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authorCampbell Barton <ideasman42@gmail.com>2014-04-17 16:54:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-17 18:27:16 +0400
commitbb507e4941ef949bbae006ffccf0da3bb7621a16 (patch)
tree1c5816c06434f3f7a6a525c161d5051661fe6207 /source/blender/editors/space_view3d/view3d_intern.h
parent69d127cadefbd9da6f8f11e3e32b77baebd20ea4 (diff)
View3D: use smoothview for localview switching
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 3f5d35aa065..214ae89bfeb 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -204,10 +204,19 @@ void VIEW3D_OT_game_start(struct wmOperatorType *ot);
bool ED_view3d_boundbox_clip_ex(RegionView3D *rv3d, const struct BoundBox *bb, float obmat[4][4]);
bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const struct BoundBox *bb);
-void ED_view3d_smooth_view(struct bContext *C, struct View3D *v3d, struct ARegion *ar,
- struct Object *camera_old, struct Object *camera,
- const float *ofs, const float *quat, const float *dist, const float *lens,
- const int smooth_viewtx);
+void ED_view3d_smooth_view_ex(
+ struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa,
+ struct View3D *v3d, struct ARegion *ar,
+ struct Object *camera_old, struct Object *camera,
+ const float *ofs, const float *quat, const float *dist, const float *lens,
+ const int smooth_viewtx);
+
+void ED_view3d_smooth_view(
+ struct bContext *C,
+ struct View3D *v3d, struct ARegion *ar,
+ struct Object *camera_old, struct Object *camera,
+ const float *ofs, const float *quat, const float *dist, const float *lens,
+ const int smooth_viewtx);
void setwinmatrixview3d(ARegion *ar, View3D *v3d, rctf *rect);
void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d);