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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-25 21:08:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-25 21:08:40 +0400 |
commit | e002bcd876082562e197d4c33e8fa10c58447f88 (patch) | |
tree | dbf0092824c40269f8211d70fb4c19275f55b7c3 /source/blender/editors/space_view3d/view3d_intern.h | |
parent | 0dde63c0440c8d34004be8a79a8c58b66b84f921 (diff) |
bugfix [#22277] Absolute Shapekeys crash (in BGE)
running a shape actuator on a softbody would crash because it assumed the deformer was a BL_MeshDeformer.
Added TODO note, since it would be nice if softbody would work with shape keys too.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 0cba387169a..0d8b97a66ed 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -66,7 +66,6 @@ void VIEW3D_OT_layers(struct wmOperatorType *ot); /* view3d_ops.c */ void view3d_operatortypes(void); -void view3d_keymap(struct wmKeyConfig *keyconf); /* view3d_edit.c */ void VIEW3D_OT_zoom(struct wmOperatorType *ot); @@ -94,6 +93,7 @@ void view3d_boxview_copy(ScrArea *sa, ARegion *ar); void view3d_persp_mat4(struct RegionView3D *rv3d, float mat[][4]); /* view3d_fly.c */ +void view3d_keymap(struct wmKeyConfig *keyconf); void VIEW3D_OT_fly(struct wmOperatorType *ot); /* drawanim.c */ |