diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-05-24 17:48:10 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-05-24 17:48:10 +0300 |
commit | faec4309147988fbab7b7d7ec661f5130358d169 (patch) | |
tree | 0c839f8f88fe80f4a3762980adb5efe729ce1b44 /source/blender/editors/space_view3d/view3d_intern.h | |
parent | f85745b17bfe68673bf5f799e98c617d9471ddf1 (diff) | |
parent | e1dd83b399d46d81ea51f6c41725eec5c1a1db7a (diff) |
Merge branch 'master' into blender2.8
Conflicts:
intern/cycles/blender/blender_curves.cpp
source/blender/blenkernel/intern/dynamicpaint.c
source/blender/blenkernel/intern/particle.c
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/transform/transform_snap_object.c
source/blender/editors/util/undo.c
source/blender/makesrna/intern/rna_object_force.c
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 4da3ba352b6..2d050c4fa95 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -103,6 +103,7 @@ void VIEW3D_OT_enable_manipulator(struct wmOperatorType *ot); void VIEW3D_OT_render_border(struct wmOperatorType *ot); void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot); void VIEW3D_OT_zoom_border(struct wmOperatorType *ot); +void VIEW3D_OT_toggle_render(struct wmOperatorType *ot); void view3d_boxview_copy(ScrArea *sa, ARegion *ar); @@ -158,6 +159,8 @@ enum { V3D_CACHE_TEXT_LOCALCLIP = (1 << 4) }; +int view3d_effective_drawtype(const struct View3D *v3d); + /* drawarmature.c */ bool draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, const short dt, const short dflag, const unsigned char ob_wire_col[4], @@ -229,6 +232,10 @@ void ED_view3d_smooth_view( struct View3D *v3d, struct ARegion *ar, const int smooth_viewtx, const V3D_SmoothParams *sview); +void ED_view3d_smooth_view_force_finish( + struct bContext *C, + struct View3D *v3d, struct ARegion *ar); + void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rctf *rect); void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d); |