Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-03-09 08:33:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-09 08:41:33 +0300
commita68c631cf86ebc878ac5b96ef5fb69db15be9161 (patch)
tree80508a8291502a07ad999a9f385bdc854be0f22d /source/blender/editors/space_view3d/view3d_view.c
parent8d98362710798fe9e40e6a24c32306e4d4edfef0 (diff)
parent817e975dee27640947bf7d083db39d1d70120385 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 687a9a398d9..637479f9ee3 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -903,7 +903,7 @@ void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
/**
* \param rect optional for picking (can be NULL).
*/
-void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rctf *rect)
+void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rcti *rect)
{
RegionView3D *rv3d = ar->regiondata;
rctf viewplane;
@@ -1170,7 +1170,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
SceneLayer *sl = vc->sl;
View3D *v3d = vc->v3d;
ARegion *ar = vc->ar;
- rctf rect;
+ rcti rect;
short hits;
const bool use_obedit_skip = (scene->obedit != NULL) && (vc->obedit == NULL);
const bool do_passes = do_nearest && GPU_select_query_check_active();
@@ -1180,10 +1180,10 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
/* case not a border select */
if (input->xmin == input->xmax) {
/* seems to be default value for bones only now */
- BLI_rctf_init_pt_size(&rect, (const float[2]){input->xmin, input->ymin}, 12);
+ BLI_rcti_init_pt_radius(&rect, (const int[2]){input->xmin, input->ymin}, 12);
}
else {
- BLI_rctf_rcti_copy(&rect, input);
+ rect = *input;
}
view3d_winmatrix_set(ar, v3d, &rect);