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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2011-12-27 00:19:55 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2011-12-27 00:19:55 +0400 |
commit | 5f3b1a976785fae9c36334a038794bc03b324c3f (patch) | |
tree | eae4e68c25aa474fcb668abcec2140a7910006c1 /source/blender/editors/space_view3d/view3d_select.c | |
parent | 50cc053690abf2ccf2f16b79d998f1e94a881d31 (diff) |
Factor out some generic parts of the sculpting PBVH redraw planes code.
One function converts bounding boxes to screen space, the other
converts a screen-space rectangle to 3D clipping planes.
Also const-ified some parameters in the ED_view3d API.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 1be19f14618..886db3a5f0e 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -135,7 +135,7 @@ int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int m /* * ob == NULL if you want global matrices * */ -void view3d_get_transformation(ARegion *ar, RegionView3D *rv3d, Object *ob, bglMats *mats) +void view3d_get_transformation(const ARegion *ar, RegionView3D *rv3d, Object *ob, bglMats *mats) { float cpy[4][4]; int i, j; |