diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2012-10-10 17:18:07 +0400 |
---|---|---|
committer | Daniel Genrich <daniel.genrich@gmx.net> | 2012-10-10 17:18:07 +0400 |
commit | cb634b910010c04543cb3361f7a16a261e5b9f89 (patch) | |
tree | 348403dcbd33baf2e6e9a7a5ef0bb57dd2e1b09d /source/blender/editors/space_view3d/view3d_intern.h | |
parent | f0a9b664694dacb0388a8e078d46753dc6a36352 (diff) |
Google Summer of Code project: "Smoke Simulator Improvements & Fire".
Documentation & Test blend files:
------------------
http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements
Credits:
------------------
Miika Hamalainen (MiikaH): Student / Main programmer
Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch
Google: For Google Summer of Code 2012
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 5bfabf4fc4a..8d7a6421a34 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -212,7 +212,16 @@ ARegion *view3d_has_tools_region(ScrArea *sa); extern const char *view3d_context_dir[]; /* doc access */ /* draw_volume.c */ -void draw_volume(struct ARegion *ar, struct GPUTexture *tex, float min[3], float max[3], int res[3], float dx, struct GPUTexture *tex_shadow); +void draw_smoke_volume(struct SmokeDomainSettings *sds, struct Object *ob, struct ARegion *ar, struct GPUTexture *tex, float min[3], float max[3], int res[3], float dx, float base_scale, float viewnormal[3], struct GPUTexture *tex_shadow, struct GPUTexture *tex_flame); +//#define SMOKE_DEBUG_VELOCITY +//#define SMOKE_DEBUG_HEAT + +#ifdef SMOKE_DEBUG_VELOCITY +void draw_smoke_velocity(struct SmokeDomainSettings *domain, struct Object *ob); +#endif +#ifdef SMOKE_DEBUG_HEAT +void draw_smoke_heat(struct SmokeDomainSettings *domain, struct Object *ob); +#endif /* workaround for trivial but noticeable camera bug caused by imprecision * between view border calculation in 2D/3D space, workaround for bug [#28037]. |