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authorCampbell Barton <ideasman42@gmail.com>2020-09-29 05:52:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-11-13 12:15:03 +0300
commit503505728141e2fe343e7d8791f8aee87accfdbc (patch)
tree652d8d2316aa9eebfacab9dc5538c42edc0c911c /source/blender/editors/space_view3d/view3d_placement.c
parent9d172f007eeb5ade5ddad03e1f71fa4c373855f8 (diff)
Object: show preview plane for add-object tool
The orientation & depth settings are used to show the preview plane that is used when adding the object.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_placement.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_placement.c338
1 files changed, 334 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index 5a0ca8e7d75..7c499cb645b 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -35,6 +35,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_global.h"
#include "BKE_main.h"
#include "RNA_access.h"
@@ -57,12 +58,16 @@
#include "GPU_batch.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "GPU_state.h"
#include "view3d_intern.h"
static const char *view3d_gzgt_placement_id = "VIEW3D_GGT_placement";
+static void preview_plane_cursor_setup(wmGizmoGroup *gzgroup);
+static void preview_plane_cursor_visible_set(wmGizmoGroup *gzgroup, bool do_draw);
+
/* -------------------------------------------------------------------- */
/** \name Local Types
* \{ */
@@ -240,6 +245,12 @@ static bool idp_poject_surface_normal(SnapObjectContext *snap_context,
return success;
}
+static wmGizmoGroup *idp_gizmogroup_from_region(ARegion *region)
+{
+ wmGizmoMap *gzmap = region->gizmo_map;
+ return gzmap ? WM_gizmomap_group_find(gzmap, view3d_gzgt_placement_id) : NULL;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -746,10 +757,13 @@ static void view3d_interactive_add_begin(bContext *C, wmOperator *op, const wmEv
/* Assign snap gizmo which is may be used as part of the tool. */
{
- wmGizmoMap *gzmap = ipd->region->gizmo_map;
- wmGizmoGroup *gzgroup = gzmap ? WM_gizmomap_group_find(gzmap, view3d_gzgt_placement_id) : NULL;
- if ((gzgroup != NULL) && gzgroup->gizmos.first) {
- ipd->snap_gizmo = gzgroup->gizmos.first;
+ wmGizmoGroup *gzgroup = idp_gizmogroup_from_region(ipd->region);
+ if (gzgroup != NULL) {
+ if (gzgroup->gizmos.first) {
+ ipd->snap_gizmo = gzgroup->gizmos.first;
+ }
+
+ preview_plane_cursor_visible_set(gzgroup, false);
}
}
@@ -864,6 +878,13 @@ static void view3d_interactive_add_exit(bContext *C, wmOperator *op)
ED_region_tag_redraw(ipd->region);
+ {
+ wmGizmoGroup *gzgroup = idp_gizmogroup_from_region(ipd->region);
+ if (gzgroup != NULL) {
+ preview_plane_cursor_visible_set(gzgroup, true);
+ }
+ }
+
MEM_freeN(ipd);
}
@@ -1285,6 +1306,9 @@ static void WIDGETGROUP_placement_setup(const bContext *UNUSED(C), wmGizmoGroup
/* Don't handle any events, this is for display only. */
gizmo->flag |= WM_GIZMO_HIDDEN_KEYMAP;
}
+
+ /* Sets the gizmos custom-data which has it's own free callback. */
+ preview_plane_cursor_setup(gzgroup);
}
void VIEW3D_GGT_placement(wmGizmoGroupType *gzgt)
@@ -1302,3 +1326,309 @@ void VIEW3D_GGT_placement(wmGizmoGroupType *gzgt)
}
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Placement Preview Plane
+ *
+ * Preview the plane that will be used for placement.
+ *
+ * Note that we might want to split this into its own file,
+ * for now this is coupled with the 3D view placement gizmo.
+ * \{ */
+
+static void gizmo_plane_update_cursor(const bContext *C,
+ ARegion *region,
+ const int mval[2],
+ float r_co[3],
+ float r_matrix_orient[3][3],
+ int *r_plane_axis)
+{
+ wmOperatorType *ot = WM_operatortype_find("VIEW3D_OT_interactive_add", true);
+ BLI_assert(ot != NULL);
+ PointerRNA ptr;
+
+ ScrArea *area = CTX_wm_area(C);
+ BLI_assert(region == CTX_wm_region(C));
+ bToolRef *tref = area->runtime.tool;
+ WM_toolsystem_ref_properties_ensure_from_operator(tref, ot, &ptr);
+
+ const int plane_axis = RNA_enum_get(&ptr, "plane_axis");
+ const enum ePlace_Depth plane_depth = RNA_enum_get(&ptr, "plane_depth");
+ const enum ePlace_Orient plane_orient = RNA_enum_get(&ptr, "plane_orientation");
+
+ const float mval_fl[2] = {UNPACK2(mval)};
+
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+
+ /* Assign snap gizmo which is may be used as part of the tool. */
+ wmGizmo *snap_gizmo = NULL;
+ {
+ wmGizmoGroup *gzgroup = idp_gizmogroup_from_region(region);
+ if ((gzgroup != NULL) && gzgroup->gizmos.first) {
+ snap_gizmo = gzgroup->gizmos.first;
+ }
+ }
+
+ view3d_interactive_add_calc_plane((bContext *)C,
+ scene,
+ v3d,
+ region,
+ snap_gizmo,
+ mval_fl,
+ plane_depth,
+ plane_orient,
+ plane_axis,
+ r_co,
+ r_matrix_orient);
+ *r_plane_axis = plane_axis;
+}
+
+static void gizmo_plane_draw_grid(const int resolution,
+ const float scale,
+ const float scale_fade,
+ const float matrix[4][4],
+ const int plane_axis,
+ const float color[4])
+{
+ BLI_assert(scale_fade <= scale);
+ const int resolution_min = resolution - 1;
+ float color_fade[4] = {UNPACK4(color)};
+ const float *center = matrix[3];
+
+ GPU_blend(GPU_BLEND_ADDITIVE);
+ GPU_line_smooth(true);
+ GPU_line_width(1.0f);
+
+ GPUVertFormat *format = immVertexFormat();
+ const uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ const uint col_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_SMOOTH_COLOR);
+
+ const size_t coords_len = resolution * resolution;
+ float(*coords)[3] = MEM_mallocN(sizeof(*coords) * coords_len, __func__);
+
+ const int axis_x = (plane_axis + 0) % 3;
+ const int axis_y = (plane_axis + 1) % 3;
+ const int axis_z = (plane_axis + 2) % 3;
+
+ int i;
+ const float resolution_div = (float)1.0f / (float)resolution;
+ i = 0;
+ for (int x = 0; x < resolution; x++) {
+ const float x_fl = (x * resolution_div) - 0.5f;
+ for (int y = 0; y < resolution; y++) {
+ const float y_fl = (y * resolution_div) - 0.5f;
+ coords[i][axis_x] = 0.0f;
+ coords[i][axis_y] = x_fl * scale;
+ coords[i][axis_z] = y_fl * scale;
+ mul_m4_v3(matrix, coords[i]);
+ i += 1;
+ }
+ }
+ BLI_assert(i == coords_len);
+ immBeginAtMost(GPU_PRIM_LINES, coords_len * 4);
+ i = 0;
+ for (int x = 0; x < resolution_min; x++) {
+ for (int y = 0; y < resolution_min; y++) {
+
+ /* Add #resolution_div to ensure we fade-out entirely. */
+#define FADE(v) \
+ max_ff(0.0f, (1.0f - square_f(((len_v3v3(v, center) / scale_fade) + resolution_div) * 2.0f)))
+
+ const float *v0 = coords[(resolution * x) + y];
+ const float *v1 = coords[(resolution * (x + 1)) + y];
+ const float *v2 = coords[(resolution * x) + (y + 1)];
+
+ const float f0 = FADE(v0);
+ const float f1 = FADE(v1);
+ const float f2 = FADE(v2);
+
+ if (f0 > 0.0f || f1 > 0.0f) {
+ color_fade[3] = color[3] * f0;
+ immAttr4fv(col_id, color_fade);
+ immVertex3fv(pos_id, v0);
+ color_fade[3] = color[3] * f1;
+ immAttr4fv(col_id, color_fade);
+ immVertex3fv(pos_id, v1);
+ }
+ if (f0 > 0.0f || f2 > 0.0f) {
+ color_fade[3] = color[3] * f0;
+ immAttr4fv(col_id, color_fade);
+ immVertex3fv(pos_id, v0);
+
+ color_fade[3] = color[3] * f2;
+ immAttr4fv(col_id, color_fade);
+ immVertex3fv(pos_id, v2);
+ }
+
+#undef FADE
+
+ i++;
+ }
+ }
+
+ MEM_freeN(coords);
+
+ immEnd();
+
+ immUnbindProgram();
+
+ GPU_line_smooth(false);
+ GPU_blend(GPU_BLEND_NONE);
+}
+
+/* -------------------------------------------------------------------- */
+/** \name Preview Plane Cursor
+ * \{ */
+
+struct PlacementCursor {
+ /**
+ * Back-pointer to the gizmo-group that uses this cursor.
+ * Needed so we know that the cursor belongs to the region.
+ */
+ wmGizmoGroup *gzgroup;
+
+ /**
+ * Enable this while the modal operator is running,
+ * so the preview-plane doesn't show at the same time time as add-object preview shape
+ * since it's distracting & not helpful.
+ */
+ bool do_draw;
+
+ void *paintcursor;
+
+ int plane_axis;
+ float matrix[4][4];
+
+ /* Check if we need to re-calculate the plane matrix. */
+ int mval_prev[2];
+ float viewmat_prev[4][4];
+};
+
+static void cursor_plane_draw(bContext *C, int x, int y, void *customdata)
+{
+ struct PlacementCursor *plc = (struct PlacementCursor *)customdata;
+ ARegion *region = CTX_wm_region(C);
+ const RegionView3D *rv3d = region->regiondata;
+
+ /* Early exit.
+ * Note that we can't do most of these checks in the poll function (besides global checks)
+ * so test them here instead.
+ *
+ * This cursor is only active while the gizmo is being used
+ * so it's not so important to have a poll function. */
+ if (plc->do_draw == false) {
+ return;
+ }
+ if (G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) {
+ return;
+ }
+ if (rv3d->rflag & RV3D_NAVIGATING) {
+ return;
+ }
+
+ /* Check this gizmo group is in the region. */
+ {
+ wmGizmoMap *gzmap = region->gizmo_map;
+ wmGizmoGroup *gzgroup_test = WM_gizmomap_group_find_ptr(gzmap, plc->gzgroup->type);
+ if (gzgroup_test != plc->gzgroup) {
+ /* Wrong viewport. */
+ return;
+ }
+ }
+
+ const int mval[2] = {x - region->winrct.xmin, y - region->winrct.ymin};
+
+ /* Update matrix? */
+ if ((plc->mval_prev[0] != mval[0]) || (plc->mval_prev[1] != mval[1]) ||
+ !equals_m4m4(plc->viewmat_prev, rv3d->viewmat)) {
+ plc->mval_prev[0] = mval[0];
+ plc->mval_prev[1] = mval[1];
+
+ float orient_matrix[3][3];
+ float co[3];
+ gizmo_plane_update_cursor(C, region, mval, co, orient_matrix, &plc->plane_axis);
+ copy_m4_m3(plc->matrix, orient_matrix);
+ copy_v3_v3(plc->matrix[3], co);
+
+ copy_m4_m4(plc->viewmat_prev, rv3d->viewmat);
+ }
+
+ /* Draw */
+ const float pixel_size = ED_view3d_pixel_size(rv3d, plc->matrix[3]);
+ if (pixel_size > FLT_EPSILON) {
+
+ /* Setup viewport & matrix. */
+ wmViewport(&region->winrct);
+ GPU_matrix_push_projection();
+ GPU_matrix_push();
+ GPU_matrix_projection_set(rv3d->winmat);
+ GPU_matrix_set(rv3d->viewmat);
+
+ const float scale_mod = U.gizmo_size * U.dpi_fac;
+
+ float final_scale = (scale_mod * pixel_size);
+
+ const int lines_subdiv = 10;
+ int lines = lines_subdiv;
+
+ float final_scale_fade = final_scale;
+ final_scale = ceil_power_of_10(final_scale);
+
+ float fac = final_scale_fade / final_scale;
+
+ float color[4] = {1, 1, 1, 1};
+ color[3] = square_f(1.0f - fac);
+ gizmo_plane_draw_grid(
+ lines * lines_subdiv, final_scale, final_scale_fade, plc->matrix, plc->plane_axis, color);
+
+ /* Arbitrary, 1.0 is a little too strong though. */
+ color[3] = 0.75f;
+ /* When the grid is large, we only need the 2x lines in the middle. */
+ if (fac < 0.2f) {
+ lines = 1;
+ final_scale = final_scale_fade;
+ }
+ gizmo_plane_draw_grid(
+ lines, final_scale, final_scale_fade, plc->matrix, plc->plane_axis, color);
+
+ /* Restore matrix. */
+ GPU_matrix_pop();
+ GPU_matrix_pop_projection();
+ }
+}
+
+static void preview_plane_cursor_free(void *customdata)
+{
+ struct PlacementCursor *plc = customdata;
+
+ /* The window manager is freed first on exit. */
+ wmWindowManager *wm = G_MAIN->wm.first;
+ if (UNLIKELY(wm != NULL)) {
+ WM_paint_cursor_end(plc->paintcursor);
+ }
+ MEM_freeN(plc);
+}
+
+static void preview_plane_cursor_setup(wmGizmoGroup *gzgroup)
+{
+ BLI_assert(gzgroup->customdata == NULL);
+ struct PlacementCursor *plc = MEM_callocN(sizeof(*plc), __func__);
+ plc->gzgroup = gzgroup;
+ plc->paintcursor = WM_paint_cursor_activate(
+ SPACE_VIEW3D, RGN_TYPE_WINDOW, NULL, cursor_plane_draw, plc);
+ gzgroup->customdata = plc;
+ gzgroup->customdata_free = preview_plane_cursor_free;
+
+ preview_plane_cursor_visible_set(gzgroup, true);
+}
+
+static void preview_plane_cursor_visible_set(wmGizmoGroup *gzgroup, bool do_draw)
+{
+ struct PlacementCursor *plc = gzgroup->customdata;
+ plc->do_draw = do_draw;
+}
+
+/** \} */