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authorMichael Fox <mfoxdogg@gmail.com>2008-12-28 04:28:31 +0300
committerMichael Fox <mfoxdogg@gmail.com>2008-12-28 04:28:31 +0300
commitbb02d1fd4f86cdb42b1d3dee7b56ec2bde20fbbc (patch)
tree0663fe42f9e758afd82d17191ba6dca873e025ba /source/blender/editors/space_view3d/view3d_intern.h
parente3ddc08e5fb7eb7aa845db0125241cc8b584fdf2 (diff)
2.5
****** Ported object selection tools - (de)select all - invert selection (ctrl-i) - select random ( numpad *) each selection tool is own operator , mouse selection is seperated again to own operator select random has the hard coded fac of 50 as there is no number popup developed yet to be ported: select by layer and select by type
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 929e1f7751d..a83864a0b62 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -118,6 +118,9 @@ void view3d_update_depths(ARegion *ar, View3D *v3d);
/* view3d_select.c */
void VIEW3D_OT_select(struct wmOperatorType *ot);
+void VIEW3D_OT_de_select_all(struct wmOperatorType *ot);
+void VIEW3D_OT_select_invert(struct wmOperatorType *ot);
+void VIEW3D_OT_select_random(struct wmOperatorType *ot);
void VIEW3D_OT_borderselect(struct wmOperatorType *ot);
void VIEW3D_OT_circle_select(struct wmOperatorType *ot);