diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2019-01-08 07:15:35 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-08 07:18:28 +0300 |
commit | a0d456daf80013853743e55602d437a6ee8f21d8 (patch) | |
tree | 942bff0fcc31269f50a6e70f16463bbe991dca98 /source/blender/editors/space_view3d/view3d_header.c | |
parent | 91a155833e59275089641b63ae9271672ac17713 (diff) |
Vertex Paint: support vertex masking
Working in 2.7x, was just disabled in 2.8x.
Fixes T60256
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 7ed7d399df4..8f9fb83f785 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -168,9 +168,7 @@ static void uiTemplatePaintModeSelection(uiLayout *layout, struct bContext *C) else { uiLayout *row = uiLayoutRow(layout, true); uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - if (ob->mode & OB_MODE_WEIGHT_PAINT) { - uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - } + uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); } } } |