diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-26 03:54:33 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-26 03:54:33 +0400 |
commit | 09144c3756f7b9b23461b522cf9711eb1c8db775 (patch) | |
tree | 3a037e82f54a35c09a67dcb236b8029d62dfd504 /source/blender/editors/space_view3d/view3d_select.c | |
parent | 1ce2c73816be97f72484ffa40a3187b24968c6b3 (diff) |
style cleanup: mostly whitespace around operators
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 1232 |
1 files changed, 616 insertions, 616 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index b15dc6ab3c7..4251592e986 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -88,18 +88,18 @@ #include "UI_interface.h" #include "UI_resources.h" -#include "view3d_intern.h" // own include +#include "view3d_intern.h" // own include // TODO: should return whether there is valid context to continue void view3d_set_viewcontext(bContext *C, ViewContext *vc) { memset(vc, 0, sizeof(ViewContext)); - vc->ar= CTX_wm_region(C); - vc->scene= CTX_data_scene(C); - vc->v3d= CTX_wm_view3d(C); - vc->rv3d= CTX_wm_region_view3d(C); - vc->obact= CTX_data_active_object(C); - vc->obedit= CTX_data_edit_object(C); + vc->ar = CTX_wm_region(C); + vc->scene = CTX_data_scene(C); + vc->v3d = CTX_wm_view3d(C); + vc->rv3d = CTX_wm_region_view3d(C); + vc->obact = CTX_data_active_object(C); + vc->obedit = CTX_data_edit_object(C); } int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int mval[2], const short do_fallback) @@ -107,14 +107,14 @@ int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int m float dvec[3]; int mval_cpy[2]; - mval_cpy[0]= mval[0]; - mval_cpy[1]= mval[1]; + mval_cpy[0] = mval[0]; + mval_cpy[1] = mval[1]; project_int_noclip(vc->ar, fp, mval_cpy); initgrabz(vc->rv3d, fp[0], fp[1], fp[2]); - if (mval_cpy[0]!=IS_CLIPPED) { + if (mval_cpy[0] != IS_CLIPPED) { float mval_f[2]; VECSUB2D(mval_f, mval_cpy, mval); ED_view3d_win_to_delta(vc->ar, mval_f, dvec); @@ -151,8 +151,8 @@ void view3d_get_transformation(const ARegion *ar, RegionView3D *rv3d, Object *ob for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { - mats->projection[i*4+j] = rv3d->winmat[i][j]; - mats->modelview[i*4+j] = cpy[i][j]; + mats->projection[i * 4 + j] = rv3d->winmat[i][j]; + mats->modelview[i * 4 + j] = cpy[i][j]; } } @@ -170,10 +170,10 @@ static void EDBM_backbuf_checkAndSelectVerts(BMEditMesh *em, int select) { BMVert *eve; BMIter iter; - int index= bm_wireoffs; + int index = bm_wireoffs; eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL); - for ( ; eve; eve=BM_iter_step(&iter), index++) { + for (; eve; eve = BM_iter_step(&iter), index++) { if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) { if (EDBM_check_backbuf(index)) { BM_vert_select_set(em->bm, eve, select); @@ -186,10 +186,10 @@ static void EDBM_backbuf_checkAndSelectEdges(BMEditMesh *em, int select) { BMEdge *eed; BMIter iter; - int index= bm_solidoffs; + int index = bm_solidoffs; eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); - for ( ; eed; eed=BM_iter_step(&iter), index++) { + for (; eed; eed = BM_iter_step(&iter), index++) { if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { if (EDBM_check_backbuf(index)) { BM_edge_select_set(em->bm, eed, select); @@ -202,10 +202,10 @@ static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select) { BMFace *efa; BMIter iter; - int index= 1; + int index = 1; efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL); - for ( ; efa; efa=BM_iter_step(&iter), index++) { + for (; efa; efa = BM_iter_step(&iter), index++) { if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { if (EDBM_check_backbuf(index)) { BM_face_select_set(em->bm, efa, select); @@ -222,10 +222,10 @@ static void EDBM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select) int a; if (mv) { - for (a=1; a<=me->totvert; a++, mv++) { + for (a = 1; a <= me->totvert; a++, mv++) { if (EDBM_check_backbuf(a)) { if (!(mv->flag & ME_HIDE)) { - mv->flag = select?(mv->flag|SELECT):(mv->flag&~SELECT); + mv->flag = select ? (mv->flag | SELECT) : (mv->flag & ~SELECT); } } } @@ -239,9 +239,9 @@ static void EDBM_backbuf_checkAndSelectTFaces(Mesh *me, int select) int a; if (mpoly) { - for (a=1; a<=me->totpoly; a++, mpoly++) { + for (a = 1; a <= me->totpoly; a++, mpoly++) { if (EDBM_check_backbuf(a)) { - mpoly->flag = select?(mpoly->flag|ME_FACE_SEL):(mpoly->flag&~ME_FACE_SEL); + mpoly->flag = select ? (mpoly->flag | ME_FACE_SEL) : (mpoly->flag & ~ME_FACE_SEL); } } } @@ -272,7 +272,7 @@ static int view3d_selectable_data(bContext *C) if (ob->mode & OB_MODE_SCULPT) { return 0; } - if ((ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) && + if ((ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)) && !paint_facesel_test(ob) && !paint_vertsel_test(ob)) { return 0; @@ -298,19 +298,19 @@ static int edge_inside_rect(rcti *rect, short x1, short y1, short x2, short y2) if (edge_fully_inside_rect(rect, x1, y1, x2, y2)) return 1; /* check points completely out rect */ - if (x1<rect->xmin && x2<rect->xmin) return 0; - if (x1>rect->xmax && x2>rect->xmax) return 0; - if (y1<rect->ymin && y2<rect->ymin) return 0; - if (y1>rect->ymax && y2>rect->ymax) return 0; + if (x1 < rect->xmin && x2 < rect->xmin) return 0; + if (x1 > rect->xmax && x2 > rect->xmax) return 0; + if (y1 < rect->ymin && y2 < rect->ymin) return 0; + if (y1 > rect->ymax && y2 > rect->ymax) return 0; /* simple check lines intersecting. */ - d1= (y1-y2)*(x1- rect->xmin ) + (x2-x1)*(y1- rect->ymin ); - d2= (y1-y2)*(x1- rect->xmin ) + (x2-x1)*(y1- rect->ymax ); - d3= (y1-y2)*(x1- rect->xmax ) + (x2-x1)*(y1- rect->ymax ); - d4= (y1-y2)*(x1- rect->xmax ) + (x2-x1)*(y1- rect->ymin ); + d1 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymin); + d2 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymax); + d3 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymax); + d4 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymin); - if (d1<0 && d2<0 && d3<0 && d4<0) return 0; - if (d1>0 && d2>0 && d3>0 && d4>0) return 0; + if (d1 < 0 && d2 < 0 && d3 < 0 && d4 < 0) return 0; + if (d1 > 0 && d2 > 0 && d3 > 0 && d4 > 0) return 0; return 1; } @@ -322,47 +322,47 @@ static int edge_inside_rect(rcti *rect, short x1, short y1, short x2, short y2) int lasso_inside(int mcords[][2], short moves, int sx, int sy) { /* we do the angle rule, define that all added angles should be about zero or 2*PI */ - float angletot=0.0, len, dot, ang, cross, fp1[2], fp2[2]; + float angletot = 0.0, len, dot, ang, cross, fp1[2], fp2[2]; int a; int *p1, *p2; - if (sx==IS_CLIPPED) + if (sx == IS_CLIPPED) return 0; - p1= mcords[moves-1]; - p2= mcords[0]; + p1 = mcords[moves - 1]; + p2 = mcords[0]; /* first vector */ - fp1[0]= (float)(p1[0]-sx); - fp1[1]= (float)(p1[1]-sy); - len= sqrt(fp1[0]*fp1[0] + fp1[1]*fp1[1]); - fp1[0]/= len; - fp1[1]/= len; + fp1[0] = (float)(p1[0] - sx); + fp1[1] = (float)(p1[1] - sy); + len = sqrt(fp1[0] * fp1[0] + fp1[1] * fp1[1]); + fp1[0] /= len; + fp1[1] /= len; - for (a=0; a<moves; a++) { + for (a = 0; a < moves; a++) { /* second vector */ - fp2[0]= (float)(p2[0]-sx); - fp2[1]= (float)(p2[1]-sy); - len= sqrt(fp2[0]*fp2[0] + fp2[1]*fp2[1]); - fp2[0]/= len; - fp2[1]/= len; + fp2[0] = (float)(p2[0] - sx); + fp2[1] = (float)(p2[1] - sy); + len = sqrt(fp2[0] * fp2[0] + fp2[1] * fp2[1]); + fp2[0] /= len; + fp2[1] /= len; /* dot and angle and cross */ - dot= fp1[0]*fp2[0] + fp1[1]*fp2[1]; - ang= fabs(saacos(dot)); + dot = fp1[0] * fp2[0] + fp1[1] * fp2[1]; + ang = fabs(saacos(dot)); - cross= (float)((p1[1]-p2[1])*(p1[0]-sx) + (p2[0]-p1[0])*(p1[1]-sy)); + cross = (float)((p1[1] - p2[1]) * (p1[0] - sx) + (p2[0] - p1[0]) * (p1[1] - sy)); - if (cross<0.0f) angletot-= ang; - else angletot+= ang; + if (cross < 0.0f) angletot -= ang; + else angletot += ang; /* circulate */ - fp1[0]= fp2[0]; fp1[1]= fp2[1]; - p1= p2; - p2= mcords[a+1]; + fp1[0] = fp2[0]; fp1[1] = fp2[1]; + p1 = p2; + p2 = mcords[a + 1]; } - if ( fabs(angletot) > 4.0 ) return 1; + if (fabs(angletot) > 4.0) return 1; return 0; } @@ -372,7 +372,7 @@ int lasso_inside_edge(int mcords[][2], short moves, int x0, int y0, int x1, int int v1[2], v2[2]; int a; - if (x0==IS_CLIPPED || x1==IS_CLIPPED) + if (x0 == IS_CLIPPED || x1 == IS_CLIPPED) return 0; v1[0] = x0, v1[1] = y0; @@ -384,9 +384,9 @@ int lasso_inside_edge(int mcords[][2], short moves, int x0, int y0, int x1, int /* no points in lasso, so we have to intersect with lasso edge */ - if ( isect_line_line_v2_int(mcords[0], mcords[moves-1], v1, v2) > 0) return 1; - for (a=0; a<moves-1; a++) { - if ( isect_line_line_v2_int(mcords[a], mcords[a+1], v1, v2) > 0) return 1; + if (isect_line_line_v2_int(mcords[0], mcords[moves - 1], v1, v2) > 0) return 1; + for (a = 0; a < moves - 1; a++) { + if (isect_line_line_v2_int(mcords[a], mcords[a + 1], v1, v2) > 0) return 1; } return 0; @@ -401,12 +401,12 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, int mcords[][2], s bPoseChannel *pchan; float vec[3]; int sco1[2], sco2[2]; - bArmature *arm= ob->data; + bArmature *arm = ob->data; - if (ob->type!=OB_ARMATURE || ob->pose==NULL) return; + if (ob->type != OB_ARMATURE || ob->pose == NULL) return; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - if (PBONE_VISIBLE(arm, pchan->bone) && (pchan->bone->flag & BONE_UNSELECTABLE)==0) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + if (PBONE_VISIBLE(arm, pchan->bone) && (pchan->bone->flag & BONE_UNSELECTABLE) == 0) { mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); project_int(vc->ar, vec, sco1); mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); @@ -424,7 +424,7 @@ static void object_deselect_all_visible(Scene *scene, View3D *v3d) { Base *base; - for (base= scene->base.first; base; base= base->next) { + for (base = scene->base.first; base; base = base->next) { if (BASE_SELECTABLE(v3d, base)) { ED_base_object_select(base, BA_DESELECT); } @@ -438,14 +438,14 @@ static void do_lasso_select_objects(ViewContext *vc, int mcords[][2], short move if (extend == 0 && select) object_deselect_all_visible(vc->scene, vc->v3d); - for (base= vc->scene->base.first; base; base= base->next) { + for (base = vc->scene->base.first; base; base = base->next) { if (BASE_SELECTABLE(vc->v3d, base)) { /* use this to avoid un-needed lasso lookups */ project_short(vc->ar, base->object->obmat[3], &base->sx); if (lasso_inside(mcords, moves, base->sx, base->sy)) { if (select) ED_base_object_select(base, BA_SELECT); else ED_base_object_select(base, BA_DESELECT); - base->object->flag= base->flag; + base->object->flag = base->flag; } if (base->object->mode & OB_MODE_POSE) { do_lasso_select_pose(vc, base->object, mcords, moves, select); @@ -461,11 +461,11 @@ static void lasso_select_boundbox(rcti *rect, int mcords[][2], short moves) rect->xmin = rect->xmax = mcords[0][0]; rect->ymin = rect->ymax = mcords[0][1]; - for (a=1; a<moves; a++) { - if (mcords[a][0]<rect->xmin) rect->xmin = mcords[a][0]; - else if (mcords[a][0]>rect->xmax) rect->xmax = mcords[a][0]; - if (mcords[a][1]<rect->ymin) rect->ymin = mcords[a][1]; - else if (mcords[a][1]>rect->ymax) rect->ymax = mcords[a][1]; + for (a = 1; a < moves; a++) { + if (mcords[a][0] < rect->xmin) rect->xmin = mcords[a][0]; + else if (mcords[a][0] > rect->xmax) rect->xmax = mcords[a][0]; + if (mcords[a][1] < rect->ymin) rect->ymin = mcords[a][1]; + else if (mcords[a][1] > rect->ymax) rect->ymax = mcords[a][1]; } } @@ -481,11 +481,11 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int { LassoSelectUserData *data = userData; - if (EDBM_check_backbuf(bm_solidoffs+index)) { - if (data->pass==0) { - if ( edge_fully_inside_rect(data->rect, x0, y0, x1, y1) && - lasso_inside(data->mcords, data->moves, x0, y0) && - lasso_inside(data->mcords, data->moves, x1, y1)) { + if (EDBM_check_backbuf(bm_solidoffs + index)) { + if (data->pass == 0) { + if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1) && + lasso_inside(data->mcords, data->moves, x0, y0) && + lasso_inside(data->mcords, data->moves, x1, y1)) { BM_elem_select_set(data->vc->em->bm, eed, data->select); data->done = 1; } @@ -509,7 +509,7 @@ static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, int static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, short extend, short select) { LassoSelectUserData data; - ToolSettings *ts= vc->scene->toolsettings; + ToolSettings *ts = vc->scene->toolsettings; rcti rect; int bbsel; @@ -518,7 +518,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, /* set editmesh */ vc->em = BMEdit_FromObject(vc->obedit); - data.vc= vc; + data.vc = vc; data.rect = ▭ data.mcords = mcords; data.moves = moves; @@ -529,11 +529,11 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, if (extend == 0 && select) EDBM_flag_disable_all(vc->em, BM_ELEM_SELECT); - /* for non zbuf projections, don't change the GL state */ + /* for non zbuf projections, don't change the GL state */ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); glLoadMatrixf(vc->rv3d->viewmat); - bbsel= EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax); + bbsel = EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax); if (ts->selectmode & SCE_SELECT_VERTEX) { if (bbsel) { @@ -548,7 +548,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, data.pass = 0; mesh_foreachScreenEdge(vc, do_lasso_select_mesh__doSelectEdge, &data, V3D_CLIP_TEST_OFF); - if (data.done==0) { + if (data.done == 0) { data.pass = 1; mesh_foreachScreenEdge(vc, do_lasso_select_mesh__doSelectEdge, &data, V3D_CLIP_TEST_OFF); } @@ -582,7 +582,7 @@ static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select) if (draw_uvs_face_check()) { /* Face Center Sel */ float cent[2]; ok = 0; - for (efa= em->faces.first; efa; efa= efa->next) { + for (efa = em->faces.first; efa; efa = efa->next) { /* assume not touched */ efa->tmp.l = 0; tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); @@ -600,11 +600,11 @@ static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select) } else { /* Vert Sel*/ - for (efa= em->faces.first; efa; efa= efa->next) { + for (efa = em->faces.first; efa; efa = efa->next) { tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); if (uvedit_face_visible(scene, ima, efa, tf)) { - nverts= efa->v4? 4: 3; - for (i=0; i<nverts; i++) { + nverts = efa->v4 ? 4 : 3; + for (i = 0; i < nverts; i++) { if ((select) != (simaUVSel_Check(efa, tf, i))) { uvco_to_areaco_noclip(tf->uv[i], screenUV); if (BLI_in_rcti(&rect, screenUV[0], screenUV[1]) && lasso_inside(mcords, moves, screenUV[0], screenUV[1])) { @@ -622,7 +622,7 @@ static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select) } if (ok && G.sima->flag & SI_SYNC_UVSEL) { if (select) EM_select_flush(vc->em); - else EM_deselect_flush(vc->em); + else EM_deselect_flush(vc->em); } } #endif @@ -630,28 +630,28 @@ static void do_lasso_select_mesh_uv(int mcords[][2], short moves, short select) static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y) { LassoSelectUserData *data = userData; - Object *obedit= data->vc->obedit; - Curve *cu= (Curve*)obedit->data; + Object *obedit = data->vc->obedit; + Curve *cu = (Curve *)obedit->data; if (lasso_inside(data->mcords, data->moves, x, y)) { if (bp) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL; } else { if (cu->drawflag & CU_HIDE_HANDLES) { /* can only be beztindex==0 here since handles are hidden */ - bezt->f1 = bezt->f2 = bezt->f3 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - if (beztindex==0) { - bezt->f1 = data->select?(bezt->f1|SELECT):(bezt->f1&~SELECT); + if (beztindex == 0) { + bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT); } - else if (beztindex==1) { - bezt->f2 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + else if (beztindex == 1) { + bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - bezt->f3 = data->select?(bezt->f3|SELECT):(bezt->f3&~SELECT); + bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT); } } @@ -682,7 +682,7 @@ static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, int x, LassoSelectUserData *data = userData; if (lasso_inside(data->mcords, data->moves, x, y)) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); } } static void do_lasso_select_lattice(ViewContext *vc, int mcords[][2], short moves, short extend, short select) @@ -703,42 +703,42 @@ static void do_lasso_select_lattice(ViewContext *vc, int mcords[][2], short move static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short moves, short extend, short select) { - bArmature *arm= vc->obedit->data; + bArmature *arm = vc->obedit->data; EditBone *ebone; float vec[3]; short sco1[2], sco2[2], didpoint; - int change= FALSE; + int change = FALSE; - if (extend==0 && select) + if (extend == 0 && select) ED_armature_deselect_all_visible(vc->obedit); /* set editdata in vc */ - for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { - if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE)==0) { + for (ebone = arm->edbo->first; ebone; ebone = ebone->next) { + if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) { mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head); project_short(vc->ar, vec, sco1); mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail); project_short(vc->ar, vec, sco2); - didpoint= 0; + didpoint = 0; if (lasso_inside(mcords, moves, sco1[0], sco1[1])) { if (select) ebone->flag |= BONE_ROOTSEL; else ebone->flag &= ~BONE_ROOTSEL; - didpoint= 1; - change= TRUE; + didpoint = 1; + change = TRUE; } if (lasso_inside(mcords, moves, sco2[0], sco2[1])) { if (select) ebone->flag |= BONE_TIPSEL; else ebone->flag &= ~BONE_TIPSEL; - didpoint= 1; - change= TRUE; + didpoint = 1; + change = TRUE; } /* if one of points selected, we skip the bone itself */ - if (didpoint==0 && lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) { - if (select) ebone->flag |= BONE_TIPSEL|BONE_ROOTSEL|BONE_SELECTED; - else ebone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL); - change= TRUE; + if (didpoint == 0 && lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) { + if (select) ebone->flag |= BONE_TIPSEL | BONE_ROOTSEL | BONE_SELECTED; + else ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); + change = TRUE; } } } @@ -746,7 +746,7 @@ static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short mov if (change) { ED_armature_sync_selection(arm->edbo); ED_armature_validate_active(arm); - WM_main_add_notifier(NC_OBJECT|ND_BONE_SELECT, vc->obedit); + WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obedit); } } @@ -755,25 +755,25 @@ static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short mov static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves, short extend, short select) { - MetaBall *mb = (MetaBall*)vc->obedit->data; + MetaBall *mb = (MetaBall *)vc->obedit->data; MetaElem *ml; float vec[3]; short sco[2]; if (extend == 0 && select) { - for (ml= mb->editelems->first; ml; ml= ml->next) { + for (ml = mb->editelems->first; ml; ml = ml->next) { ml->flag &= ~SELECT; } } - for (ml= mb->editelems->first; ml; ml= ml->next) { + for (ml = mb->editelems->first; ml; ml = ml->next) { mul_v3_m4v3(vec, vc->obedit->obmat, &ml->x); project_short(vc->ar, vec, sco); if (lasso_inside(mcords, moves, sco[0], sco[1])) { - if (select) ml->flag |= SELECT; - else ml->flag &= ~SELECT; + if (select) ml->flag |= SELECT; + else ml->flag &= ~SELECT; } } } @@ -786,36 +786,36 @@ int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend) unsigned int *rt; int a, index; char *selar; - int sx= rect->xmax-rect->xmin+1; - int sy= rect->ymax-rect->ymin+1; + int sx = rect->xmax - rect->xmin + 1; + int sy = rect->ymax - rect->ymin + 1; - me= vc->obact->data; + me = vc->obact->data; - if (me==NULL || me->totvert==0 || sx*sy <= 0) + if (me == NULL || me->totvert == 0 || sx * sy <= 0) return OPERATOR_CANCELLED; - selar= MEM_callocN(me->totvert+1, "selar"); + selar = MEM_callocN(me->totvert + 1, "selar"); if (extend == 0 && select) paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE); view3d_validate_backbuf(vc); - ibuf = IMB_allocImBuf(sx,sy,32,IB_rect); + ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect); rt = ibuf->rect; - glReadPixels(rect->xmin+vc->ar->winrct.xmin, rect->ymin+vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - if (ENDIAN_ORDER==B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf); + glReadPixels(rect->xmin + vc->ar->winrct.xmin, rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf); - a= sx*sy; + a = sx * sy; while (a--) { if (*rt) { - index= WM_framebuffer_to_index(*rt); - if (index<=me->totvert) selar[index]= 1; + index = WM_framebuffer_to_index(*rt); + if (index <= me->totvert) selar[index] = 1; } rt++; } - mvert= me->mvert; + mvert = me->mvert; for (a = 1; a <= me->totvert; a++, mvert++) { if (selar[a]) { if ((mvert->flag & ME_HIDE) == 0) { @@ -839,16 +839,16 @@ int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend) static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short moves, short extend, short select) { - Object *ob= vc->obact; - Mesh *me= ob?ob->data:NULL; + Object *ob = vc->obact; + Mesh *me = ob ? ob->data : NULL; rcti rect; - if (me==NULL || me->totvert==0) + if (me == NULL || me->totvert == 0) return; - if (extend==0 && select) - paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */ - bm_vertoffs= me->totvert+1; /* max index array */ + if (extend == 0 && select) + paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */ + bm_vertoffs = me->totvert + 1; /* max index array */ lasso_select_boundbox(&rect, mcords, moves); EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax); @@ -861,17 +861,17 @@ static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short mo } static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short moves, short extend, short select) { - Object *ob= vc->obact; - Mesh *me= ob?ob->data:NULL; + Object *ob = vc->obact; + Mesh *me = ob ? ob->data : NULL; rcti rect; - if (me==NULL || me->totpoly==0) + if (me == NULL || me->totpoly == 0) return; - if (extend==0 && select) - paintface_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */ + if (extend == 0 && select) + paintface_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */ - bm_vertoffs= me->totpoly+1; /* max index array */ + bm_vertoffs = me->totpoly + 1; /* max index array */ lasso_select_boundbox(&rect, mcords, moves); EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax); @@ -896,10 +896,10 @@ static void do_lasso_select_node(int mcords[][2], short moves, short select) lasso_select_boundbox(&rect, mcords, moves); /* store selection in temp test flag */ - for (node= snode->edittree->nodes.first; node; node= node->next) { + for (node = snode->edittree->nodes.first; node; node = node->next) { - node_centf[0] = (node->totr.xmin+node->totr.xmax)/2; - node_centf[1] = (node->totr.ymin+node->totr.ymax)/2; + node_centf[0] = (node->totr.xmin + node->totr.xmax) / 2; + node_centf[1] = (node->totr.ymin + node->totr.ymax) / 2; ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent); if (BLI_in_rcti(&rect, node_cent[0], node_cent[1]) && lasso_inside(mcords, moves, node_cent[0], node_cent[1])) { @@ -919,43 +919,43 @@ static void view3d_lasso_select(bContext *C, ViewContext *vc, int mcords[][2], s { Object *ob = CTX_data_active_object(C); - if (vc->obedit==NULL) { /* Object Mode */ + if (vc->obedit == NULL) { /* Object Mode */ if (paint_facesel_test(ob)) do_lasso_select_paintface(vc, mcords, moves, extend, select); else if (paint_vertsel_test(ob)) do_lasso_select_paintvert(vc, mcords, moves, extend, select); - else if (ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) + else if (ob && ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)) ; else if (ob && ob->mode & OB_MODE_PARTICLE_EDIT) PE_lasso_select(C, mcords, moves, extend, select); else { do_lasso_select_objects(vc, mcords, moves, extend, select); - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, vc->scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, vc->scene); } } else { /* Edit Mode */ - switch(vc->obedit->type) { - case OB_MESH: - do_lasso_select_mesh(vc, mcords, moves, extend, select); - break; - case OB_CURVE: - case OB_SURF: - do_lasso_select_curve(vc, mcords, moves, extend, select); - break; - case OB_LATTICE: - do_lasso_select_lattice(vc, mcords, moves, extend, select); - break; - case OB_ARMATURE: - do_lasso_select_armature(vc, mcords, moves, extend, select); - break; - case OB_MBALL: - do_lasso_select_meta(vc, mcords, moves, extend, select); - break; - default: - assert(!"lasso select on incorrect object type"); + switch (vc->obedit->type) { + case OB_MESH: + do_lasso_select_mesh(vc, mcords, moves, extend, select); + break; + case OB_CURVE: + case OB_SURF: + do_lasso_select_curve(vc, mcords, moves, extend, select); + break; + case OB_LATTICE: + do_lasso_select_lattice(vc, mcords, moves, extend, select); + break; + case OB_ARMATURE: + do_lasso_select_armature(vc, mcords, moves, extend, select); + break; + case OB_MBALL: + do_lasso_select_meta(vc, mcords, moves, extend, select); + break; + default: + assert(!"lasso select on incorrect object type"); } - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc->obedit->data); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc->obedit->data); } } @@ -965,29 +965,29 @@ static void view3d_lasso_select(bContext *C, ViewContext *vc, int mcords[][2], s static int view3d_lasso_select_exec(bContext *C, wmOperator *op) { ViewContext vc; - int i= 0; + int i = 0; int mcords[1024][2]; RNA_BEGIN(op->ptr, itemptr, "path") { float loc[2]; RNA_float_get_array(&itemptr, "loc", loc); - mcords[i][0]= (int)loc[0]; - mcords[i][1]= (int)loc[1]; + mcords[i][0] = (int)loc[0]; + mcords[i][1] = (int)loc[1]; i++; - if (i>=1024) break; + if (i >= 1024) break; } RNA_END; - if (i>1) { + if (i > 1) { short extend, select; view3d_operator_needs_opengl(C); /* setup view context for argument to callbacks */ view3d_set_viewcontext(C, &vc); - extend= RNA_boolean_get(op->ptr, "extend"); - select= !RNA_boolean_get(op->ptr, "deselect"); + extend = RNA_boolean_get(op->ptr, "extend"); + select = !RNA_boolean_get(op->ptr, "deselect"); view3d_lasso_select(C, &vc, mcords, i, extend, select); return OPERATOR_FINISHED; @@ -1023,41 +1023,41 @@ void VIEW3D_OT_select_lasso(wmOperatorType *ot) static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) { Base *base; - unsigned int *bufmin,*bufmax; - int a,b,rc,tel,len,dirvec[4][2],maxob; - unsigned int retval=0; + unsigned int *bufmin, *bufmax; + int a, b, rc, tel, len, dirvec[4][2], maxob; + unsigned int retval = 0; - base= LASTBASE; - if (base==0) return 0; - maxob= base->selcol; + base = LASTBASE; + if (base == 0) return 0; + maxob = base->selcol; - len= (size-1)/2; - rc= 0; + len = (size - 1) / 2; + rc = 0; - dirvec[0][0]= 1; - dirvec[0][1]= 0; - dirvec[1][0]= 0; - dirvec[1][1]= -size; - dirvec[2][0]= -1; - dirvec[2][1]= 0; - dirvec[3][0]= 0; - dirvec[3][1]= size; + dirvec[0][0] = 1; + dirvec[0][1] = 0; + dirvec[1][0] = 0; + dirvec[1][1] = -size; + dirvec[2][0] = -1; + dirvec[2][1] = 0; + dirvec[3][0] = 0; + dirvec[3][1] = size; - bufmin= buf; - bufmax= buf+ size*size; - buf+= len*size+ len; + bufmin = buf; + bufmax = buf + size * size; + buf += len * size + len; - for (tel=1;tel<=size;tel++) { + for (tel = 1; tel <= size; tel++) { - for (a=0;a<2;a++) { - for (b=0;b<tel;b++) { + for (a = 0; a < 2; a++) { + for (b = 0; b < tel; b++) { - if (*buf && *buf<=maxob && *buf!=dontdo) return *buf; - if ( *buf==dontdo ) retval= dontdo; /* if only color dontdo is available, still return dontdo */ + if (*buf && *buf <= maxob && *buf != dontdo) return *buf; + if (*buf == dontdo) retval = dontdo; /* if only color dontdo is available, still return dontdo */ - buf+= (dirvec[rc][0]+dirvec[rc][1]); + buf += (dirvec[rc][0] + dirvec[rc][1]); - if (buf<bufmin || buf>=bufmax) return retval; + if (buf < bufmin || buf >= bufmax) return retval; } rc++; rc &= 3; @@ -1072,19 +1072,19 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) /* The max number of menu items in an object select menu */ typedef struct SelMenuItemF { - char idname[MAX_ID_NAME-2]; + char idname[MAX_ID_NAME - 2]; int icon; } SelMenuItemF; -#define SEL_MENU_SIZE 22 +#define SEL_MENU_SIZE 22 static SelMenuItemF object_mouse_select_menu_data[SEL_MENU_SIZE]; /* special (crappy) operator only for menu select */ static EnumPropertyItem *object_select_menu_enum_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free) { - EnumPropertyItem *item= NULL, item_tmp= {0}; - int totitem= 0; - int i= 0; + EnumPropertyItem *item = NULL, item_tmp = {0}; + int totitem = 0; + int i = 0; /* don't need context but avoid docgen using this */ if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') { @@ -1092,42 +1092,42 @@ static EnumPropertyItem *object_select_menu_enum_itemf(bContext *C, PointerRNA * } for (; i < SEL_MENU_SIZE && object_mouse_select_menu_data[i].idname[0] != '\0'; i++) { - item_tmp.name= object_mouse_select_menu_data[i].idname; - item_tmp.identifier= object_mouse_select_menu_data[i].idname; - item_tmp.value= i; - item_tmp.icon= object_mouse_select_menu_data[i].icon; + item_tmp.name = object_mouse_select_menu_data[i].idname; + item_tmp.identifier = object_mouse_select_menu_data[i].idname; + item_tmp.value = i; + item_tmp.icon = object_mouse_select_menu_data[i].icon; RNA_enum_item_add(&item, &totitem, &item_tmp); } RNA_enum_item_end(&item, &totitem); - *free= 1; + *free = 1; return item; } static int object_select_menu_exec(bContext *C, wmOperator *op) { - int name_index= RNA_enum_get(op->ptr, "name"); - short extend= RNA_boolean_get(op->ptr, "extend"); + int name_index = RNA_enum_get(op->ptr, "name"); + short extend = RNA_boolean_get(op->ptr, "extend"); short changed = 0; - const char *name= object_mouse_select_menu_data[name_index].idname; + const char *name = object_mouse_select_menu_data[name_index].idname; if (!extend) { - CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { + CTX_DATA_BEGIN(C, Base *, base, selectable_bases) { if (base->flag & SELECT) { ED_base_object_select(base, BA_DESELECT); - changed= 1; + changed = 1; } } CTX_DATA_END; } - CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { + CTX_DATA_BEGIN(C, Base *, base, selectable_bases) { /* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */ - if (strcmp(name, base->object->id.name+2)==0) { + if (strcmp(name, base->object->id.name + 2) == 0) { ED_base_object_activate(C, base); ED_base_object_select(base, BA_SELECT); - changed= 1; + changed = 1; } } CTX_DATA_END; @@ -1137,7 +1137,7 @@ static int object_select_menu_exec(bContext *C, wmOperator *op) /* undo? */ if (changed) { - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C)); return OPERATOR_FINISHED; } else { @@ -1159,10 +1159,10 @@ void VIEW3D_OT_select_menu(wmOperatorType *ot) ot->exec = object_select_menu_exec; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* keyingset to use (dynamic enum) */ - prop= RNA_def_enum(ot->srna, "name", DummyRNA_NULL_items, 0, "Object Name", ""); + prop = RNA_def_enum(ot->srna, "name", DummyRNA_NULL_items, 0, "Object Name", ""); RNA_def_enum_funcs(prop, object_select_menu_enum_itemf); RNA_def_property_flag(prop, PROP_HIDDEN); ot->prop = prop; @@ -1174,9 +1174,9 @@ static void deselectall_except(Scene *scene, Base *b) /* deselect all except b { Base *base; - for (base= FIRSTBASE; base; base= base->next) { + for (base = FIRSTBASE; base; base = base->next) { if (base->flag & SELECT) { - if (b!=base) { + if (b != base) { ED_base_object_select(base, BA_DESELECT); } } @@ -1187,45 +1187,45 @@ static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int { short baseCount = 0; short ok; - LinkNode *linklist= NULL; + LinkNode *linklist = NULL; - CTX_DATA_BEGIN(C, Base*, base, selectable_bases) { - ok= FALSE; + CTX_DATA_BEGIN(C, Base *, base, selectable_bases) { + ok = FALSE; /* two selection methods, the CTRL select uses max dist of 15 */ if (buffer) { int a; - for (a=0; a<hits; a++) { + for (a = 0; a < hits; a++) { /* index was converted */ - if (base->selcol==buffer[ (4 * a) + 3 ]) - ok= TRUE; + if (base->selcol == buffer[(4 * a) + 3]) + ok = TRUE; } } else { - int temp, dist=15; + int temp, dist = 15; project_short(vc->ar, base->object->obmat[3], &base->sx); - temp= abs(base->sx -mval[0]) + abs(base->sy -mval[1]); + temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]); if (temp < dist) - ok= TRUE; + ok = TRUE; } if (ok) { baseCount++; BLI_linklist_prepend(&linklist, base); - if (baseCount==SEL_MENU_SIZE) + if (baseCount == SEL_MENU_SIZE) break; } } CTX_DATA_END; - if (baseCount==0) { + if (baseCount == 0) { return NULL; } if (baseCount == 1) { - Base *base= (Base *)linklist->link; + Base *base = (Base *)linklist->link; BLI_linklist_free(linklist, NULL); return base; } @@ -1236,12 +1236,12 @@ static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int memset(object_mouse_select_menu_data, 0, sizeof(object_mouse_select_menu_data)); - for (node = linklist, i = 0; node; node= node->next, i++) { - Base *base=node->link; - Object *ob= base->object; - char *name= ob->id.name+2; + for (node = linklist, i = 0; node; node = node->next, i++) { + Base *base = node->link; + Object *ob = base->object; + char *name = ob->id.name + 2; - BLI_strncpy(object_mouse_select_menu_data[i].idname, name, MAX_ID_NAME-2); + BLI_strncpy(object_mouse_select_menu_data[i].idname, name, MAX_ID_NAME - 2); object_mouse_select_menu_data[i].icon = uiIconFromID(&ob->id); } @@ -1265,50 +1265,50 @@ static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buff { rcti rect; int offs; - short a, hits15, hits9=0, hits5=0; - short has_bones15=0, has_bones9=0, has_bones5=0; - - BLI_init_rcti(&rect, mval[0]-14, mval[0]+14, mval[1]-14, mval[1]+14); - hits15= view3d_opengl_select(vc, buffer, MAXPICKBUF, &rect); - if (hits15>0) { - for (a=0; a<hits15; a++) if (buffer[4*a+3] & 0xFFFF0000) has_bones15= 1; - - offs= 4*hits15; - BLI_init_rcti(&rect, mval[0]-9, mval[0]+9, mval[1]-9, mval[1]+9); - hits9= view3d_opengl_select(vc, buffer+offs, MAXPICKBUF-offs, &rect); - if (hits9>0) { - for (a=0; a<hits9; a++) if (buffer[offs+4*a+3] & 0xFFFF0000) has_bones9= 1; - - offs+= 4*hits9; - BLI_init_rcti(&rect, mval[0]-5, mval[0]+5, mval[1]-5, mval[1]+5); - hits5= view3d_opengl_select(vc, buffer+offs, MAXPICKBUF-offs, &rect); - if (hits5>0) { - for (a=0; a<hits5; a++) if (buffer[offs+4*a+3] & 0xFFFF0000) has_bones5= 1; + short a, hits15, hits9 = 0, hits5 = 0; + short has_bones15 = 0, has_bones9 = 0, has_bones5 = 0; + + BLI_init_rcti(&rect, mval[0] - 14, mval[0] + 14, mval[1] - 14, mval[1] + 14); + hits15 = view3d_opengl_select(vc, buffer, MAXPICKBUF, &rect); + if (hits15 > 0) { + for (a = 0; a < hits15; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones15 = 1; + + offs = 4 * hits15; + BLI_init_rcti(&rect, mval[0] - 9, mval[0] + 9, mval[1] - 9, mval[1] + 9); + hits9 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect); + if (hits9 > 0) { + for (a = 0; a < hits9; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones9 = 1; + + offs += 4 * hits9; + BLI_init_rcti(&rect, mval[0] - 5, mval[0] + 5, mval[1] - 5, mval[1] + 5); + hits5 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect); + if (hits5 > 0) { + for (a = 0; a < hits5; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones5 = 1; } } if (has_bones5) { - offs= 4*hits15 + 4*hits9; - memcpy(buffer, buffer+offs, 4*offs); + offs = 4 * hits15 + 4 * hits9; + memcpy(buffer, buffer + offs, 4 * offs); return hits5; } if (has_bones9) { - offs= 4*hits15; - memcpy(buffer, buffer+offs, 4*offs); + offs = 4 * hits15; + memcpy(buffer, buffer + offs, 4 * offs); return hits9; } if (has_bones15) { return hits15; } - if (hits5>0) { - offs= 4*hits15 + 4*hits9; - memcpy(buffer, buffer+offs, 4*offs); + if (hits5 > 0) { + offs = 4 * hits15 + 4 * hits9; + memcpy(buffer, buffer + offs, 4 * offs); return hits5; } - if (hits9>0) { - offs= 4*hits15; - memcpy(buffer, buffer+offs, 4*offs); + if (hits9 > 0) { + offs = 4 * hits15; + memcpy(buffer, buffer + offs, 4 * offs); return hits9; } return hits15; @@ -1320,90 +1320,90 @@ static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buff /* returns basact */ static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], Base *startbase, int has_bones) { - Scene *scene= vc->scene; - View3D *v3d= vc->v3d; - Base *base, *basact= NULL; - static int lastmval[2]={-100, -100}; - int a, donearest= 0; + Scene *scene = vc->scene; + View3D *v3d = vc->v3d; + Base *base, *basact = NULL; + static int lastmval[2] = {-100, -100}; + int a, donearest = 0; /* define if we use solid nearest select or not */ - if (v3d->drawtype>OB_WIRE) { - donearest= 1; - if ( ABS(mval[0]-lastmval[0])<3 && ABS(mval[1]-lastmval[1])<3) { - if (!has_bones) /* hrms, if theres bones we always do nearest */ - donearest= 0; + if (v3d->drawtype > OB_WIRE) { + donearest = 1; + if (ABS(mval[0] - lastmval[0]) < 3 && ABS(mval[1] - lastmval[1]) < 3) { + if (!has_bones) /* hrms, if theres bones we always do nearest */ + donearest = 0; } } - lastmval[0]= mval[0]; lastmval[1]= mval[1]; + lastmval[0] = mval[0]; lastmval[1] = mval[1]; if (donearest) { - unsigned int min= 0xFFFFFFFF; - int selcol= 0, notcol=0; + unsigned int min = 0xFFFFFFFF; + int selcol = 0, notcol = 0; if (has_bones) { /* we skip non-bone hits */ - for (a=0; a<hits; a++) { - if ( min > buffer[4*a+1] && (buffer[4*a+3] & 0xFFFF0000) ) { - min= buffer[4*a+1]; - selcol= buffer[4*a+3] & 0xFFFF; + for (a = 0; a < hits; a++) { + if (min > buffer[4 * a + 1] && (buffer[4 * a + 3] & 0xFFFF0000) ) { + min = buffer[4 * a + 1]; + selcol = buffer[4 * a + 3] & 0xFFFF; } } } else { /* only exclude active object when it is selected... */ - if (BASACT && (BASACT->flag & SELECT) && hits>1) notcol= BASACT->selcol; + if (BASACT && (BASACT->flag & SELECT) && hits > 1) notcol = BASACT->selcol; - for (a=0; a<hits; a++) { - if ( min > buffer[4*a+1] && notcol!=(buffer[4*a+3] & 0xFFFF)) { - min= buffer[4*a+1]; - selcol= buffer[4*a+3] & 0xFFFF; + for (a = 0; a < hits; a++) { + if (min > buffer[4 * a + 1] && notcol != (buffer[4 * a + 3] & 0xFFFF)) { + min = buffer[4 * a + 1]; + selcol = buffer[4 * a + 3] & 0xFFFF; } } } - base= FIRSTBASE; + base = FIRSTBASE; while (base) { if (BASE_SELECTABLE(v3d, base)) { - if (base->selcol==selcol) break; + if (base->selcol == selcol) break; } - base= base->next; + base = base->next; } - if (base) basact= base; + if (base) basact = base; } else { - base= startbase; + base = startbase; while (base) { /* skip objects with select restriction, to prevent prematurely ending this loop * with an un-selectable choice */ if (base->object->restrictflag & OB_RESTRICT_SELECT) { - base=base->next; - if (base==NULL) base= FIRSTBASE; - if (base==startbase) break; + base = base->next; + if (base == NULL) base = FIRSTBASE; + if (base == startbase) break; } if (BASE_SELECTABLE(v3d, base)) { - for (a=0; a<hits; a++) { + for (a = 0; a < hits; a++) { if (has_bones) { /* skip non-bone objects */ - if ((buffer[4*a+3] & 0xFFFF0000)) { - if (base->selcol== (buffer[(4*a)+3] & 0xFFFF)) - basact= base; + if ((buffer[4 * a + 3] & 0xFFFF0000)) { + if (base->selcol == (buffer[(4 * a) + 3] & 0xFFFF)) + basact = base; } } else { - if (base->selcol== (buffer[(4*a)+3] & 0xFFFF)) - basact= base; + if (base->selcol == (buffer[(4 * a) + 3] & 0xFFFF)) + basact = base; } } } if (basact) break; - base= base->next; - if (base==NULL) base= FIRSTBASE; - if (base==startbase) break; + base = base->next; + if (base == NULL) base = FIRSTBASE; + if (base == startbase) break; } } @@ -1414,22 +1414,22 @@ static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int Base *ED_view3d_give_base_under_cursor(bContext *C, const int mval[2]) { ViewContext vc; - Base *basact= NULL; - unsigned int buffer[4*MAXPICKBUF]; + Base *basact = NULL; + unsigned int buffer[4 * MAXPICKBUF]; int hits; /* setup view context for argument to callbacks */ view3d_operator_needs_opengl(C); view3d_set_viewcontext(C, &vc); - hits= mixed_bones_object_selectbuffer(&vc, buffer, mval); + hits = mixed_bones_object_selectbuffer(&vc, buffer, mval); - if (hits>0) { - int a, has_bones= 0; + if (hits > 0) { + int a, has_bones = 0; - for (a=0; a<hits; a++) if (buffer[4*a+3] & 0xFFFF0000) has_bones= 1; + for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1; - basact= mouse_select_eval_buffer(&vc, buffer, hits, mval, vc.scene->base.first, has_bones); + basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, vc.scene->base.first, has_bones); } return basact; @@ -1439,18 +1439,18 @@ static void deselect_all_tracks(MovieTracking *tracking) { MovieTrackingObject *object; - object= tracking->objects.first; + object = tracking->objects.first; while (object) { - ListBase *tracksbase= BKE_tracking_object_tracks(tracking, object); - MovieTrackingTrack *track= tracksbase->first; + ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object); + MovieTrackingTrack *track = tracksbase->first; while (track) { BKE_tracking_deselect_track(track, TRACK_AREA_ALL); - track= track->next; + track = track->next; } - object= object->next; + object = object->next; } } @@ -1458,11 +1458,11 @@ static void deselect_all_tracks(MovieTracking *tracking) static int mouse_select(bContext *C, const int mval[2], short extend, short obcenter, short enumerate) { ViewContext vc; - ARegion *ar= CTX_wm_region(C); - View3D *v3d= CTX_wm_view3d(C); - Scene *scene= CTX_data_scene(C); - Base *base, *startbase=NULL, *basact=NULL, *oldbasact=NULL; - int temp, a, dist=100; + ARegion *ar = CTX_wm_region(C); + View3D *v3d = CTX_wm_view3d(C); + Scene *scene = CTX_data_scene(C); + Base *base, *startbase = NULL, *basact = NULL, *oldbasact = NULL; + int temp, a, dist = 100; int retval = 0; short hits; @@ -1470,8 +1470,8 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce view3d_set_viewcontext(C, &vc); /* always start list from basact in wire mode */ - startbase= FIRSTBASE; - if (BASACT && BASACT->next) startbase= BASACT->next; + startbase = FIRSTBASE; + if (BASACT && BASACT->next) startbase = BASACT->next; /* This block uses the control key to make the object selected by its center point rather than its contents */ /* in editmode do not activate */ @@ -1479,58 +1479,58 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* note; shift+alt goes to group-flush-selecting */ if (enumerate) { - basact= object_mouse_select_menu(C, &vc, NULL, 0, mval, extend); + basact = object_mouse_select_menu(C, &vc, NULL, 0, mval, extend); } else { - base= startbase; + base = startbase; while (base) { if (BASE_SELECTABLE(v3d, base)) { project_short(ar, base->object->obmat[3], &base->sx); - temp= abs(base->sx -mval[0]) + abs(base->sy -mval[1]); - if (base==BASACT) temp+=10; - if (temp<dist ) { + temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]); + if (base == BASACT) temp += 10; + if (temp < dist) { - dist= temp; - basact= base; + dist = temp; + basact = base; } } - base= base->next; + base = base->next; - if (base==NULL) base= FIRSTBASE; - if (base==startbase) break; + if (base == NULL) base = FIRSTBASE; + if (base == startbase) break; } } } else { - unsigned int buffer[4*MAXPICKBUF]; + unsigned int buffer[4 * MAXPICKBUF]; /* if objects have posemode set, the bones are in the same selection buffer */ - hits= mixed_bones_object_selectbuffer(&vc, buffer, mval); + hits = mixed_bones_object_selectbuffer(&vc, buffer, mval); - if (hits>0) { - int has_bones= 0; + if (hits > 0) { + int has_bones = 0; /* note: bundles are handling in the same way as bones */ - for (a=0; a<hits; a++) if (buffer[4*a+3] & 0xFFFF0000) has_bones= 1; + for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1; /* note; shift+alt goes to group-flush-selecting */ - if (has_bones==0 && enumerate) { - basact= object_mouse_select_menu(C, &vc, buffer, hits, mval, extend); + if (has_bones == 0 && enumerate) { + basact = object_mouse_select_menu(C, &vc, buffer, hits, mval, extend); } else { - basact= mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, has_bones); + basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, has_bones); } if (has_bones && basact) { - if (basact->object->type==OB_CAMERA) { - if (BASACT==basact) { + if (basact->object->type == OB_CAMERA) { + if (BASACT == basact) { int i, hitresult; - int changed= 0; + int changed = 0; - for (i=0; i< hits; i++) { - hitresult= buffer[3+(i*4)]; + for (i = 0; i < hits; i++) { + hitresult = buffer[3 + (i * 4)]; /* if there's bundles in buffer select bundles first, * so non-camera elements should be ignored in buffer */ @@ -1540,36 +1540,36 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* index of bundle is 1<<16-based. if there's no "bone" index * in hight word, this buffer value belongs to camera,. not to bundle */ - if (buffer[4*i+3] & 0xFFFF0000) { - MovieClip *clip= object_get_movieclip(scene, basact->object, 0); - MovieTracking *tracking= &clip->tracking; + if (buffer[4 * i + 3] & 0xFFFF0000) { + MovieClip *clip = object_get_movieclip(scene, basact->object, 0); + MovieTracking *tracking = &clip->tracking; ListBase *tracksbase; MovieTrackingTrack *track; - track= BKE_tracking_indexed_track(&clip->tracking, hitresult >> 16, &tracksbase); + track = BKE_tracking_indexed_track(&clip->tracking, hitresult >> 16, &tracksbase); if (TRACK_SELECTED(track) && extend) { - changed= 0; + changed = 0; BKE_tracking_deselect_track(track, TRACK_AREA_ALL); } else { - int oldsel= TRACK_SELECTED(track) ? 1 : 0; + int oldsel = TRACK_SELECTED(track) ? 1 : 0; if (!extend) deselect_all_tracks(tracking); BKE_tracking_select_track(tracksbase, track, TRACK_AREA_ALL, extend); - if (oldsel!=(TRACK_SELECTED(track) ? 1 : 0)) - changed= 1; + if (oldsel != (TRACK_SELECTED(track) ? 1 : 0)) + changed = 1; } - basact->flag|= SELECT; - basact->object->flag= basact->flag; + basact->flag |= SELECT; + basact->object->flag = basact->flag; - retval= 1; + retval = 1; - WM_event_add_notifier(C, NC_MOVIECLIP|ND_SELECT, track); - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_SELECT, track); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); break; } @@ -1578,31 +1578,31 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce if (!changed) { /* fallback to regular object selection if no new bundles were selected, * allows to select object parented to reconstruction object */ - basact= mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, 0); + basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, 0); } } } - else if (ED_do_pose_selectbuffer(scene, basact, buffer, hits, extend) ) { /* then bone is found */ + else if (ED_do_pose_selectbuffer(scene, basact, buffer, hits, extend) ) { /* then bone is found */ /* we make the armature selected: * not-selected active object in posemode won't work well for tools */ - basact->flag|= SELECT; - basact->object->flag= basact->flag; + basact->flag |= SELECT; + basact->object->flag = basact->flag; retval = 1; - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, basact->object); - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, basact->object); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, basact->object); /* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */ if (BASACT && (BASACT->object->mode & OB_MODE_WEIGHT_PAINT)) { /* prevent activating */ - basact= NULL; + basact = NULL; } } /* prevent bone selecting to pass on to object selecting */ - if (basact==BASACT) - basact= NULL; + if (basact == BASACT) + basact = NULL; } } } @@ -1619,7 +1619,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* also prevent making it active on mouse selection */ else if (BASE_SELECTABLE(v3d, basact)) { - oldbasact= BASACT; + oldbasact = BASACT; if (!extend) { deselectall_except(scene, basact); @@ -1630,7 +1630,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce } else { if (basact->flag & SELECT) { - if (basact==oldbasact) + if (basact == oldbasact) ED_base_object_select(basact, BA_DESELECT); } else ED_base_object_select(basact, BA_SELECT); @@ -1641,7 +1641,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce } } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } return retval; @@ -1657,22 +1657,22 @@ typedef struct BoxSelectUserData { int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2) { - int radsq= rad*rad; + int radsq = rad * rad; float v1[2], v2[2], v3[2]; /* check points in circle itself */ - if ( (x1-centx)*(x1-centx) + (y1-centy)*(y1-centy) <= radsq ) return 1; - if ( (x2-centx)*(x2-centx) + (y2-centy)*(y2-centy) <= radsq ) return 1; + if ( (x1 - centx) * (x1 - centx) + (y1 - centy) * (y1 - centy) <= radsq) return 1; + if ( (x2 - centx) * (x2 - centx) + (y2 - centy) * (y2 - centy) <= radsq) return 1; /* pointdistline */ - v3[0]= centx; - v3[1]= centy; - v1[0]= x1; - v1[1]= y1; - v2[0]= x2; - v2[1]= y2; + v3[0] = centx; + v3[1] = centy; + v1[0] = x1; + v1[1] = y1; + v2[0] = x2; + v2[1] = y2; - if ( dist_to_line_segment_v2(v3, v1, v2) < (float)rad ) return 1; + if (dist_to_line_segment_v2(v3, v1, v2) < (float)rad) return 1; return 0; } @@ -1680,28 +1680,28 @@ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, static void do_nurbs_box_select__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y) { BoxSelectUserData *data = userData; - Object *obedit= data->vc->obedit; - Curve *cu= (Curve*)obedit->data; + Object *obedit = data->vc->obedit; + Curve *cu = (Curve *)obedit->data; if (BLI_in_rcti(data->rect, x, y)) { if (bp) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL; } else { if (cu->drawflag & CU_HIDE_HANDLES) { /* can only be beztindex==0 here since handles are hidden */ - bezt->f1 = bezt->f2 = bezt->f3 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - if (beztindex==0) { - bezt->f1 = data->select?(bezt->f1|SELECT):(bezt->f1&~SELECT); + if (beztindex == 0) { + bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT); } - else if (beztindex==1) { - bezt->f2 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + else if (beztindex == 1) { + bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - bezt->f3 = data->select?(bezt->f3|SELECT):(bezt->f3&~SELECT); + bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT); } } @@ -1731,14 +1731,14 @@ static void do_lattice_box_select__doSelect(void *userData, BPoint *bp, int x, i BoxSelectUserData *data = userData; if (BLI_in_rcti(data->rect, x, y)) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); } } static int do_lattice_box_select(ViewContext *vc, rcti *rect, int select, int extend) { BoxSelectUserData data; - data.vc= vc; + data.vc = vc; data.rect = rect; data.select = select; @@ -1763,8 +1763,8 @@ static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0 { BoxSelectUserData *data = userData; - if (EDBM_check_backbuf(bm_solidoffs+index)) { - if (data->pass==0) { + if (EDBM_check_backbuf(bm_solidoffs + index)) { + if (data->pass == 0) { if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) { BM_elem_select_set(data->vc->em->bm, eed, data->select); data->done = 1; @@ -1788,10 +1788,10 @@ static void do_mesh_box_select__doSelectFace(void *userData, BMFace *efa, int x, static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int extend) { BoxSelectUserData data; - ToolSettings *ts= vc->scene->toolsettings; + ToolSettings *ts = vc->scene->toolsettings; int bbsel; - data.vc= vc; + data.vc = vc; data.rect = rect; data.select = select; data.pass = 0; @@ -1804,7 +1804,7 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); glLoadMatrixf(vc->rv3d->viewmat); - bbsel= EDBM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax); + bbsel = EDBM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax); if (ts->selectmode & SCE_SELECT_VERTEX) { if (bbsel) { @@ -1815,12 +1815,12 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten } } if (ts->selectmode & SCE_SELECT_EDGE) { - /* Does both bbsel and non-bbsel versions (need screen cos for both) */ + /* Does both bbsel and non-bbsel versions (need screen cos for both) */ data.pass = 0; mesh_foreachScreenEdge(vc, do_mesh_box_select__doSelectEdge, &data, V3D_CLIP_TEST_OFF); - if (data.done==0) { + if (data.done == 0) { data.pass = 1; mesh_foreachScreenEdge(vc, do_mesh_box_select__doSelectEdge, &data, V3D_CLIP_TEST_OFF); } @@ -1844,33 +1844,33 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten static int do_meta_box_select(ViewContext *vc, rcti *rect, int select, int extend) { - MetaBall *mb = (MetaBall*)vc->obedit->data; + MetaBall *mb = (MetaBall *)vc->obedit->data; MetaElem *ml; int a; - unsigned int buffer[4*MAXPICKBUF]; + unsigned int buffer[4 * MAXPICKBUF]; short hits; - hits= view3d_opengl_select(vc, buffer, MAXPICKBUF, rect); + hits = view3d_opengl_select(vc, buffer, MAXPICKBUF, rect); if (extend == 0 && select) { - for (ml= mb->editelems->first; ml; ml= ml->next) { + for (ml = mb->editelems->first; ml; ml = ml->next) { ml->flag &= ~SELECT; } } - for (ml= mb->editelems->first; ml; ml= ml->next) { - for (a=0; a<hits; a++) { - if (ml->selcol1==buffer[ (4 * a) + 3 ]) { + for (ml = mb->editelems->first; ml; ml = ml->next) { + for (a = 0; a < hits; a++) { + if (ml->selcol1 == buffer[(4 * a) + 3]) { ml->flag |= MB_SCALE_RAD; - if (select) ml->flag |= SELECT; - else ml->flag &= ~SELECT; + if (select) ml->flag |= SELECT; + else ml->flag &= ~SELECT; break; } - if (ml->selcol2==buffer[ (4 * a) + 3 ]) { + if (ml->selcol2 == buffer[(4 * a) + 3]) { ml->flag &= ~MB_SCALE_RAD; - if (select) ml->flag |= SELECT; - else ml->flag &= ~SELECT; + if (select) ml->flag |= SELECT; + else ml->flag &= ~SELECT; break; } } @@ -1881,45 +1881,45 @@ static int do_meta_box_select(ViewContext *vc, rcti *rect, int select, int exten static int do_armature_box_select(ViewContext *vc, rcti *rect, short select, short extend) { - bArmature *arm= vc->obedit->data; + bArmature *arm = vc->obedit->data; EditBone *ebone; int a; - unsigned int buffer[4*MAXPICKBUF]; + unsigned int buffer[4 * MAXPICKBUF]; short hits; - hits= view3d_opengl_select(vc, buffer, MAXPICKBUF, rect); + hits = view3d_opengl_select(vc, buffer, MAXPICKBUF, rect); /* clear flag we use to detect point was affected */ - for (ebone= arm->edbo->first; ebone; ebone= ebone->next) + for (ebone = arm->edbo->first; ebone; ebone = ebone->next) ebone->flag &= ~BONE_DONE; - if (extend==0 && select) + if (extend == 0 && select) ED_armature_deselect_all_visible(vc->obedit); /* first we only check points inside the border */ - for (a=0; a<hits; a++) { - int index = buffer[(4*a)+3]; - if (index!=-1) { + for (a = 0; a < hits; a++) { + int index = buffer[(4 * a) + 3]; + if (index != -1) { ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY)); - if ((ebone->flag & BONE_UNSELECTABLE)==0) { + if ((ebone->flag & BONE_UNSELECTABLE) == 0) { if (index & BONESEL_TIP) { ebone->flag |= BONE_DONE; - if (select) ebone->flag |= BONE_TIPSEL; - else ebone->flag &= ~BONE_TIPSEL; + if (select) ebone->flag |= BONE_TIPSEL; + else ebone->flag &= ~BONE_TIPSEL; } if (index & BONESEL_ROOT) { ebone->flag |= BONE_DONE; - if (select) ebone->flag |= BONE_ROOTSEL; - else ebone->flag &= ~BONE_ROOTSEL; + if (select) ebone->flag |= BONE_ROOTSEL; + else ebone->flag &= ~BONE_ROOTSEL; } } } } /* now we have to flush tag from parents... */ - for (ebone= arm->edbo->first; ebone; ebone= ebone->next) { + for (ebone = arm->edbo->first; ebone; ebone = ebone->next) { if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { if (ebone->parent->flag & BONE_DONE) ebone->flag |= BONE_DONE; @@ -1927,17 +1927,17 @@ static int do_armature_box_select(ViewContext *vc, rcti *rect, short select, sho } /* only select/deselect entire bones when no points where in the rect */ - for (a=0; a<hits; a++) { - int index = buffer[(4*a)+3]; - if (index!=-1) { + for (a = 0; a < hits; a++) { + int index = buffer[(4 * a) + 3]; + if (index != -1) { ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY)); if (index & BONESEL_BONE) { - if ((ebone->flag & BONE_UNSELECTABLE)==0) { + if ((ebone->flag & BONE_UNSELECTABLE) == 0) { if (!(ebone->flag & BONE_DONE)) { if (select) - ebone->flag |= (BONE_ROOTSEL|BONE_TIPSEL|BONE_SELECTED); + ebone->flag |= (BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED); else - ebone->flag &= ~(BONE_ROOTSEL|BONE_TIPSEL|BONE_SELECTED); + ebone->flag &= ~(BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED); } } } @@ -1952,24 +1952,24 @@ static int do_armature_box_select(ViewContext *vc, rcti *rect, short select, sho static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, int select, int extend) { Bone *bone; - Object *ob= vc->obact; - unsigned int *vbuffer=NULL; /* selection buffer */ - unsigned int *col; /* color in buffer */ + Object *ob = vc->obact; + unsigned int *vbuffer = NULL; /* selection buffer */ + unsigned int *col; /* color in buffer */ int bone_only; - int bone_selected=0; - int totobj= MAXPICKBUF; // XXX solve later + int bone_selected = 0; + int totobj = MAXPICKBUF; // XXX solve later short hits; if ((ob) && (ob->mode & OB_MODE_POSE)) - bone_only= 1; + bone_only = 1; else - bone_only= 0; + bone_only = 0; if (extend == 0 && select) { if (bone_only) { CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pose_bones) { - if ((pchan->bone->flag & BONE_UNSELECTABLE)==0) { - pchan->bone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL); + if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) { + pchan->bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); } } CTX_DATA_END; @@ -1980,8 +1980,8 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, i } /* selection buffer now has bones potentially too, so we add MAXPICKBUF */ - vbuffer = MEM_mallocN(4 * (totobj+MAXPICKBUF) * sizeof(unsigned int), "selection buffer"); - hits= view3d_opengl_select(vc, vbuffer, 4*(totobj+MAXPICKBUF), rect); + vbuffer = MEM_mallocN(4 * (totobj + MAXPICKBUF) * sizeof(unsigned int), "selection buffer"); + hits = view3d_opengl_select(vc, vbuffer, 4 * (totobj + MAXPICKBUF), rect); /* * LOGIC NOTES (theeth): * The buffer and ListBase have the same relative order, which makes the selection @@ -1994,30 +1994,30 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, i * does it incorrectly. */ - if (hits>0) { /* no need to loop if there's no hit */ + if (hits > 0) { /* no need to loop if there's no hit */ Base *base; col = vbuffer + 3; - for (base= vc->scene->base.first; base && hits; base= base->next) { + for (base = vc->scene->base.first; base && hits; base = base->next) { if (BASE_SELECTABLE(vc->v3d, base)) { - while (base->selcol == (*col & 0xFFFF)) { /* we got an object */ + while (base->selcol == (*col & 0xFFFF)) { /* we got an object */ - if (*col & 0xFFFF0000) { /* we got a bone */ + if (*col & 0xFFFF0000) { /* we got a bone */ bone = get_indexed_bone(base->object, *col & ~(BONESEL_ANY)); if (bone) { if (select) { - if ((bone->flag & BONE_UNSELECTABLE)==0) { + if ((bone->flag & BONE_UNSELECTABLE) == 0) { bone->flag |= BONE_SELECTED; - bone_selected=1; + bone_selected = 1; // XXX select_actionchannel_by_name(base->object->action, bone->name, 1); } } else { - bArmature *arm= base->object->data; + bArmature *arm = base->object->data; bone->flag &= ~BONE_SELECTED; // XXX select_actionchannel_by_name(base->object->action, bone->name, 0); - if (arm->act_bone==bone) - arm->act_bone= NULL; + if (arm->act_bone == bone) + arm->act_bone = NULL; } } @@ -2029,18 +2029,18 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, i ED_base_object_select(base, BA_DESELECT); } - col+=4; /* next color */ + col += 4; /* next color */ hits--; - if (hits==0) break; + if (hits == 0) break; } } if (bone_selected) { - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, base->object); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, base->object); } } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, vc->scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, vc->scene); } MEM_freeN(vbuffer); @@ -2055,14 +2055,14 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op) short extend; short select; - int ret= OPERATOR_CANCELLED; + int ret = OPERATOR_CANCELLED; view3d_operator_needs_opengl(C); /* setup view context for argument to callbacks */ view3d_set_viewcontext(C, &vc); - select= (RNA_int_get(op->ptr, "gesture_mode")==GESTURE_MODAL_SELECT); + select = (RNA_int_get(op->ptr, "gesture_mode") == GESTURE_MODAL_SELECT); rect.xmin = RNA_int_get(op->ptr, "xmin"); rect.ymin = RNA_int_get(op->ptr, "ymin"); rect.xmax = RNA_int_get(op->ptr, "xmax"); @@ -2070,59 +2070,59 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op) extend = RNA_boolean_get(op->ptr, "extend"); if (vc.obedit) { - switch(vc.obedit->type) { - case OB_MESH: - vc.em = BMEdit_FromObject(vc.obedit); - ret= do_mesh_box_select(&vc, &rect, select, extend); + switch (vc.obedit->type) { + case OB_MESH: + vc.em = BMEdit_FromObject(vc.obedit); + ret = do_mesh_box_select(&vc, &rect, select, extend); // if (EM_texFaceCheck()) - if (ret & OPERATOR_FINISHED) { - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data); - } - break; - case OB_CURVE: - case OB_SURF: - ret= do_nurbs_box_select(&vc, &rect, select, extend); - if (ret & OPERATOR_FINISHED) { - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data); - } - break; - case OB_MBALL: - ret= do_meta_box_select(&vc, &rect, select, extend); - if (ret & OPERATOR_FINISHED) { - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data); - } - break; - case OB_ARMATURE: - ret= do_armature_box_select(&vc, &rect, select, extend); - if (ret & OPERATOR_FINISHED) { - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, vc.obedit); - } - break; - case OB_LATTICE: - ret= do_lattice_box_select(&vc, &rect, select, extend); - if (ret & OPERATOR_FINISHED) { - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data); - } - break; - default: - assert(!"border select on incorrect object type"); + if (ret & OPERATOR_FINISHED) { + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data); + } + break; + case OB_CURVE: + case OB_SURF: + ret = do_nurbs_box_select(&vc, &rect, select, extend); + if (ret & OPERATOR_FINISHED) { + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data); + } + break; + case OB_MBALL: + ret = do_meta_box_select(&vc, &rect, select, extend); + if (ret & OPERATOR_FINISHED) { + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data); + } + break; + case OB_ARMATURE: + ret = do_armature_box_select(&vc, &rect, select, extend); + if (ret & OPERATOR_FINISHED) { + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, vc.obedit); + } + break; + case OB_LATTICE: + ret = do_lattice_box_select(&vc, &rect, select, extend); + if (ret & OPERATOR_FINISHED) { + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data); + } + break; + default: + assert(!"border select on incorrect object type"); } } - else { /* no editmode, unified for bones and objects */ + else { /* no editmode, unified for bones and objects */ if (vc.obact && vc.obact->mode & OB_MODE_SCULPT) { /* pass */ } else if (vc.obact && paint_facesel_test(vc.obact)) { - ret= do_paintface_box_select(&vc, &rect, select, extend); + ret = do_paintface_box_select(&vc, &rect, select, extend); } else if (vc.obact && paint_vertsel_test(vc.obact)) { - ret= do_paintvert_box_select(&vc, &rect, select, extend); + ret = do_paintvert_box_select(&vc, &rect, select, extend); } else if (vc.obact && vc.obact->mode & OB_MODE_PARTICLE_EDIT) { - ret= PE_border_select(C, &rect, select, extend); + ret = PE_border_select(C, &rect, select, extend); } else { /* object mode with none active */ - ret= do_object_pose_box_select(C, &vc, &rect, select, extend); + ret = do_object_pose_box_select(C, &vc, &rect, select, extend); } } @@ -2161,7 +2161,7 @@ static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], un ViewContext vc; view3d_set_viewcontext(C, &vc); - if (!me || me->totvert==0) + if (!me || me->totvert == 0) return 0; if (size > 0) { @@ -2169,14 +2169,14 @@ static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], un * on an face in the backbuf, we can still select a vert */ int dist; - *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert+1, &dist,0,NULL, NULL); + *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert + 1, &dist, 0, NULL, NULL); } else { /* sample only on the exact position */ *index = view3d_sample_backbuf(&vc, mval[0], mval[1]); } - if ((*index)<=0 || (*index)>(unsigned int)me->totvert) + if ((*index) <= 0 || (*index) > (unsigned int)me->totvert) return 0; (*index)--; @@ -2188,12 +2188,12 @@ static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], un /* gets called via generic mouse select operator */ static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], short extend, Object *obact) { - Mesh* me= obact->data; /* already checked for NULL */ + Mesh*me = obact->data; /* already checked for NULL */ unsigned int index = 0; MVert *mv; if (vertsel_vert_pick(C, me, mval, &index, 50)) { - mv = me->mvert+index; + mv = me->mvert + index; if (extend) { mv->flag ^= SELECT; } @@ -2202,7 +2202,7 @@ static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], shor mv->flag |= SELECT; } paintvert_flush_flags(obact); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data); return 1; } return 0; @@ -2213,36 +2213,36 @@ static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], shor static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event) { - Object *obedit= CTX_data_edit_object(C); - Object *obact= CTX_data_active_object(C); - short extend= RNA_boolean_get(op->ptr, "extend"); - short center= RNA_boolean_get(op->ptr, "center"); - short enumerate= RNA_boolean_get(op->ptr, "enumerate"); - short object= RNA_boolean_get(op->ptr, "object"); - int retval = 0; + Object *obedit = CTX_data_edit_object(C); + Object *obact = CTX_data_active_object(C); + short extend = RNA_boolean_get(op->ptr, "extend"); + short center = RNA_boolean_get(op->ptr, "center"); + short enumerate = RNA_boolean_get(op->ptr, "enumerate"); + short object = RNA_boolean_get(op->ptr, "object"); + int retval = 0; view3d_operator_needs_opengl(C); if (object) { - obedit= NULL; - obact= NULL; + obedit = NULL; + obact = NULL; /* ack, this is incorrect but to do this correctly we would need an * alternative editmode/objectmode keymap, this copies the functionality * from 2.4x where Ctrl+Select in editmode does object select only */ - center= FALSE; + center = FALSE; } - if (obedit && object==FALSE) { - if (obedit->type==OB_MESH) + if (obedit && object == FALSE) { + if (obedit->type == OB_MESH) retval = mouse_mesh(C, event->mval, extend); - else if (obedit->type==OB_ARMATURE) + else if (obedit->type == OB_ARMATURE) retval = mouse_armature(C, event->mval, extend); - else if (obedit->type==OB_LATTICE) + else if (obedit->type == OB_LATTICE) retval = mouse_lattice(C, event->mval, extend); else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) retval = mouse_nurb(C, event->mval, extend); - else if (obedit->type==OB_MBALL) + else if (obedit->type == OB_MBALL) retval = mouse_mball(C, event->mval, extend); } @@ -2261,9 +2261,9 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event) * FINISHED to signal one operator worked * */ if (retval) - return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED; + return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED; else - return OPERATOR_PASS_THROUGH; /* nothing selected, just passthrough */ + return OPERATOR_PASS_THROUGH; /* nothing selected, just passthrough */ } void VIEW3D_OT_select(wmOperatorType *ot) @@ -2301,9 +2301,9 @@ static void mesh_circle_doSelectVert(void *userData, BMVert *eve, int x, int y, { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); + float r = sqrt(mx * mx + my * my); - if (r<=data->radius) { + if (r <= data->radius) { BM_elem_select_set(data->vc->em->bm, eve, data->select); } } @@ -2319,20 +2319,20 @@ static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y, { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); + float r = sqrt(mx * mx + my * my); - if (r<=data->radius) { + if (r <= data->radius) { BM_elem_select_set(data->vc->em->bm, efa, data->select); } } static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], float rad) { - ToolSettings *ts= vc->scene->toolsettings; + ToolSettings *ts = vc->scene->toolsettings; int bbsel; CircleSelectUserData data; - bbsel= EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0)); + bbsel = EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0)); ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */ vc->em = BMEdit_FromObject(vc->obedit); @@ -2345,7 +2345,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f if (ts->selectmode & SCE_SELECT_VERTEX) { if (bbsel) { - EDBM_backbuf_checkAndSelectVerts(vc->em, select==LEFTMOUSE); + EDBM_backbuf_checkAndSelectVerts(vc->em, select == LEFTMOUSE); } else { mesh_foreachScreenVert(vc, mesh_circle_doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING); @@ -2354,7 +2354,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f if (ts->selectmode & SCE_SELECT_EDGE) { if (bbsel) { - EDBM_backbuf_checkAndSelectEdges(vc->em, select==LEFTMOUSE); + EDBM_backbuf_checkAndSelectEdges(vc->em, select == LEFTMOUSE); } else { mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_CLIP_TEST_OFF); @@ -2363,7 +2363,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f if (ts->selectmode & SCE_SELECT_FACE) { if (bbsel) { - EDBM_backbuf_checkAndSelectFaces(vc->em, select==LEFTMOUSE); + EDBM_backbuf_checkAndSelectFaces(vc->em, select == LEFTMOUSE); } else { mesh_foreachScreenFace(vc, mesh_circle_doSelectFace, &data); @@ -2376,15 +2376,15 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f static void paint_facesel_circle_select(ViewContext *vc, int select, const int mval[2], float rad) { - Object *ob= vc->obact; - Mesh *me = ob?ob->data:NULL; + Object *ob = vc->obact; + Mesh *me = ob ? ob->data : NULL; /* int bbsel; */ /* UNUSED */ if (me) { - bm_vertoffs= me->totpoly+1; /* max index array */ + bm_vertoffs = me->totpoly + 1; /* max index array */ - /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0)); - EDBM_backbuf_checkAndSelectTFaces(me, select==LEFTMOUSE); + /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0)); + EDBM_backbuf_checkAndSelectTFaces(me, select == LEFTMOUSE); EDBM_free_backbuf(); } } @@ -2392,15 +2392,15 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m static void paint_vertsel_circle_select(ViewContext *vc, int select, const int mval[2], float rad) { - Object *ob= vc->obact; - Mesh *me = ob?ob->data:NULL; + Object *ob = vc->obact; + Mesh *me = ob ? ob->data : NULL; /* int bbsel; */ /* UNUSED */ /* CircleSelectUserData data = {NULL}; */ /* UNUSED */ if (me) { - bm_vertoffs= me->totvert+1; /* max index array */ + bm_vertoffs = me->totvert + 1; /* max index array */ - /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f)); - EDBM_backbuf_checkAndSelectVerts_obmode(me, select==LEFTMOUSE); + /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0f)); + EDBM_backbuf_checkAndSelectVerts_obmode(me, select == LEFTMOUSE); EDBM_free_backbuf(); paintvert_flush_flags(ob); @@ -2412,30 +2412,30 @@ static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); - Object *obedit= data->vc->obedit; - Curve *cu= (Curve*)obedit->data; + float r = sqrt(mx * mx + my * my); + Object *obedit = data->vc->obedit; + Curve *cu = (Curve *)obedit->data; - if (r<=data->radius) { + if (r <= data->radius) { if (bp) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL; } else { if (cu->drawflag & CU_HIDE_HANDLES) { /* can only be beztindex==0 here since handles are hidden */ - bezt->f1 = bezt->f2 = bezt->f3 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - if (beztindex==0) { - bezt->f1 = data->select?(bezt->f1|SELECT):(bezt->f1&~SELECT); + if (beztindex == 0) { + bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT); } - else if (beztindex==1) { - bezt->f2 = data->select?(bezt->f2|SELECT):(bezt->f2&~SELECT); + else if (beztindex == 1) { + bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT); } else { - bezt->f3 = data->select?(bezt->f3|SELECT):(bezt->f3&~SELECT); + bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT); } } @@ -2464,10 +2464,10 @@ static void latticecurve_circle_doSelect(void *userData, BPoint *bp, int x, int { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); + float r = sqrt(mx * mx + my * my); - if (r<=data->radius) { - bp->f1 = data->select?(bp->f1|SELECT):(bp->f1&~SELECT); + if (r <= data->radius) { + bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT); } } static void lattice_circle_select(ViewContext *vc, int select, const int mval[2], float rad) @@ -2491,7 +2491,7 @@ static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); + float r = sqrt(mx * mx + my * my); if (r <= data->radius) { if (data->select) @@ -2508,7 +2508,7 @@ static void pose_circle_select(ViewContext *vc, int select, const int mval[2], f bArmature *arm = vc->obact->data; bPose *pose = vc->obact->pose; bPoseChannel *pchan; - int change= FALSE; + int change = FALSE; /* set vc->edit data */ data.select = select; @@ -2521,7 +2521,7 @@ static void pose_circle_select(ViewContext *vc, int select, const int mval[2], f /* check each PoseChannel... */ // TODO: could be optimized at some point for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { - short sco1[2], sco2[2], didpoint=0; + short sco1[2], sco2[2], didpoint = 0; float vec[3]; /* skip invisible bones */ @@ -2540,15 +2540,15 @@ static void pose_circle_select(ViewContext *vc, int select, const int mval[2], f * - the call to check also does the selection already */ if (pchan_circle_doSelectJoint(&data, pchan, sco1[0], sco1[1])) - didpoint= 1; + didpoint = 1; if (pchan_circle_doSelectJoint(&data, pchan, sco2[0], sco2[1])) - didpoint= 1; + didpoint = 1; change |= didpoint; } if (change) { - WM_main_add_notifier(NC_OBJECT|ND_BONE_SELECT, vc->obact); + WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obact); } } @@ -2556,7 +2556,7 @@ static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int { CircleSelectUserData *data = userData; int mx = x - data->mval[0], my = y - data->mval[1]; - float r = sqrt(mx*mx + my*my); + float r = sqrt(mx * mx + my * my); if (r <= data->radius) { if (head) { @@ -2578,9 +2578,9 @@ static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int static void armature_circle_select(ViewContext *vc, int select, const int mval[2], float rad) { CircleSelectUserData data; - bArmature *arm= vc->obedit->data; + bArmature *arm = vc->obedit->data; EditBone *ebone; - int change= FALSE; + int change = FALSE; /* set vc->edit data */ data.select = select; @@ -2592,8 +2592,8 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2 /* check each EditBone... */ // TODO: could be optimized at some point - for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { - short sco1[2], sco2[2], didpoint=0; + for (ebone = arm->edbo->first; ebone; ebone = ebone->next) { + short sco1[2], sco2[2], didpoint = 0; float vec[3]; /* project head location to screenspace */ @@ -2608,18 +2608,18 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2 * - the call to check also does the selection already */ if (armature_circle_doSelectJoint(&data, ebone, sco1[0], sco1[1], 1)) - didpoint= 1; + didpoint = 1; if (armature_circle_doSelectJoint(&data, ebone, sco2[0], sco2[1], 0)) - didpoint= 1; + didpoint = 1; /* only if the endpoints didn't get selected, deal with the middle of the bone too */ // XXX should we just do this always? - if ( (didpoint==0) && edge_inside_circle(mval[0], mval[1], rad, sco1[0], sco1[1], sco2[0], sco2[1]) ) { + if ( (didpoint == 0) && edge_inside_circle(mval[0], mval[1], rad, sco1[0], sco1[1], sco2[0], sco2[1]) ) { if (select) - ebone->flag |= BONE_TIPSEL|BONE_ROOTSEL|BONE_SELECTED; + ebone->flag |= BONE_TIPSEL | BONE_ROOTSEL | BONE_SELECTED; else - ebone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL); - change= TRUE; + ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); + change = TRUE; } change |= didpoint; @@ -2628,7 +2628,7 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2 if (change) { ED_armature_sync_selection(arm->edbo); ED_armature_validate_active(arm); - WM_main_add_notifier(NC_OBJECT|ND_BONE_SELECT, vc->obedit); + WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obedit); } } @@ -2636,43 +2636,43 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2 static void obedit_circle_select(ViewContext *vc, short select, const int mval[2], float rad) { - switch(vc->obedit->type) { - case OB_MESH: - mesh_circle_select(vc, select, mval, rad); - break; - case OB_CURVE: - case OB_SURF: - nurbscurve_circle_select(vc, select, mval, rad); - break; - case OB_LATTICE: - lattice_circle_select(vc, select, mval, rad); - break; - case OB_ARMATURE: - armature_circle_select(vc, select, mval, rad); - break; - default: - return; + switch (vc->obedit->type) { + case OB_MESH: + mesh_circle_select(vc, select, mval, rad); + break; + case OB_CURVE: + case OB_SURF: + nurbscurve_circle_select(vc, select, mval, rad); + break; + case OB_LATTICE: + lattice_circle_select(vc, select, mval, rad); + break; + case OB_ARMATURE: + armature_circle_select(vc, select, mval, rad); + break; + default: + return; } } /* not a real operator, only for circle test */ static int view3d_circle_select_exec(bContext *C, wmOperator *op) { - ScrArea *sa= CTX_wm_area(C); - ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); - Object *obact= CTX_data_active_object(C); - View3D *v3d= sa->spacedata.first; - int x= RNA_int_get(op->ptr, "x"); - int y= RNA_int_get(op->ptr, "y"); - int radius= RNA_int_get(op->ptr, "radius"); - int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); + ScrArea *sa = CTX_wm_area(C); + ARegion *ar = CTX_wm_region(C); + Scene *scene = CTX_data_scene(C); + Object *obact = CTX_data_active_object(C); + View3D *v3d = sa->spacedata.first; + int x = RNA_int_get(op->ptr, "x"); + int y = RNA_int_get(op->ptr, "y"); + int radius = RNA_int_get(op->ptr, "radius"); + int gesture_mode = RNA_int_get(op->ptr, "gesture_mode"); int select; - select= (gesture_mode==GESTURE_MODAL_SELECT); + select = (gesture_mode == GESTURE_MODAL_SELECT); - if ( CTX_data_edit_object(C) || paint_facesel_test(obact) || paint_vertsel_test(obact) || - (obact && (obact->mode & (OB_MODE_PARTICLE_EDIT|OB_MODE_POSE))) ) + if (CTX_data_edit_object(C) || paint_facesel_test(obact) || paint_vertsel_test(obact) || + (obact && (obact->mode & (OB_MODE_PARTICLE_EDIT | OB_MODE_POSE))) ) { ViewContext vc; int mval[2]; @@ -2680,20 +2680,20 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op) view3d_operator_needs_opengl(C); view3d_set_viewcontext(C, &vc); - mval[0]= x; - mval[1]= y; + mval[0] = x; + mval[1] = y; if (CTX_data_edit_object(C)) { obedit_circle_select(&vc, select, mval, (float)radius); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data); } else if (paint_facesel_test(obact)) { paint_facesel_circle_select(&vc, select, mval, (float)radius); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data); } else if (paint_vertsel_test(obact)) { paint_vertsel_circle_select(&vc, select, mval, (float)radius); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obact->data); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data); } else if (obact->mode & OB_MODE_POSE) pose_circle_select(&vc, select, mval, (float)radius); @@ -2705,20 +2705,20 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op) } else { Base *base; - select= select?BA_SELECT:BA_DESELECT; - for (base= FIRSTBASE; base; base= base->next) { + select = select ? BA_SELECT : BA_DESELECT; + for (base = FIRSTBASE; base; base = base->next) { if (BASE_SELECTABLE(v3d, base)) { project_short(ar, base->object->obmat[3], &base->sx); - if (base->sx!=IS_CLIPPED) { - int dx= base->sx-x; - int dy= base->sy-y; - if ( dx*dx + dy*dy < radius*radius) + if (base->sx != IS_CLIPPED) { + int dx = base->sx - x; + int dy = base->sy - y; + if (dx * dx + dy * dy < radius * radius) ED_base_object_select(base, select); } } } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C)); } return OPERATOR_FINISHED; |