diff options
author | Valentin <Poulpator> | 2020-09-30 13:09:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-09-30 13:11:06 +0300 |
commit | 5ac477805637f20b8ac5e742457fa8f304066d83 (patch) | |
tree | 6e0ccbf01192495fe030a2ac6c05edaf33e0376c /source/blender/editors/space_view3d/view3d_intern.h | |
parent | c0a563ffe814f227411f6b6ce6276a780245ccea (diff) |
Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039
Ref D8718
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 83707ca4383..87a971f1ca3 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -274,7 +274,7 @@ void VIEW3D_GT_navigate_rotate(struct wmGizmoType *gzt); void VIEW3D_GGT_placement(struct wmGizmoGroupType *gzgt); /* workaround for trivial but noticeable camera bug caused by imprecision - * between view border calculation in 2D/3D space, workaround for bug [#28037]. + * between view border calculation in 2D/3D space, workaround for bug T28037. * without this define we get the old behavior which is to try and align them * both which _mostly_ works fine, but when the camera moves beyond ~1000 in * any direction it starts to fail */ |