diff options
author | Ton Roosendaal <ton@blender.org> | 2008-12-22 12:43:29 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2008-12-22 12:43:29 +0300 |
commit | 42def9a351a2c2696912288d9f1aed8b658f097c (patch) | |
tree | a7b41a8e8bd918e558695a74f311d722814b8ae3 /source/blender/editors/space_view3d/view3d_select.c | |
parent | 6d31872298e2f6fd23d06a4ccb792647879163ca (diff) |
2.5
Cleanup
- for portablity we can keep the old ugly defines for retrieving
active object, cfra and so on. But, they will use 'scene' not
G.scene.
- fixed code that uses those defines.
- some unused variables/functions removed
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 0d9a92c86c3..69bcf2e0395 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -723,7 +723,7 @@ void mouse_cursor(Scene *scene, ARegion *ar, View3D *v3d, short mx, short my) } -void deselectall(View3D *v3d) /* is toggle */ +void deselectall(Scene *scene, View3D *v3d) /* is toggle */ { Base *base; int a=0, ok=0; @@ -806,7 +806,7 @@ void selectrandom(Scene *scene, View3D *v3d) } /* selects all objects of a particular type, on currently visible layers */ -void selectall_type(View3D *v3d, short obtype) +void selectall_type(Scene *scene, View3D *v3d, short obtype) { Base *base; @@ -825,7 +825,7 @@ void selectall_type(View3D *v3d, short obtype) BIF_undo_push("Select all per type"); } /* selects all objects on a particular layer */ -void selectall_layer(unsigned int layernum) +void selectall_layer(Scene *scene, unsigned int layernum) { Base *base; @@ -1863,6 +1863,7 @@ static int view3d_circle_select(bContext *C, wmOperator *op) { ScrArea *sa= CTX_wm_area(C); ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); View3D *v3d= sa->spacedata.first; Base *base; |