Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMike Erwin <significant.bit@gmail.com>2016-10-19 11:01:15 +0300
committerMike Erwin <significant.bit@gmail.com>2016-10-19 11:01:15 +0300
commit9941bc3041c6712d6e2ccca3ac5559c55d82bfc1 (patch)
tree248365d773c9cbc27e07e6e1e95b347b3083c5c3 /source/blender/editors/space_view3d/view3d_intern.h
parent625f1a1c3058dd64a0814ba075b12ba0c5b28fcb (diff)
OpenGL: draw empties with new imm mode
Part of T49043
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index a11474363a6..777e4e0fd01 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -148,7 +148,7 @@ void draw_mesh_object_outline(View3D *v3d, Object *ob, struct DerivedMesh *dm);
bool draw_glsl_material(Scene *scene, struct Object *ob, View3D *v3d, const char dt);
void draw_object_instance(Scene *scene, View3D *v3d, RegionView3D *rv3d, struct Object *ob, const char dt, int outline);
void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, struct Object *ob);
-void drawaxes(const float viewmat_local[4][4], float size, char drawtype);
+void drawaxes(const float viewmat_local[4][4], float size, char drawtype, const unsigned char color[4]);
void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4],
const bool is_obact);