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authorCampbell Barton <ideasman42@gmail.com>2012-02-22 20:52:06 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-22 20:52:06 +0400
commit1955407f7e85cc05601bc952f12de8464ee78ffa (patch)
tree86088aea5c02db3349af231b994c5fdc8513ee8a /source/blender/editors/space_view3d/view3d_snap.c
parent34e2fb40c75f92532bdb4ceae955b38c998904ae (diff)
code cleanyp - no functional changes.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_snap.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c181
1 files changed, 92 insertions, 89 deletions
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 9d2f549458f..978d32be48a 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -97,10 +97,10 @@ static int tottrans= 0;
/* copied from editobject.c, now uses (almost) proper depgraph */
static void special_transvert_update(Object *obedit)
{
- if(obedit) {
+ if (obedit) {
DAG_id_tag_update(obedit->data, 0);
- if(obedit->type==OB_MESH) {
+ if (obedit->type==OB_MESH) {
Mesh *me= obedit->data;
BM_mesh_normals_update(me->edit_btmesh->bm); // does face centers too
}
@@ -109,25 +109,25 @@ static void special_transvert_update(Object *obedit)
ListBase *nurbs= curve_editnurbs(cu);
Nurb *nu= nurbs->first;
- while(nu) {
+ while (nu) {
/* keep handles' vectors unchanged */
- if(nu->bezt) {
+ if (nu->bezt) {
int a= nu->pntsu;
TransVert *tv= transvmain;
BezTriple *bezt= nu->bezt;
- while(a--) {
- if(bezt->f1 & SELECT) tv++;
+ while (a--) {
+ if (bezt->f1 & SELECT) tv++;
- if(bezt->f2 & SELECT) {
+ if (bezt->f2 & SELECT) {
float v[3];
- if(bezt->f1 & SELECT) {
+ if (bezt->f1 & SELECT) {
sub_v3_v3v3(v, (tv-1)->oldloc, tv->oldloc);
add_v3_v3v3(bezt->vec[0], bezt->vec[1], v);
}
- if(bezt->f3 & SELECT) {
+ if (bezt->f3 & SELECT) {
sub_v3_v3v3(v, (tv+1)->oldloc, tv->oldloc);
add_v3_v3v3(bezt->vec[2], bezt->vec[1], v);
}
@@ -135,7 +135,7 @@ static void special_transvert_update(Object *obedit)
tv++;
}
- if(bezt->f3 & SELECT) tv++;
+ if (bezt->f3 & SELECT) tv++;
bezt++;
}
@@ -146,7 +146,7 @@ static void special_transvert_update(Object *obedit)
nu= nu->next;
}
}
- else if(obedit->type==OB_ARMATURE){
+ else if (obedit->type==OB_ARMATURE) {
bArmature *arm= obedit->data;
EditBone *ebo;
TransVert *tv= transvmain;
@@ -170,9 +170,9 @@ static void special_transvert_update(Object *obedit)
/* Ensure all bones are correctly adjusted */
for (ebo= arm->edbo->first; ebo; ebo=ebo->next) {
- if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
+ if ((ebo->flag & BONE_CONNECTED) && ebo->parent) {
/* If this bone has a parent tip that has been moved */
- if (ebo->parent->flag & BONE_TIPSEL){
+ if (ebo->parent->flag & BONE_TIPSEL) {
copy_v3_v3(ebo->head, ebo->parent->tail);
}
/* If this bone has a parent tip that has NOT been moved */
@@ -181,13 +181,13 @@ static void special_transvert_update(Object *obedit)
}
}
}
- if(arm->flag & ARM_MIRROR_EDIT)
+ if (arm->flag & ARM_MIRROR_EDIT)
transform_armature_mirror_update(obedit);
}
- else if(obedit->type==OB_LATTICE) {
+ else if (obedit->type==OB_LATTICE) {
Lattice *lt= obedit->data;
- if(lt->editlatt->latt->flag & LT_OUTSIDE)
+ if (lt->editlatt->latt->flag & LT_OUTSIDE)
outside_lattice(lt->editlatt->latt);
}
}
@@ -227,7 +227,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
INIT_MINMAX(min, max);
centroid[0]=centroid[1]=centroid[2]= 0.0;
- if(obedit->type==OB_MESH) {
+ if (obedit->type==OB_MESH) {
Mesh *me= obedit->data;
BMEditMesh *em= me->edit_btmesh;
BMesh *bm = em->bm;
@@ -240,30 +240,30 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
// transform now requires awareness for select mode, so we tag the f1 flags in verts
tottrans= 0;
- if(em->selectmode & SCE_SELECT_VERTEX) {
+ if (em->selectmode & SCE_SELECT_VERTEX) {
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
- if(!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
BM_elem_index_set(eve, 1); /* set_dirty! */
tottrans++;
}
else BM_elem_index_set(eve, 0); /* set_dirty! */
}
}
- else if(em->selectmode & SCE_SELECT_EDGE) {
+ else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *eed;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
BM_elem_index_set(eve, 0); /* set_dirty! */
BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
- if(!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
BM_elem_index_set(eed->v1, 1); /* set_dirty! */
BM_elem_index_set(eed->v2, 1); /* set_dirty! */
}
}
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
- if(BM_elem_index_get(eve)) tottrans++;
+ if (BM_elem_index_get(eve)) tottrans++;
}
else {
BMFace *efa;
@@ -272,7 +272,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
BM_elem_index_set(eve, 0); /* set_dirty! */
BM_ITER(efa, &iter, bm, BM_FACES_OF_MESH, NULL) {
- if(!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BMIter liter;
BMLoop *l;
@@ -283,27 +283,30 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
}
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
- if(BM_elem_index_get(eve)) tottrans++;
+ if (BM_elem_index_get(eve)) tottrans++;
}
/* for any of the 3 loops above which all dirty the indicies */
bm->elem_index_dirty |= BM_VERT;
/* and now make transverts */
- if(tottrans) {
+ if (tottrans) {
tv=transvmain= MEM_callocN(tottrans*sizeof(TransVert), "maketransverts");
a = 0;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
- if(BM_elem_index_get(eve)) {
+ if (BM_elem_index_get(eve)) {
BM_elem_index_set(eve, a); /* set_dirty! */
copy_v3_v3(tv->oldloc, eve->co);
tv->loc= eve->co;
- if(eve->no[0] != 0.0f || eve->no[1] != 0.0f ||eve->no[2] != 0.0f)
+ if (eve->no[0] != 0.0f || eve->no[1] != 0.0f ||eve->no[2] != 0.0f)
tv->nor= eve->no; // note this is a hackish signal (ton)
tv->flag= BM_elem_index_get(eve) & SELECT;
tv++;
a++;
- } else BM_elem_index_set(eve, -1); /* set_dirty! */
+ }
+ else {
+ BM_elem_index_set(eve, -1); /* set_dirty! */
+ }
}
/* set dirty already, above */
@@ -316,7 +319,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
EDBM_free_index_arrays(em);
}
}
- else if (obedit->type==OB_ARMATURE){
+ else if (obedit->type==OB_ARMATURE) {
bArmature *arm= obedit->data;
int totmalloc= BLI_countlist(arm->edbo);
@@ -324,8 +327,8 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
tv=transvmain= MEM_callocN(totmalloc*sizeof(TransVert), "maketransverts armature");
- for (ebo= arm->edbo->first; ebo; ebo=ebo->next){
- if(ebo->layer & arm->layer) {
+ for (ebo= arm->edbo->first; ebo; ebo=ebo->next) {
+ if (ebo->layer & arm->layer) {
short tipsel= (ebo->flag & BONE_TIPSEL);
short rootsel= (ebo->flag & BONE_ROOTSEL);
short rootok= (!(ebo->parent && (ebo->flag & BONE_CONNECTED) && ebo->parent->flag & BONE_TIPSEL));
@@ -369,8 +372,8 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
int totmalloc= 0;
ListBase *nurbs= curve_editnurbs(cu);
- for(nu= nurbs->first; nu; nu= nu->next) {
- if(nu->type == CU_BEZIER)
+ for (nu= nurbs->first; nu; nu= nu->next) {
+ if (nu->type == CU_BEZIER)
totmalloc += 3*nu->pntsu;
else
totmalloc += nu->pntsu*nu->pntsv;
@@ -378,24 +381,24 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
tv=transvmain= MEM_callocN(totmalloc*sizeof(TransVert), "maketransverts curve");
nu= nurbs->first;
- while(nu) {
- if(nu->type == CU_BEZIER) {
+ while (nu) {
+ if (nu->type == CU_BEZIER) {
a= nu->pntsu;
bezt= nu->bezt;
- while(a--) {
- if(bezt->hide==0) {
+ while (a--) {
+ if (bezt->hide==0) {
int skip_handle= 0;
- if(bezt->f2 & SELECT)
+ if (bezt->f2 & SELECT)
skip_handle= mode & TM_SKIP_HANDLES;
- if((bezt->f1 & SELECT) && !skip_handle) {
+ if ((bezt->f1 & SELECT) && !skip_handle) {
copy_v3_v3(tv->oldloc, bezt->vec[0]);
tv->loc= bezt->vec[0];
tv->flag= bezt->f1 & SELECT;
tv++;
tottrans++;
}
- if(bezt->f2 & SELECT) {
+ if (bezt->f2 & SELECT) {
copy_v3_v3(tv->oldloc, bezt->vec[1]);
tv->loc= bezt->vec[1];
tv->val= &(bezt->alfa);
@@ -404,7 +407,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
tv++;
tottrans++;
}
- if((bezt->f3 & SELECT) && !skip_handle) {
+ if ((bezt->f3 & SELECT) && !skip_handle) {
copy_v3_v3(tv->oldloc, bezt->vec[2]);
tv->loc= bezt->vec[2];
tv->flag= bezt->f3 & SELECT;
@@ -418,9 +421,9 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
else {
a= nu->pntsu*nu->pntsv;
bp= nu->bp;
- while(a--) {
- if(bp->hide==0) {
- if(bp->f1 & SELECT) {
+ while (a--) {
+ if (bp->hide==0) {
+ if (bp->f1 & SELECT) {
copy_v3_v3(tv->oldloc, bp->vec);
tv->loc= bp->vec;
tv->val= &(bp->alfa);
@@ -436,15 +439,15 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
nu= nu->next;
}
}
- else if(obedit->type==OB_MBALL) {
+ else if (obedit->type==OB_MBALL) {
MetaBall *mb= obedit->data;
int totmalloc= BLI_countlist(mb->editelems);
tv=transvmain= MEM_callocN(totmalloc*sizeof(TransVert), "maketransverts mball");
ml= mb->editelems->first;
- while(ml) {
- if(ml->flag & SELECT) {
+ while (ml) {
+ if (ml->flag & SELECT) {
tv->loc= &ml->x;
copy_v3_v3(tv->oldloc, tv->loc);
tv->val= &(ml->rad);
@@ -456,7 +459,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
ml= ml->next;
}
}
- else if(obedit->type==OB_LATTICE) {
+ else if (obedit->type==OB_LATTICE) {
Lattice *lt= obedit->data;
bp= lt->editlatt->latt->def;
@@ -465,9 +468,9 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
tv=transvmain= MEM_callocN(a*sizeof(TransVert), "maketransverts latt");
- while(a--) {
- if(bp->f1 & SELECT) {
- if(bp->hide==0) {
+ while (a--) {
+ if (bp->f1 & SELECT) {
+ if (bp->hide==0) {
copy_v3_v3(tv->oldloc, bp->vec);
tv->loc= bp->vec;
tv->flag= bp->f1 & SELECT;
@@ -479,7 +482,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
}
}
- if(!tottrans && transvmain) {
+ if (!tottrans && transvmain) {
/* prevent memory leak. happens for curves/latticies due to */
/* difficult condition of adding points to trans data */
MEM_freeN(transvmain);
@@ -489,14 +492,14 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
/* cent etc */
tv= transvmain;
total= 0.0;
- for(a=0; a<tottrans; a++, tv++) {
- if(tv->flag & SELECT) {
+ for (a=0; a<tottrans; a++, tv++) {
+ if (tv->flag & SELECT) {
add_v3_v3(centroid, tv->oldloc);
total += 1.0f;
DO_MINMAX(tv->oldloc, min, max);
}
}
- if(total != 0.0f) {
+ if (total != 0.0f) {
mul_v3_fl(centroid, 1.0f/total);
}
@@ -517,18 +520,18 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
gridf= rv3d->gridview;
- if(obedit) {
+ if (obedit) {
tottrans= 0;
if ELEM6(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
- if(tottrans==0) return OPERATOR_CANCELLED;
+ if (tottrans==0) return OPERATOR_CANCELLED;
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(imat, bmat);
tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
+ for (a=0; a<tottrans; a++, tv++) {
copy_v3_v3(vec, tv->loc);
mul_m3_v3(bmat, vec);
add_v3_v3(vec, obedit->obmat[3]);
@@ -550,16 +553,16 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if(ob->mode & OB_MODE_POSE) {
+ if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
invert_m4_m4(ob->imat, ob->obmat);
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(pchan->bone->flag & BONE_SELECTED) {
- if(pchan->bone->layer & arm->layer) {
- if((pchan->bone->flag & BONE_CONNECTED)==0) {
+ if (pchan->bone->flag & BONE_SELECTED) {
+ if (pchan->bone->layer & arm->layer) {
+ if ((pchan->bone->flag & BONE_CONNECTED)==0) {
float nLoc[3];
/* get nearest grid point to snap to */
@@ -603,7 +606,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
vec[1]= -ob->obmat[3][1]+gridf*floorf(0.5f+ ob->obmat[3][1]/gridf);
vec[2]= -ob->obmat[3][2]+gridf*floorf(0.5f+ ob->obmat[3][2]/gridf);
- if(ob->parent) {
+ if (ob->parent) {
where_is_object(scene, ob);
invert_m3_m3(imat, originmat);
@@ -658,18 +661,18 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
curs= give_cursor(scene, v3d);
- if(obedit) {
+ if (obedit) {
tottrans= 0;
if ELEM6(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL)
make_trans_verts(obedit, bmat[0], bmat[1], 0);
- if(tottrans==0) return OPERATOR_CANCELLED;
+ if (tottrans==0) return OPERATOR_CANCELLED;
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(imat, bmat);
tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
+ for (a=0; a<tottrans; a++, tv++) {
sub_v3_v3v3(vec, curs, obedit->obmat[3]);
mul_m3_v3(imat, vec);
copy_v3_v3(tv->loc, vec);
@@ -684,7 +687,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if(ob->mode & OB_MODE_POSE) {
+ if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
@@ -693,9 +696,9 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
mul_m4_v3(ob->imat, vec);
for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- if(pchan->bone->flag & BONE_SELECTED) {
- if(pchan->bone->layer & arm->layer) {
- if((pchan->bone->flag & BONE_CONNECTED)==0) {
+ if (pchan->bone->flag & BONE_SELECTED) {
+ if (pchan->bone->layer & arm->layer) {
+ if ((pchan->bone->flag & BONE_CONNECTED)==0) {
/* Get position in pchan (pose) space. */
armature_loc_pose_to_bone(pchan, vec, vec);
@@ -727,7 +730,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
vec[1]= -ob->obmat[3][1] + curs[1];
vec[2]= -ob->obmat[3][2] + curs[2];
- if(ob->parent) {
+ if (ob->parent) {
where_is_object(scene, ob);
invert_m3_m3(imat, originmat);
@@ -814,7 +817,7 @@ static void bundle_midpoint(Scene *scene, Object *ob, float vec[3])
int ok= 0;
float min[3], max[3], mat[4][4], pos[3], cammat[4][4] = MAT4_UNITY;
- if(!clip)
+ if (!clip)
return;
tracking= &clip->tracking;
@@ -830,7 +833,7 @@ static void bundle_midpoint(Scene *scene, Object *ob, float vec[3])
MovieTrackingTrack *track= tracksbase->first;
float obmat[4][4];
- if(object->flag & TRACKING_OBJECT_CAMERA) {
+ if (object->flag & TRACKING_OBJECT_CAMERA) {
copy_m4_m4(obmat, mat);
}
else {
@@ -842,8 +845,8 @@ static void bundle_midpoint(Scene *scene, Object *ob, float vec[3])
mult_m4_m4m4(obmat, cammat, imat);
}
- while(track) {
- if((track->flag&TRACK_HAS_BUNDLE) && TRACK_SELECTED(track)) {
+ while (track) {
+ if ((track->flag&TRACK_HAS_BUNDLE) && TRACK_SELECTED(track)) {
ok= 1;
mul_v3_m4v3(pos, obmat, track->bundle_pos);
DO_MINMAX(pos, min, max);
@@ -853,7 +856,7 @@ static void bundle_midpoint(Scene *scene, Object *ob, float vec[3])
}
}
- if(ok) {
+ if (ok) {
mid_v3_v3v3(vec, min, max);
}
}
@@ -873,17 +876,17 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
INIT_MINMAX(min, max);
centroid[0]= centroid[1]= centroid[2]= 0.0;
- if(obedit) {
+ if (obedit) {
tottrans=0;
if ELEM6(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL)
make_trans_verts(obedit, bmat[0], bmat[1], TM_ALL_JOINTS|TM_SKIP_HANDLES);
- if(tottrans==0) return OPERATOR_CANCELLED;
+ if (tottrans==0) return OPERATOR_CANCELLED;
copy_m3_m4(bmat, obedit->obmat);
tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
+ for (a=0; a<tottrans; a++, tv++) {
copy_v3_v3(vec, tv->loc);
mul_m3_v3(bmat, vec);
add_v3_v3(vec, obedit->obmat[3]);
@@ -891,7 +894,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
DO_MINMAX(vec, min, max);
}
- if(v3d->around==V3D_CENTROID) {
+ if (v3d->around==V3D_CENTROID) {
mul_v3_fl(centroid, 1.0f/(float)tottrans);
copy_v3_v3(curs, centroid);
}
@@ -904,12 +907,12 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
else {
Object *obact= CTX_data_active_object(C);
- if(obact && (obact->mode & OB_MODE_POSE)) {
+ if (obact && (obact->mode & OB_MODE_POSE)) {
bArmature *arm= obact->data;
bPoseChannel *pchan;
for (pchan = obact->pose->chanbase.first; pchan; pchan=pchan->next) {
- if(arm->layer & pchan->bone->layer) {
- if(pchan->bone->flag & BONE_SELECTED) {
+ if (arm->layer & pchan->bone->layer) {
+ if (pchan->bone->flag & BONE_SELECTED) {
copy_v3_v3(vec, pchan->pose_head);
mul_m4_v3(obact->obmat, vec);
add_v3_v3(centroid, vec);
@@ -924,9 +927,9 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
copy_v3_v3(vec, ob->obmat[3]);
/* special case for camera -- snap to bundles */
- if(ob->type==OB_CAMERA) {
+ if (ob->type==OB_CAMERA) {
/* snap to bundles should happen only when bundles are visible */
- if(v3d->flag2&V3D_SHOW_RECONSTRUCTION) {
+ if (v3d->flag2&V3D_SHOW_RECONSTRUCTION) {
bundle_midpoint(scene, ob, vec);
}
}
@@ -937,8 +940,8 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
}
CTX_DATA_END;
}
- if(count) {
- if(v3d->around==V3D_CENTROID) {
+ if (count) {
+ if (v3d->around==V3D_CENTROID) {
mul_v3_fl(centroid, 1.0f/(float)count);
copy_v3_v3(curs, centroid);
}
@@ -1063,12 +1066,12 @@ int minmax_verts(Object *obedit, float *min, float *max)
if ELEM5(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE)
make_trans_verts(obedit, bmat[0], bmat[1], TM_ALL_JOINTS);
- if(tottrans==0) return 0;
+ if (tottrans==0) return 0;
copy_m3_m4(bmat, obedit->obmat);
tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
+ for (a=0; a<tottrans; a++, tv++) {
copy_v3_v3(vec, (tv->flag & TX_VERT_USE_MAPLOC) ? tv->maploc : tv->loc);
mul_m3_v3(bmat, vec);
add_v3_v3(vec, obedit->obmat[3]);