diff options
author | Jesse Yurkovich <jesse.y@gmail.com> | 2021-09-28 07:00:17 +0300 |
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committer | Jesse Yurkovich <jesse.y@gmail.com> | 2021-09-28 07:00:17 +0300 |
commit | 986d60490c0694941e27c070780c55f07b7b4842 (patch) | |
tree | 136f75c5144e50498b329773dec14feb4155ce52 /source/blender/editors/space_view3d/view3d_ops.c | |
parent | c53ffda8a496989c4e523085ed5440e89b59001c (diff) |
Asset Browser: Allow World assets to be drag/dropped onto the viewport
While World data has always been able to be marked as an asset, there
was no way to actually use them from the asset browser. This change
allows users to drag-drop world assets onto the Viewport and have them
appended/linked to their scene.
Differential Revision: https://developer.blender.org/D12566
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_ops.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 56dedbbdbb2..eb8c043319c 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -169,6 +169,7 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_view_persportho); WM_operatortype_append(VIEW3D_OT_background_image_add); WM_operatortype_append(VIEW3D_OT_background_image_remove); + WM_operatortype_append(VIEW3D_OT_drop_world); WM_operatortype_append(VIEW3D_OT_view_selected); WM_operatortype_append(VIEW3D_OT_view_lock_clear); WM_operatortype_append(VIEW3D_OT_view_lock_to_active); |