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authorTon Roosendaal <ton@blender.org>2009-02-14 13:03:24 +0300
committerTon Roosendaal <ton@blender.org>2009-02-14 13:03:24 +0300
commit699f8fe1045c2090b43d00167348b04c09093823 (patch)
tree2d778fe0e95829295e436f5c0a9bc9a6bd2d56f4 /source/blender/editors/space_view3d/view3d_intern.h
parentd875386b06325e551c397db4e6c6ae05d7e3ed32 (diff)
2.5
- Localview in 3d window back. Note: it puts entire area on localview, so it works nice for 4-split views as well. - Added 'save over' menu in filewindow F2 operator. Mostly to comply to 2.48... such things can be on the review list.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 61762928996..2f5914905eb 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -123,6 +123,7 @@ void VIEW3D_OT_wpaint(struct wmOperatorType *ot);
/* view3d_view.c */
void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot);
+void VIEW3D_OT_localview(struct wmOperatorType *ot);
int boundbox_clip(RegionView3D *rv3d, float obmat[][4], struct BoundBox *bb);
@@ -131,10 +132,6 @@ void view3d_project_short_noclip(struct ARegion *ar, float *vec, short *adr, flo
void view3d_project_float(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
void view3d_get_object_project_mat(RegionView3D *v3d, struct Object *ob, float pmat[4][4], float vmat[4][4]);
-void initlocalview(Scene *scene, struct ARegion *ar, View3D *v3d);
-void restore_localviewdata(View3D *vd);
-void endlocalview(Scene *scene, ScrArea *sa);
-
void centerview(struct ARegion *ar, View3D *v3d);
void smooth_view(struct bContext *C, Object *, Object *, float *ofs, float *quat, float *dist, float *lens);