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authorCampbell Barton <ideasman42@gmail.com>2014-02-26 08:41:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-26 08:41:42 +0400
commit1dd7e759a0df10b05f23527eb6ba0c8e7377fbea (patch)
tree6c8b7ae9df56cc9f075372a60987d4dad883ce16 /source/blender/editors/space_view3d/view3d_select.c
parentd2548f561cd6499f22e4710fdddeab606b726af5 (diff)
Sculpt: allow to select objects when in sculpt mode
This was disabled with circle select (which makes sense), but all other paint modes allow this and sculpt isnt using select mouse.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 8dfb0e86ac2..2bc3773ce9a 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2250,8 +2250,6 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
retval = mouse_mball(C, location, extend, deselect, toggle);
}
- else if (obact && obact->mode & OB_MODE_SCULPT)
- return OPERATOR_CANCELLED;
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT)
return PE_mouse_particles(C, location, extend, deselect, toggle);
else if (obact && paint_facesel_test(obact))