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authorCampbell Barton <ideasman42@gmail.com>2014-05-14 09:00:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-05-14 09:00:47 +0400
commit48881ad1e05fffea39091b5d38917c880e8abd4c (patch)
tree12c8544fd7d6e7385f6866c430fba85b153f372c /source/blender/editors/space_view3d/view3d_project.c
parentd8c39b878945ce48d731fe86b6843725ba7bc3f0 (diff)
Code cleanup: doxy comments
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_project.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 6ee1750b85d..00ce51a2c0d 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -388,7 +388,7 @@ bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2]
* \param ar The region (used for the window width and height).
* \param v3d The 3d viewport (used for near clipping value).
* \param mval The area relative 2d location (such as event->mval, converted into float[2]).
- * \param r_ray_co The world-space point where the ray intersects the window plane.
+ * \param r_ray_start The world-space point where the ray intersects the window plane.
* \param r_ray_normal The normalized world-space direction of towards mval.
* \param do_clip Optionally clip the start of the ray by the view clipping planes.
* \return success, false if the ray is totally clipped.