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authorJulian Eisel <eiseljulian@gmail.com>2016-10-07 04:33:50 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-10-07 04:56:32 +0300
commitfc77787f6f51fdb7067806d664d508ea18528aae (patch)
treefb24496ff6018afa00ca818618762c58835440cc /source/blender/editors/space_view3d/view3d_intern.h
parent49beb714c540a4ceecf6e818836e3ff4cd5a95eb (diff)
Avoid possible compatibility issues with tmp viewport flags
We can't prevent users from using this branch, so I'd say it's reasonable to be a bit careful about what we store to files. In this concrete case we were storing a bit-flag for temporary use (only during early viewport transition) in a bit-field that's saved in files. Doing so would mean we either can't reuse this bit later or we risk breaking files (admittedly, likely in a pretty minor way). Moved the bit-flag to a new bit-field which can be removed later.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index e71edb6048c..ae9b028bf7b 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -318,7 +318,7 @@ extern bool view3d_camera_border_hack_test;
#endif
/* temporary test for blender 2.8 viewport */
-#define IS_VIEWPORT_LEGACY(v3d) (v3d->flag3 & V3D_NEW_VIEWPORT) == 0
+#define IS_VIEWPORT_LEGACY(v3d) (v3d->tmp_compat_flag & V3D_NEW_VIEWPORT) == 0
/* temporary for legacy viewport to work */
void VP_legacy_drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit);
@@ -329,4 +329,4 @@ void VP_legacy_view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar);
void draw_dupli_objects(Scene *scene, ARegion *ar, View3D *v3d, Base *base);
bool VP_legacy_use_depth(Scene *scene, View3D *v3d);
-#endif /* __VIEW3D_INTERN_H__ */ \ No newline at end of file
+#endif /* __VIEW3D_INTERN_H__ */