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authorHarley Acheson <harley.acheson@gmail.com>2020-10-19 19:15:34 +0300
committerHarley Acheson <harley.acheson@gmail.com>2020-10-19 19:15:34 +0300
commitc0a6bc19794c69843c38451c762e91bc10136e0f (patch)
tree24248b8d8e93f37925299cb535ec5cfbd8fefef2 /source/blender/editors/space_view3d/view3d_view.c
parent84ef3b80de4915a24a9fd2fd214d0fa44e59b854 (diff)
Spelling: Loose Versus Lose
Corrects incorrect usages of the word 'loose' when 'lose' was required. Differential Revision: https://developer.blender.org/D9243 Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 6faaedc1c4a..0985d65d5f8 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -232,7 +232,7 @@ void ED_view3d_smooth_view_ex(
/* grid draw as floor */
if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) {
/* use existing if exists, means multiple calls to smooth view
- * wont loose the original 'view' setting */
+ * wont lose the original 'view' setting */
rv3d->view = RV3D_VIEW_USER;
}
@@ -1229,7 +1229,7 @@ static uint free_localview_bit(Main *bmain)
ushort local_view_bits = 0;
- /* sometimes we loose a localview: when an area is closed */
+ /* sometimes we lose a localview: when an area is closed */
/* check all areas: which localviews are in use? */
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (area = screen->areabase.first; area; area = area->next) {