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authorHans Goudey <h.goudey@me.com>2021-01-26 02:22:52 +0300
committerHans Goudey <h.goudey@me.com>2021-01-26 02:22:52 +0300
commitae1e68f5146deff825c390fd180d1d45f33cb162 (patch)
treeec0546ad369f2f8c418a39a03e14cff5565c8ddd /source/blender/editors/space_view3d/view3d_utils.c
parent70e064f1118d18e1671f16cd2789f8cb7b8fd1e1 (diff)
Cleanup: Declare variables where initialized
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_utils.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c42
1 files changed, 14 insertions, 28 deletions
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index 2b7b8255068..a6a77ecd5f7 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -224,13 +224,11 @@ void view3d_region_operator_needs_opengl(wmWindow *UNUSED(win), ARegion *region)
*/
void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
{
- float viewdist;
-
if (rv3d->rflag & RV3D_ZOFFSET_DISABLED) {
return;
}
- viewdist = rv3d->dist;
+ float viewdist = rv3d->dist;
/* special exception for ortho camera (viewdist isnt used for perspective cameras) */
if (dist != 0.0f) {
@@ -248,7 +246,6 @@ bool ED_view3d_context_activate(bContext *C)
{
bScreen *screen = CTX_wm_screen(C);
ScrArea *area = CTX_wm_area(C);
- ARegion *region;
/* area can be NULL when called from python */
if (area == NULL || area->spacetype != SPACE_VIEW3D) {
@@ -259,7 +256,7 @@ bool ED_view3d_context_activate(bContext *C)
return false;
}
- region = BKE_area_find_region_active_win(area);
+ ARegion *region = BKE_area_find_region_active_win(area);
if (region == NULL) {
return false;
}
@@ -282,9 +279,7 @@ void ED_view3d_clipping_calc_from_boundbox(float clip[4][4],
const BoundBox *bb,
const bool is_flip)
{
- int val;
-
- for (val = 0; val < 4; val++) {
+ for (int val = 0; val < 4; val++) {
normal_tri_v3(clip[val], bb->vec[val], bb->vec[val == 3 ? 0 : val + 1], bb->vec[val + 4]);
if (UNLIKELY(is_flip)) {
negate_v3(clip[val]);
@@ -752,14 +747,12 @@ bool ED_view3d_camera_lock_autokey(View3D *v3d,
static void view3d_boxview_clip(ScrArea *area)
{
- ARegion *region;
BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb");
float clip[6][4];
float x1 = 0.0f, y1 = 0.0f, z1 = 0.0f, ofs[3] = {0.0f, 0.0f, 0.0f};
- int val;
/* create bounding box */
- for (region = area->regionbase.first; region; region = region->next) {
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
if (region->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = region->regiondata;
@@ -794,7 +787,7 @@ static void view3d_boxview_clip(ScrArea *area)
}
}
- for (val = 0; val < 8; val++) {
+ for (int val = 0; val < 8; val++) {
if (ELEM(val, 0, 3, 4, 7)) {
bb->vec[val][0] = -x1 - ofs[0];
}
@@ -826,12 +819,12 @@ static void view3d_boxview_clip(ScrArea *area)
normal_tri_v3(clip[5], bb->vec[0], bb->vec[2], bb->vec[1]);
/* then plane equations */
- for (val = 0; val < 6; val++) {
+ for (int val = 0; val < 6; val++) {
clip[val][3] = -dot_v3v3(clip[val], bb->vec[val % 5]);
}
/* create bounding box */
- for (region = area->regionbase.first; region; region = region->next) {
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
if (region->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = region->regiondata;
@@ -950,11 +943,10 @@ void ED_view3d_quadview_update(ScrArea *area, ARegion *region, bool do_clip)
{
ARegion *region_sync = NULL;
RegionView3D *rv3d = region->regiondata;
- short viewlock;
/* this function copies flags from the first of the 3 other quadview
* regions to the 2 other, so it assumes this is the region whose
* properties are always being edited, weak */
- viewlock = rv3d->viewlock;
+ short viewlock = rv3d->viewlock;
if ((viewlock & RV3D_LOCK_ROTATION) == 0) {
do_clip = (viewlock & RV3D_BOXCLIP) != 0;
@@ -1015,10 +1007,7 @@ void ED_view3d_quadview_update(ScrArea *area, ARegion *region, bool do_clip)
static float view_autodist_depth_margin(ARegion *region, const int mval[2], int margin)
{
- ViewDepths depth_temp = {0};
rcti rect;
- float depth_close;
-
if (margin == 0) {
/* Get Z Depths, needed for perspective, nice for ortho */
rect.xmin = mval[0];
@@ -1030,8 +1019,9 @@ static float view_autodist_depth_margin(ARegion *region, const int mval[2], int
BLI_rcti_init_pt_radius(&rect, mval, margin);
}
+ ViewDepths depth_temp = {0};
view3d_update_depths_rect(region, &depth_temp, &rect);
- depth_close = view3d_depth_near(&depth_temp);
+ float depth_close = view3d_depth_near(&depth_temp);
MEM_SAFE_FREE(depth_temp.depths);
return depth_close;
}
@@ -1053,14 +1043,13 @@ bool ED_view3d_autodist(Depsgraph *depsgraph,
{
float depth_close;
int margin_arr[] = {0, 2, 4};
- int i;
bool depth_ok = false;
/* Get Z Depths, needed for perspective, nice for ortho */
ED_view3d_draw_depth(depsgraph, region, v3d, alphaoverride);
/* Attempt with low margin's first */
- i = 0;
+ int i = 0;
do {
depth_close = view_autodist_depth_margin(region, mval, margin_arr[i++] * U.pixelsize);
depth_ok = (depth_close != FLT_MAX);
@@ -1104,9 +1093,8 @@ bool ED_view3d_autodist_simple(ARegion *region,
int margin,
const float *force_depth)
{
- float depth;
-
/* Get Z Depths, needed for perspective, nice for ortho */
+ float depth;
if (force_depth) {
depth = *force_depth;
}
@@ -1237,7 +1225,6 @@ float ED_view3d_radius_to_dist(const View3D *v3d,
}
else {
float lens, sensor_size, zoom;
- float angle;
if (persp == RV3D_CAMOB) {
CameraParams params;
@@ -1259,7 +1246,7 @@ float ED_view3d_radius_to_dist(const View3D *v3d,
zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
}
- angle = focallength_to_fov(lens, sensor_size);
+ float angle = focallength_to_fov(lens, sensor_size);
/* zoom influences lens, correct this by scaling the angle as a distance
* (by the zoom-level) */
@@ -1319,14 +1306,13 @@ float ED_view3d_offset_distance(const float mat[4][4],
{
float pos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
float dir[4] = {0.0f, 0.0f, 1.0f, 0.0f};
- float dist;
mul_m4_v4(mat, pos);
add_v3_v3(pos, ofs);
mul_m4_v4(mat, dir);
normalize_v3(dir);
- dist = dot_v3v3(pos, dir);
+ float dist = dot_v3v3(pos, dir);
if ((dist < FLT_EPSILON) && (fallback_dist != 0.0f)) {
dist = fallback_dist;