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authorCampbell Barton <ideasman42@gmail.com>2011-10-06 14:06:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-06 14:06:53 +0400
commit8cfc183f8419967877b87cc923f1544750b8952d (patch)
treeb0dd68add57b5ff28ca7e677987f20fa76a93880 /source/blender/editors/space_view3d/view3d_header.c
parentbe143cc037ad80dd792546bf0e2bd22b70c32ffe (diff)
hide 3d view header `use_pivot_point_align` button in editmode since its not used there, also remove unneeded copy() funcs from quick effects.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 44d85af858c..fd27dc65a0e 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -530,7 +530,12 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
row= uiLayoutRow(layout, 1);
uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
- uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+
+ /* pose/object only however we want to allow in weight paint mode too
+ * so dont be totally strict and just check not-editmode for now */
+ if (obedit == NULL) {
+ uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ }
/* Transform widget / manipulators */
row= uiLayoutRow(layout, 1);