block); uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) , - 0,0,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)"); + 0,0,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode"); uiBlockEndAlign(block); /* Draw type */ @@ -1990,9 +1980,9 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) block= uiLayoutGetBlock(row); if(v3d->twflag & V3D_USE_MANIPULATOR) { - uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)"); - uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (Ctrl Alt R)"); - uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (Ctrl Alt S)"); + uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode"); + uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode"); + uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode"); } if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) { @@ -2000,7 +1990,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) } str_menu = BIF_menustringTransformOrientation(C, "Orientation"); - uiDefButS(block, MENU, B_MAN_MODE, str_menu,0,0,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)"); + uiDefButS(block, MENU, B_MAN_MODE, str_menu,0,0,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation"); MEM_freeN(str_menu); } @@ -2020,9 +2010,9 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) row= uiLayoutRow(layout, 1); block= uiLayoutGetBlock(row); - uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)"); - uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)"); - uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)"); + uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode"); BKE_mesh_end_editmesh(obedit->data, em); } |