diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-27 15:41:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-06 21:06:09 +0300 |
commit | 74fd17e9d788394fa5bf781bb3e60bca7617b22c (patch) | |
tree | a27bcd7e67f74cd0abfeb06b6b9f13e049d736f2 /source/blender/editors/space_view3d/view3d_manipulator_lamp.c | |
parent | 4ac048f4e4ef1945fe085c3c0ebf263eb51d8d1b (diff) |
UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_manipulator_lamp.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_manipulator_lamp.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_lamp.c b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c index f98a2f336bc..0e1015a66f1 100644 --- a/source/blender/editors/space_view3d/view3d_manipulator_lamp.c +++ b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c @@ -99,13 +99,13 @@ static void WIDGETGROUP_lamp_spot_refresh(const bContext *C, wmManipulatorGroup /* need to set property here for undo. TODO would prefer to do this in _init */ PointerRNA lamp_ptr; const char *propname = "spot_size"; - RNA_pointer_create(&la->id, &RNA_Lamp, la, &lamp_ptr); + RNA_pointer_create(&la->id, &RNA_Light, la, &lamp_ptr); WM_manipulator_target_property_def_rna(mpr, "offset", &lamp_ptr, propname, -1); } void VIEW3D_WGT_lamp_spot(wmManipulatorGroupType *wgt) { - wgt->name = "Spot Lamp Widgets"; + wgt->name = "Spot Light Widgets"; wgt->idname = "VIEW3D_WGT_lamp_spot"; wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | @@ -213,7 +213,7 @@ static void WIDGETGROUP_lamp_area_refresh(const bContext *C, wmManipulatorGroup void VIEW3D_WGT_lamp_area(wmManipulatorGroupType *wgt) { - wgt->name = "Area Lamp Widgets"; + wgt->name = "Area Light Widgets"; wgt->idname = "VIEW3D_WGT_lamp_area"; wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | @@ -291,7 +291,7 @@ static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmManipulato void VIEW3D_WGT_lamp_target(wmManipulatorGroupType *wgt) { - wgt->name = "Target Lamp Widgets"; + wgt->name = "Target Light Widgets"; wgt->idname = "VIEW3D_WGT_lamp_target"; wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | |