diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2016-10-24 21:58:12 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2016-10-24 22:05:49 +0300 |
commit | 1458f0136d5e34307563a72144ddee88304fc318 (patch) | |
tree | 5476d92512f16807f389899573398da12a1f7eaa /source/blender/editors/space_view3d/view3d_intern.h | |
parent | 744718f6356ece21bf90c54550b39d56cf0a356e (diff) |
Viewport: move the background to the "modern" viewport
This also leaves room for the gradient background Mike Erwin wants to
implement.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index fd855272676..fb3ef8bd599 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -342,5 +342,7 @@ void draw_dupli_objects(Scene *scene, ARegion *ar, View3D *v3d, Base *base); bool VP_legacy_use_depth(Scene *scene, View3D *v3d); void VP_drawviewborder(Scene *scene, ARegion *ar, View3D *v3d); void VP_drawrenderborder(ARegion *ar, View3D *v3d); +void VP_view3d_draw_background_none(void); +void VP_view3d_draw_background_world(Scene *scene, View3D *v3d, RegionView3D *rv3d); #endif /* __VIEW3D_INTERN_H__ */ |