diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-08-13 03:33:46 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-08-13 03:34:37 +0400 |
commit | 7df4fc5eafdecf79579e4559b3db7ddeff4af880 (patch) | |
tree | c19210f5ad2e0fbfc499526560e38fa31159d891 /source/blender/editors/space_view3d/view3d_intern.h | |
parent | dfd9bfd3a8ac8fef72d5547cdb7b0612f6ed6265 (diff) |
Spelling
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index ab2292a71a3..84ac4f7d02d 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -285,7 +285,7 @@ void draw_smoke_heat(struct SmokeDomainSettings *domain, struct Object *ob); /* workaround for trivial but noticeable camera bug caused by imprecision * between view border calculation in 2D/3D space, workaround for bug [#28037]. - * without this deifne we get the old behavior which is to try and align them + * without this define we get the old behavior which is to try and align them * both which _mostly_ works fine, but when the camera moves beyond ~1000 in * any direction it starts to fail */ #define VIEW3D_CAMERA_BORDER_HACK |