diff options
author | Julian Eisel <eiseljulian@gmail.com> | 2016-10-07 04:33:50 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2016-10-07 04:56:32 +0300 |
commit | fc77787f6f51fdb7067806d664d508ea18528aae (patch) | |
tree | fb24496ff6018afa00ca818618762c58835440cc /source/blender/editors/space_view3d/view3d_intern.h | |
parent | 49beb714c540a4ceecf6e818836e3ff4cd5a95eb (diff) |
Avoid possible compatibility issues with tmp viewport flags
We can't prevent users from using this branch, so I'd say it's reasonable to be a bit careful about what we store to files. In this concrete case we were storing a bit-flag for temporary use (only during early viewport transition) in a bit-field that's saved in files. Doing so would mean we either can't reuse this bit later or we risk breaking files (admittedly, likely in a pretty minor way). Moved the bit-flag to a new bit-field which can be removed later.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index e71edb6048c..ae9b028bf7b 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -318,7 +318,7 @@ extern bool view3d_camera_border_hack_test; #endif /* temporary test for blender 2.8 viewport */ -#define IS_VIEWPORT_LEGACY(v3d) (v3d->flag3 & V3D_NEW_VIEWPORT) == 0 +#define IS_VIEWPORT_LEGACY(v3d) (v3d->tmp_compat_flag & V3D_NEW_VIEWPORT) == 0 /* temporary for legacy viewport to work */ void VP_legacy_drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit); @@ -329,4 +329,4 @@ void VP_legacy_view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar); void draw_dupli_objects(Scene *scene, ARegion *ar, View3D *v3d, Base *base); bool VP_legacy_use_depth(Scene *scene, View3D *v3d); -#endif /* __VIEW3D_INTERN_H__ */
\ No newline at end of file +#endif /* __VIEW3D_INTERN_H__ */ |