diff options
author | Germano Cavalcante <mano-wii> | 2022-01-31 19:37:04 +0300 |
---|---|---|
committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-02-03 16:06:09 +0300 |
commit | 1963ad52cea20834505bf899ebac9bee0fccd6da (patch) | |
tree | 933c3d7720aea167435aad589079244a9aa04eec /source/blender/editors/space_view3d/view3d_navigate_walk.c | |
parent | ff9dc1986e6c9a54fd0bb228e8813551e6baa042 (diff) |
Cleanup: Split View3D navigation code into specific compilation units
The view3d_edit.c file is already getting big (5436 lines) and mixes
operators of different uses.
Splitting the code makes it easier to read and simplifies the
implementation of new features.
Differential Revision: https://developer.blender.org/D13976
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_navigate_walk.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_navigate_walk.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_navigate_walk.c b/source/blender/editors/space_view3d/view3d_navigate_walk.c index ed76b10c95a..4d6df2b655a 100644 --- a/source/blender/editors/space_view3d/view3d_navigate_walk.c +++ b/source/blender/editors/space_view3d/view3d_navigate_walk.c @@ -58,6 +58,7 @@ #include "DEG_depsgraph.h" #include "view3d_intern.h" /* own include */ +#include "view3d_navigate.h" #ifdef WITH_INPUT_NDOF //# define NDOF_WALK_DEBUG @@ -1486,9 +1487,9 @@ static int walk_modal(bContext *C, wmOperator *op, const wmEvent *event) } else #endif /* WITH_INPUT_NDOF */ - if (event->type == TIMER && event->customdata == walk->timer) { - walkApply(C, walk, false); - } + if (event->type == TIMER && event->customdata == walk->timer) { + walkApply(C, walk, false); + } do_draw |= walk->redraw; |