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authorCampbell Barton <ideasman42@gmail.com>2012-10-10 05:22:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-10 05:22:19 +0400
commitc3ca19800c199cfc35455c54310c2445ec4cac8f (patch)
tree32e049d2d65ea0c452ed404ae5158b98ff9e9cca /source/blender/editors/space_view3d/view3d_select.c
parentd81d75b20d9aaff0e9139ea064d322cd9371d929 (diff)
refactor screen foreach functions to accept float[2] arguments rather then int pairs.
overall means less converting between float and int (and short in some cases).
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c224
1 files changed, 122 insertions, 102 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 5f0bb180711..d40dc5c67ca 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -258,6 +258,8 @@ static void edbm_backbuf_check_and_select_tfaces(Mesh *me, int select)
typedef struct LassoSelectUserData {
ViewContext *vc;
const rcti *rect;
+ const rctf *rect_fl;
+ rctf _rect_fl;
const int (*mcords)[2];
int moves;
int select;
@@ -273,7 +275,11 @@ static void view3d_userdata_lassoselect_init(LassoSelectUserData *r_data,
const int moves, const int select)
{
r_data->vc = vc;
+
r_data->rect = rect;
+ r_data->rect_fl = &r_data->_rect_fl;
+ BLI_rctf_rcti_copy(&r_data->_rect_fl, rect);
+
r_data->mcords = mcords;
r_data->moves = moves;
r_data->select = select;
@@ -314,29 +320,29 @@ static int view3d_selectable_data(bContext *C)
/* helper also for borderselect */
-static int edge_fully_inside_rect(const rcti *rect, int x1, int y1, int x2, int y2)
+static int edge_fully_inside_rect(const rctf *rect, const float v1[2], const float v2[2])
{
- return BLI_rcti_isect_pt(rect, x1, y1) && BLI_rcti_isect_pt(rect, x2, y2);
+ return BLI_rctf_isect_pt_v(rect, v1) && BLI_rctf_isect_pt_v(rect, v2);
}
-static int edge_inside_rect(const rcti *rect, int x1, int y1, int x2, int y2)
+static int edge_inside_rect(const rctf *rect, const float v1[2], const float v2[2])
{
int d1, d2, d3, d4;
/* check points in rect */
- if (edge_fully_inside_rect(rect, x1, y1, x2, y2)) return 1;
+ if (edge_fully_inside_rect(rect, v1, v2)) return 1;
/* check points completely out rect */
- if (x1 < rect->xmin && x2 < rect->xmin) return 0;
- if (x1 > rect->xmax && x2 > rect->xmax) return 0;
- if (y1 < rect->ymin && y2 < rect->ymin) return 0;
- if (y1 > rect->ymax && y2 > rect->ymax) return 0;
+ if (v1[0] < rect->xmin && v2[0] < rect->xmin) return 0;
+ if (v1[0] > rect->xmax && v2[0] > rect->xmax) return 0;
+ if (v1[1] < rect->ymin && v2[1] < rect->ymin) return 0;
+ if (v1[1] > rect->ymax && v2[1] > rect->ymax) return 0;
/* simple check lines intersecting. */
- d1 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymin);
- d2 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymax);
- d3 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymax);
- d4 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymin);
+ d1 = (v1[1] - v2[1]) * (v1[0] - rect->xmin) + (v2[0] - v1[0]) * (v1[1] - rect->ymin);
+ d2 = (v1[1] - v2[1]) * (v1[0] - rect->xmin) + (v2[0] - v1[0]) * (v1[1] - rect->ymax);
+ d3 = (v1[1] - v2[1]) * (v1[0] - rect->xmax) + (v2[0] - v1[0]) * (v1[1] - rect->ymax);
+ d4 = (v1[1] - v2[1]) * (v1[0] - rect->xmax) + (v2[0] - v1[0]) * (v1[1] - rect->ymin);
if (d1 < 0 && d2 < 0 && d3 < 0 && d4 < 0) return 0;
if (d1 > 0 && d2 > 0 && d3 > 0 && d4 > 0) return 0;
@@ -344,7 +350,7 @@ static int edge_inside_rect(const rcti *rect, int x1, int y1, int x2, int y2)
return 1;
}
-static void do_lasso_select_pose__doSelectBone(void *userData, struct bPoseChannel *pchan, int x0, int y0, int x1, int y1)
+static void do_lasso_select_pose__doSelectBone(void *userData, struct bPoseChannel *pchan, const float screen_co_a[2], const float screen_co_b[2])
{
LassoSelectUserData *data = userData;
bArmature *arm = data->vc->obact->data;
@@ -353,6 +359,11 @@ static void do_lasso_select_pose__doSelectBone(void *userData, struct bPoseChann
int is_point_done = FALSE;
int points_proj_tot = 0;
+ const int x0 = screen_co_a[0];
+ const int y0 = screen_co_a[1];
+ const int x1 = screen_co_b[0];
+ const int y1 = screen_co_b[1];
+
/* project head location to screenspace */
if (x0 != IS_CLIPPED) {
points_proj_tot++;
@@ -394,12 +405,12 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, const int mcords[]
return;
}
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d);
- BLI_lasso_boundbox(&rect, mcords, moves);
-
pose_foreachScreenBone(vc, do_lasso_select_pose__doSelectBone, &data);
if (data.is_change) {
@@ -445,23 +456,28 @@ static void do_lasso_select_objects(ViewContext *vc, const int mcords[][2], cons
}
}
-static void do_lasso_select_mesh__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
+static void do_lasso_select_mesh__doSelectVert(void *userData, BMVert *eve, const float screen_co[2], int UNUSED(index))
{
LassoSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED))
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED))
{
BM_vert_select_set(data->vc->em->bm, eve, data->select);
}
}
-static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int index)
{
LassoSelectUserData *data = userData;
if (EDBM_backbuf_check(bm_solidoffs + index)) {
+ const int x0 = screen_co_a[0];
+ const int y0 = screen_co_a[1];
+ const int x1 = screen_co_b[0];
+ const int y1 = screen_co_b[1];
+
if (data->pass == 0) {
- if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1) &&
+ if (edge_fully_inside_rect(data->rect_fl, screen_co_a, screen_co_b) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, x0, y0, IS_CLIPPED) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, x1, y1, IS_CLIPPED))
{
@@ -476,12 +492,12 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int
}
}
}
-static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, const float screen_co[2], int UNUSED(index))
{
LassoSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED))
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED))
{
BM_face_select_set(data->vc->em->bm, efa, data->select);
}
@@ -494,11 +510,11 @@ static void do_lasso_select_mesh(ViewContext *vc, const int mcords[][2], short m
rcti rect;
int bbsel;
- BLI_lasso_boundbox(&rect, mcords, moves);
-
/* set editmesh */
vc->em = BMEdit_FromObject(vc->obedit);
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
if (extend == 0 && select)
@@ -542,13 +558,13 @@ static void do_lasso_select_mesh(ViewContext *vc, const int mcords[][2], short m
EDBM_selectmode_flush(vc->em);
}
-static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
+static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co[2])
{
LassoSelectUserData *data = userData;
Object *obedit = data->vc->obedit;
Curve *cu = (Curve *)obedit->data;
- if (BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED)) {
+ if (BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED)) {
if (bp) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
if (bp == cu->lastsel && !(bp->f1 & SELECT)) cu->lastsel = NULL;
@@ -578,8 +594,11 @@ static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BP
static void do_lasso_select_curve(ViewContext *vc, const int mcords[][2], short moves, short extend, short select)
{
LassoSelectUserData data;
+ rcti rect;
+
+ BLI_lasso_boundbox(&rect, mcords, moves);
- view3d_userdata_lassoselect_init(&data, vc, NULL, mcords, moves, select);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
if (extend == 0 && select)
CU_deselect_all(vc->obedit);
@@ -588,19 +607,23 @@ static void do_lasso_select_curve(ViewContext *vc, const int mcords[][2], short
nurbs_foreachScreenVert(vc, do_lasso_select_curve__doSelect, &data);
}
-static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, int x, int y)
+static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, const float screen_co[2])
{
LassoSelectUserData *data = userData;
- if (BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED)) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
}
}
static void do_lasso_select_lattice(ViewContext *vc, const int mcords[][2], short moves, short extend, short select)
{
LassoSelectUserData data;
+ rcti rect;
- view3d_userdata_lassoselect_init(&data, vc, NULL, mcords, moves, select);
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
if (extend == 0 && select)
ED_setflagsLatt(vc->obedit, 0);
@@ -609,7 +632,7 @@ static void do_lasso_select_lattice(ViewContext *vc, const int mcords[][2], shor
lattice_foreachScreenVert(vc, do_lasso_select_lattice__doSelect, &data);
}
-static void do_lasso_select_armature__doSelectBone(void *userData, struct EditBone *ebone, int x0, int y0, int x1, int y1)
+static void do_lasso_select_armature__doSelectBone(void *userData, struct EditBone *ebone, const float screen_co_a[2], const float screen_co_b[2])
{
LassoSelectUserData *data = userData;
bArmature *arm = data->vc->obedit->data;
@@ -618,6 +641,11 @@ static void do_lasso_select_armature__doSelectBone(void *userData, struct EditBo
int is_point_done = FALSE;
int points_proj_tot = 0;
+ const int x0 = screen_co_a[0];
+ const int y0 = screen_co_a[1];
+ const int x1 = screen_co_b[0];
+ const int y1 = screen_co_b[1];
+
/* project head location to screenspace */
if (x0 != IS_CLIPPED) {
points_proj_tot++;
@@ -660,12 +688,12 @@ static void do_lasso_select_armature(ViewContext *vc, const int mcords[][2], sho
LassoSelectUserData data;
rcti rect;
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- BLI_lasso_boundbox(&rect, mcords, moves);
-
if (extend == 0 && select)
ED_armature_deselect_all_visible(vc->obedit);
@@ -679,12 +707,12 @@ static void do_lasso_select_armature(ViewContext *vc, const int mcords[][2], sho
}
}
-static void do_lasso_select_mball__doSelectElem(void *userData, struct MetaElem *ml, int x, int y)
+static void do_lasso_select_mball__doSelectElem(void *userData, struct MetaElem *ml, const float screen_co[2])
{
LassoSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, INT_MAX)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], INT_MAX)) {
if (data->select) ml->flag |= SELECT;
else ml->flag &= ~SELECT;
data->is_change = TRUE;
@@ -700,12 +728,12 @@ static void do_lasso_select_meta(ViewContext *vc, const int mcords[][2], short m
if (extend == 0 && select)
BKE_mball_deselect_all(mb);
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- BLI_lasso_boundbox(&rect, mcords, moves);
-
mball_foreachScreenElem(vc, do_lasso_select_mball__doSelectElem, &data);
}
@@ -1583,6 +1611,8 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short dese
typedef struct BoxSelectUserData {
ViewContext *vc;
const rcti *rect;
+ const rctf *rect_fl;
+ rctf _rect_fl;
int select;
/* runtime */
@@ -1595,7 +1625,11 @@ static void view3d_userdata_boxselect_init(BoxSelectUserData *r_data,
ViewContext *vc, const rcti *rect, const int select)
{
r_data->vc = vc;
+
r_data->rect = rect;
+ r_data->rect_fl = &r_data->_rect_fl;
+ BLI_rctf_rcti_copy(&r_data->_rect_fl, rect);
+
r_data->select = select;
/* runtime */
@@ -1604,23 +1638,20 @@ static void view3d_userdata_boxselect_init(BoxSelectUserData *r_data,
r_data->is_change = FALSE;
}
-int edge_inside_circle(int centx, int centy, int radius, int x1, int y1, int x2, int y2)
+int edge_inside_circle(const float cent[2], float radius, const float screen_co_a[2], const float screen_co_b[2])
{
int radius_squared = radius * radius;
/* check points in circle itself */
- if ((x1 - centx) * (x1 - centx) + (y1 - centy) * (y1 - centy) <= radius_squared) {
+ if (len_squared_v2v2(cent, screen_co_a) <= radius_squared) {
return TRUE;
}
- else if ((x2 - centx) * (x2 - centx) + (y2 - centy) * (y2 - centy) <= radius_squared) {
+ if (len_squared_v2v2(cent, screen_co_b) <= radius_squared) {
return TRUE;
}
else {
- const float cent[2] = {centx, centy};
- const float v1[2] = {x1, y1};
- const float v2[2] = {x2, y2};
/* pointdistline */
- if (dist_squared_to_line_segment_v2(cent, v1, v2) < (float)radius_squared) {
+ if (dist_squared_to_line_segment_v2(cent, screen_co_a, screen_co_b) < (float)radius_squared) {
return TRUE;
}
}
@@ -1628,13 +1659,13 @@ int edge_inside_circle(int centx, int centy, int radius, int x1, int y1, int x2,
return FALSE;
}
-static void do_nurbs_box_select__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
+static void do_nurbs_box_select__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co[2])
{
BoxSelectUserData *data = userData;
Object *obedit = data->vc->obedit;
Curve *cu = (Curve *)obedit->data;
- if (BLI_rcti_isect_pt(data->rect, x, y)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co)) {
if (bp) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
if (bp == cu->lastsel && !(bp->f1 & SELECT)) cu->lastsel = NULL;
@@ -1675,11 +1706,11 @@ static int do_nurbs_box_select(ViewContext *vc, rcti *rect, int select, int exte
return OPERATOR_FINISHED;
}
-static void do_lattice_box_select__doSelect(void *userData, BPoint *bp, int x, int y)
+static void do_lattice_box_select__doSelect(void *userData, BPoint *bp, const float screen_co[2])
{
BoxSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co)) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
}
}
@@ -1698,37 +1729,37 @@ static int do_lattice_box_select(ViewContext *vc, rcti *rect, int select, int ex
return OPERATOR_FINISHED;
}
-static void do_mesh_box_select__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
+static void do_mesh_box_select__doSelectVert(void *userData, BMVert *eve, const float screen_co[2], int UNUSED(index))
{
BoxSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co)) {
BM_vert_select_set(data->vc->em->bm, eve, data->select);
}
}
-static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int index)
{
BoxSelectUserData *data = userData;
if (EDBM_backbuf_check(bm_solidoffs + index)) {
if (data->pass == 0) {
- if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
+ if (edge_fully_inside_rect(data->rect_fl, screen_co_a, screen_co_b)) {
BM_edge_select_set(data->vc->em->bm, eed, data->select);
data->is_done = TRUE;
}
}
else {
- if (edge_inside_rect(data->rect, x0, y0, x1, y1)) {
+ if (edge_inside_rect(data->rect_fl, screen_co_a, screen_co_b)) {
BM_edge_select_set(data->vc->em->bm, eed, data->select);
}
}
}
}
-static void do_mesh_box_select__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+static void do_mesh_box_select__doSelectFace(void *userData, BMFace *efa, const float screen_co[2], int UNUSED(index))
{
BoxSelectUserData *data = userData;
- if (BLI_rcti_isect_pt(data->rect, x, y)) {
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co)) {
BM_face_select_set(data->vc->em->bm, efa, data->select);
}
}
@@ -2216,7 +2247,8 @@ void VIEW3D_OT_select(wmOperatorType *ot)
typedef struct CircleSelectUserData {
ViewContext *vc;
short select;
- int mval[2];
+ int mval[2];
+ float mval_fl[2];
float radius;
float radius_squared;
@@ -2230,6 +2262,9 @@ static void view3d_userdata_circleselect_init(CircleSelectUserData *r_data,
r_data->vc = vc;
r_data->select = select;
copy_v2_v2_int(r_data->mval, mval);
+ r_data->mval_fl[0] = mval[0];
+ r_data->mval_fl[1] = mval[1];
+
r_data->radius = rad;
r_data->radius_squared = rad * rad;
@@ -2237,31 +2272,27 @@ static void view3d_userdata_circleselect_init(CircleSelectUserData *r_data,
r_data->is_change = FALSE;
}
-static void mesh_circle_doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
+static void mesh_circle_doSelectVert(void *userData, BMVert *eve, const float screen_co[2], int UNUSED(index))
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
BM_vert_select_set(data->vc->em->bm, eve, data->select);
}
}
-static void mesh_circle_doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
+static void mesh_circle_doSelectEdge(void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int UNUSED(index))
{
CircleSelectUserData *data = userData;
- if (edge_inside_circle(data->mval[0], data->mval[1], (int)data->radius, x0, y0, x1, y1)) {
+ if (edge_inside_circle(data->mval_fl, (int)data->radius, screen_co_a, screen_co_b)) {
BM_edge_select_set(data->vc->em->bm, eed, data->select);
}
}
-static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+static void mesh_circle_doSelectFace(void *userData, BMFace *efa, const float screen_co[2], int UNUSED(index))
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
BM_face_select_set(data->vc->em->bm, efa, data->select);
}
}
@@ -2345,16 +2376,13 @@ static void paint_vertsel_circle_select(ViewContext *vc, int select, const int m
}
-static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
+static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co[2])
{
CircleSelectUserData *data = userData;
Object *obedit = data->vc->obedit;
Curve *cu = (Curve *)obedit->data;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
-
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
if (bp) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
@@ -2392,13 +2420,11 @@ static void nurbscurve_circle_select(ViewContext *vc, int select, const int mval
}
-static void latticecurve_circle_doSelect(void *userData, BPoint *bp, int x, int y)
+static void latticecurve_circle_doSelect(void *userData, BPoint *bp, const float screen_co[2])
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
}
}
@@ -2414,13 +2440,11 @@ static void lattice_circle_select(ViewContext *vc, int select, const int mval[2]
/* NOTE: pose-bone case is copied from editbone case... */
-static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int x, int y)
+static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, const float screen_co[2])
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
if (data->select)
pchan->bone->flag |= BONE_SELECTED;
else
@@ -2429,7 +2453,7 @@ static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int
}
return 0;
}
-static void do_circle_select_pose__doSelectBone(void *userData, struct bPoseChannel *pchan, int x0, int y0, int x1, int y1)
+static void do_circle_select_pose__doSelectBone(void *userData, struct bPoseChannel *pchan, const float screen_co_a[2], const float screen_co_b[2])
{
CircleSelectUserData *data = userData;
bArmature *arm = data->vc->obact->data;
@@ -2439,17 +2463,17 @@ static void do_circle_select_pose__doSelectBone(void *userData, struct bPoseChan
int points_proj_tot = 0;
/* project head location to screenspace */
- if (x0 != IS_CLIPPED) {
+ if (screen_co_a[0] != IS_CLIPPED) {
points_proj_tot++;
- if (pchan_circle_doSelectJoint(data, pchan, x0, y0)) {
+ if (pchan_circle_doSelectJoint(data, pchan, screen_co_a)) {
is_point_done = TRUE;
}
}
/* project tail location to screenspace */
- if (x1 != IS_CLIPPED) {
+ if (screen_co_b[0] != IS_CLIPPED) {
points_proj_tot++;
- if (pchan_circle_doSelectJoint(data, pchan, x1, y1)) {
+ if (pchan_circle_doSelectJoint(data, pchan, screen_co_a)) {
is_point_done = TRUE;
}
}
@@ -2462,7 +2486,7 @@ static void do_circle_select_pose__doSelectBone(void *userData, struct bPoseChan
* It works nicer to only do this if the head or tail are not in the circle,
* otherwise there is no way to circle select joints alone */
if ((is_point_done == FALSE) && (points_proj_tot == 2) &&
- edge_inside_circle(data->mval[0], data->mval[1], data->radius, x0, y0, x1, y1))
+ edge_inside_circle(data->mval_fl, data->radius, screen_co_a, screen_co_b))
{
if (data->select) pchan->bone->flag |= BONE_SELECTED;
else pchan->bone->flag &= ~BONE_SELECTED;
@@ -2494,13 +2518,11 @@ static void pose_circle_select(ViewContext *vc, int select, const int mval[2], f
}
}
-static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int x, int y, short head)
+static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, const float screen_co[2], short head)
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
-
- if (len_squared_v2(delta) <= data->radius_squared) {
+
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
if (head) {
if (data->select)
ebone->flag |= BONE_ROOTSEL;
@@ -2517,7 +2539,7 @@ static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int
}
return 0;
}
-static void do_circle_select_armature__doSelectBone(void *userData, struct EditBone *ebone, int x0, int y0, int x1, int y1)
+static void do_circle_select_armature__doSelectBone(void *userData, struct EditBone *ebone, const float screen_co_a[2], const float screen_co_b[2])
{
CircleSelectUserData *data = userData;
bArmature *arm = data->vc->obedit->data;
@@ -2527,17 +2549,17 @@ static void do_circle_select_armature__doSelectBone(void *userData, struct EditB
int points_proj_tot = 0;
/* project head location to screenspace */
- if (x0 != IS_CLIPPED) {
+ if (screen_co_a[0] != IS_CLIPPED) {
points_proj_tot++;
- if (armature_circle_doSelectJoint(data, ebone, x0, y0, TRUE)) {
+ if (armature_circle_doSelectJoint(data, ebone, screen_co_a, TRUE)) {
is_point_done = TRUE;
}
}
/* project tail location to screenspace */
- if (x1 != IS_CLIPPED) {
+ if (screen_co_b[0] != IS_CLIPPED) {
points_proj_tot++;
- if (armature_circle_doSelectJoint(data, ebone, x1, y1, FALSE)) {
+ if (armature_circle_doSelectJoint(data, ebone, screen_co_b, FALSE)) {
is_point_done = TRUE;
}
}
@@ -2550,7 +2572,7 @@ static void do_circle_select_armature__doSelectBone(void *userData, struct EditB
* It works nicer to only do this if the head or tail are not in the circle,
* otherwise there is no way to circle select joints alone */
if ((is_point_done == FALSE) && (points_proj_tot == 2) &&
- edge_inside_circle(data->mval[0], data->mval[1], data->radius, x0, y0, x1, y1))
+ edge_inside_circle(data->mval_fl, data->radius, screen_co_a, screen_co_b))
{
if (data->select) ebone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
else ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
@@ -2578,13 +2600,11 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2
}
}
-static void do_circle_select_mball__doSelectElem(void *userData, struct MetaElem *ml, int x, int y)
+static void do_circle_select_mball__doSelectElem(void *userData, struct MetaElem *ml, const float screen_co[2])
{
CircleSelectUserData *data = userData;
- const float delta[2] = {(float)(x - data->mval[0]),
- (float)(y - data->mval[1])};
- if (len_squared_v2(delta) <= data->radius_squared) {
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
if (data->select) ml->flag |= SELECT;
else ml->flag &= ~SELECT;
data->is_change = TRUE;